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March 26, 2017
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Updates » Art
Hear real talk from fellow devs at GDC 2017's Independent Games Summit!  
by Staff [02.02.17]
From digital psychedelics to reflecting on good, old advice for indie devs that's now maybe totally wrong, there are a lot of great sessions lined up for GDC 2017's Independent Games Summit!
Indie, Programming, Art, Design, Production, Business/Marketing

Here are the winners for GDC 2017 and iam8bit's Art Boss showcase!  
by Staff [02.02.17]
Game Developers Conference are proud to announce the artists selected to take part in the first annual Art Boss showcase, presented at GDC 2017 in partnership with iam8bit!
Console/PC, Indie, Art, GDC

Chat with one of the creators of indie hit Transformice at 12:30 PM EST  
by Bryant Francis [02.01.17]
Want to learn how to build a successful indie MMO? We're talking to Melanie Christin, co-creator of Transformice at 3PM EST.
Console/PC, Art, Design, Video

Use the GDC 2017 Session Scheduler to get the most out of your trip  
by Staff [01.31.17]
PSA: Use the multi-purpose GDC 2017 Session Scheduler to plan out which talks you'd like to attend and ensure you don't miss anything the upcoming conference has to offer!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Here's a preview of GDC 2017 -- direct from the speakers themselves!  
by Staff [01.31.17]
As you're planning out your GDC 2017 schedule, organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- straight from the speakers themselves!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Road to the IGF: Variable State's Virginia  
by Chris Kerr [01.31.17]
Variable State's game was nominated for several Independent Games Festival awards, including Best Audio, Excellence in Narrative, Excellence in Visual Art and The Nuovo Award for innovation. 
Console/PC, Programming, Art, Design, Production, Video, IGF

Insomniac Games decries Trump's 'deplorable' immigration ban 10
by Chris Kerr [01.31.17]
UPDATE Ratchet & Clank and Sunset Overdrive developer Insomniac Games has taken a public stand against U.S. President Donald Trump's temporary immigration ban. 
Art, Video

Gammera Nest's Nubla and the indie gaming scene in Spain  
by Lena LeRay [01.30.17]
Spain has been facing a severe economic depression for several years now, but that hasn't stopped its game developers from telling the stories they want to tell.
Console/PC, Indie, Art, Design, Video

Blog: How closing borders kills understanding, and censors art 3
by Gamasutra Community [01.30.17]
Necrosoft Games director Brandon Sheffield explains why as the U.S. closes its borders, we lose out on opportunities for cultural understanding.
Art

Road to the IGF: Jumpsuit Entertainment's She Remembered Caterpillars  
by Joel Couture [01.30.17]
She Remembered Caterpillars fills a woodland with tiny, colorful creatures that can only advance if they're the correct color. Combining these creatures (and creating new colors) helps them pass.
Console/PC, Art, Video, IGF

Blog: How we achieved a painterly look in The Signal From Tölva 3
by Gamasutra Community [01.30.17]
Big Robot's first-person shooter, The Signal From Tölva, delivers a painterly look by aligning technology with the concepts of artist Ian McQue. This post explores that unconventional process.
Art, Design

Video Game Deep Cuts: The Neo Geo Yakuza  
by Gamasutra Staff [01.29.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Neo Geo collecting insanity, Yakuza translations, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing

Video: Naughty Dog's postmortem of Uncharted 2: Among Thieves  
by Staff [01.27.17]
At GDC 2010, then co-lead game designer Richard Lemarchand earnestly explains the ways in which Naughty Dog faced many entirely new challenges in the creation of their hit game Uncharted 2.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Attend GDC 2017 and learn the value of 'less is more' from a Mini Metro dev  
by Staff [01.27.17]
At GDC 2017, Dinosaur Polo Club's Jamie Churchman will look at the successes and failures of visual design in the strikingly austere Mini Metro -- and what fellow game makers can learn from them.
Indie, Art, Design, GDC

Road to the IGF: Clever Endeavour Games' Ultimate Chicken Horse  
by Joel Couture [01.27.17]
Ultimate Chicken Horse is a multiplayer racing game. It doesn't just ask players to race, but to build the track, giving them an array of platforms and traps to lay out.
Console/PC, Indie, Art, Design, Production, Video, IGF

Catch devs on Pokemon Go, Vainglory and more speaking at GDC 2017's Mobile Summit!  
by Staff [01.26.17]
With GDC 2017 drawing nigh, organizers share details on some great talks at the GDC Mobile Summit from developers working on Pokemon Go, Vainglory, and more!
Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Road to the IGF: Titouan Millet's Mu Cartographer 1
by Joel Couture [01.26.17]
A vast landscape is open for the player to explore, shape, and document in Mu Cartographer, a game where players manipulate an alien device to look over and alter the lands they see.
Console/PC, Indie, Art, Design, Production, Video, IGF

Get a job: Yacht Club Games is hiring a Senior Artist  
by Staff [01.25.17]
Yacht Club Games is on the lookout for an experienced artist to help out on the next big batch of Shovel Knight updates and future projects in Marina Del Rey, California.
Art, Recruitment

Get real-time rendering tips from Rogue One's VFX team at GDC 2017  
by Staff [01.25.17]
Come to GDC 2017 for a chance to reach across disciplines and study the real-time rendering techniques used in the latest Star Wars film!
Console/PC, Art

Blog: A research gallery packed with over 16,000 RPG screenshots 3
by Gamasutra Community [01.25.17]
I've put together a gallery with over 16,000 .png screenshots of almost 400 CRPGs, free for anyone to use. Take a look.
Art, Production, Business/Marketing