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July 23, 2014
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July 23, 2014
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Controversial Areal Kickstarter suspended, but dev soldiers on  
by Christian Nutt [07.23.14]
Members of the original S.T.A.L.K.E.R. team launched a Kickstarter campaign for open-world game Areal -- but it's been kicked off the funding platform amidst irregularities and accusations.
Console/PC, Indie, Business/Marketing

Wii U won players over after E3, market report suggests 7
by Christian Nutt [07.23.14]
GameSpot Trax, the editorial site's analytics and research arm, suggests its readers have dramatically increased their interest in the Wii U following Nintendo's strong showing.
Console/PC, Business/Marketing

How Ubisoft taught a strategy game studio to be a AAA shooter studio Exclusive 2
by Christian Nutt [07.23.14]
How does Ubisoft develop a game across as many as 10 different studios? Gamasutra speaks to David Polfeldt, managing director of Massive, developers of The Division, to find out.
Console/PC, Production, Exclusive

5 nightmares of a modern game designer 15
by Gamasutra Community [07.23.14]
"The Game Designer is the only person who is completely in charge of the game experience... I want to show you five working issues that Game Designers (well, me) experience like a nightmare in a B-movie."
Console/PC, Smartphone/Tablet, Indie, Design

Lionsgate bolsters its game division with free-to-play studio deal  
by Alex Wawro [07.23.14]
Lionsgate continues to chase game development, announcing this week that it has partnered with -- and invested money in -- the newly-minted Finnish F2P developer Next Games.
Social/Online, Business/Marketing

5 important facts about the mobile game market  
by Kris Graft [07.23.14]
A new poll of over 10,000 app developers puts into numbers just how challenging the game app market has become.
Smartphone/Tablet, Business/Marketing

Q&A: Jonatan Van Hove launches GDC Europe's first innovation showcase  
by GDC Staff [07.23.14]
Van Hove shares his experience as a European indie developer and his inspiration for working to establish the first-ever European Innovative Games Showcase at GDC Europe 2014 this August.
Console/PC, Smartphone/Tablet, Indie, Design, Production, GDC Europe

Europe's free-to-play crackdown: Hot air or hot topic? 1
by Gamasutra Community [07.23.14]
Attorney Jas Purewal takes a deep look at the European Commission's four key objectives for mobile games, as adopted by Google and, so far, rejected by Apple.
Smartphone/Tablet, Business/Marketing, Mobile Games

6 key points from the 2014 Indie Salary Report Exclusive 9
by Kris Graft [07.23.14]
This is the fifth year for the indie developer salary report, in which we survey non-salaried game developers. 2013 was a mixed bag overall, with some salaries up, some down year-on-year.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Salary Survey 2014

As mobile takes hold, PC Gaming Alliance changes its name 7
by Kris Graft [07.23.14]
The PC Gaming Alliance was founded in 2009 with the purpose of advocating the growth and standardization of games on PC. Now, the non-profit’s mission becomes broader.
Console/PC, Business/Marketing

Blog: Is Amiibo Nintendo’s next costly disaster? 17
by Gamasutra Community [07.23.14]
This blog post outlines threats and weaknesses in Nintendo's "figure platform" Amiibo that may mean that the company can't capitalize on the potential Skylanders' success implies.
Console/PC, Business/Marketing

Prototyping methodology for Assassin's Creed IV's ship battles 5
by Gamasutra Community [07.23.14]
Lead designer Sébastien Lambottin shares the prototyping methodology which lead to Assassin's Creed IV's naval battles -- what he calls a "prototyping library."
Console/PC, Design

Apple's quarter sees good performance, solid phone sales  
by Christian Nutt [07.22.14]
Apple has strong financial performance for its third quarter as iPhone sales are up slightly year-on-year, while iPad sales are down.
Smartphone/Tablet, Business/Marketing

Microsoft CEO Nadella sticks by Xbox, citing bigger opportunities 11
by Christian Nutt [07.22.14]
CEO Satya Nadella plans to continue to back Xbox because of the prominence of games in today's software ecosystem, saying, "gaming is the largest digital life category in a mobile-first, cloud-first world."
Console/PC, Smartphone/Tablet, Business/Marketing

Microsoft ships 11.7 million Xbox consoles in 2014, a modest gain  
by Christian Nutt [07.22.14]
Full-year results for the company overall show gains, but pre-price drop Xbox One performance doesn't move the needle for the quarter -- or much for the year.
Console/PC, Business/Marketing

EA sees profits rise on the back of strong packaged game sales 1
by Alex Wawro [07.22.14]
The company is reporting modest growth in both revenue and profits as sales of packaged games like EA Sports UFC overtake digital for the first time in months.
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Petroglyph is looking to hire a Network Programmer  
by Staff [07.22.14]
Programmers with experience in game networking technology, take note: Grey Goo developer Petroglyph Games is hiring a network programmer to work alongside in its Las Vegas studio.
Console/PC, Programming, Design, Recruitment

Don't Miss: The beautifully intricate design of Else Heartbreak Exclusive 3
by Leigh Alexander [07.22.14]
Erik Svedäng and Niklas Åkerblad talk Else Heartbreak, a story-driven game set in the fictional harbor town of Dorisburg: "a strange kind of homemade Grand Theft Auto, without any guns or cars."
Console/PC, Indie, Programming, Art, Design, Exclusive

Nvidia's new Shield tablet is hardwired to stream games to Twitch  
by Alex Wawro [07.22.14]
The 8-inch Android device that's being sold as a means of playing both mobile and streamed PC games in the traditional way -- in front of a live audience on Twitch.
Smartphone/Tablet, Design, Business/Marketing

A clever method for embedding user-generated content in shared images 7
by Gamasutra Community [07.22.14]
"What if we could build our sharing system on an existing social network, like Twitter? Send vehicle designs in tweets so Twitter would provide us with a reliable hosting solution, plus built-in social sharing and virality."
Console/PC, Smartphone/Tablet, Indie, Programming, Business/Marketing