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May 19, 2013
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May 19, 2013
Making 2D Games With Unity
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All You Need is Love
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Students: Tips for Learning Game Development Over the Summer
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All Your Nintendo Let's Plays Are Belong To Nintendo?
[
84
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Even Further Down the Curation Rabbithole
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May 19, 2013
Zeeek and The Secret of
Space Octopuses heading
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Battle bad 'bots in Bad
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Temple Run 2 Adds New
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in...
Little Amazon runs
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About
Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
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Leigh Alexander, Chris Morris
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Updates
Updates
» Business/Marketing
New
Team Fortress 2
update is completely user-made
1
by Kris Ligman
[05.17.13]
The newest free content update for Valve's
Team Fortress 2
, Robotic Boogaloo, is entirely the creation of the game's fans, with more than 50 modders contributing to the project.
Console/PC
,
Indie
,
Design
,
Business/Marketing
New layoffs reach Trion
13
by Kris Ligman
[05.17.13]
Trion Worlds has confirmed for Gamasutra that it has laid off yet more of its workforce. Several teams have been dramatically reduced, with Trion's
Defiance
team said to be "obliterated."
Console/PC
,
Social/Online
,
Business/Marketing
Do all games
need
big audiences?
12
by Gamasutra Community
[05.17.13]
"It might be ok for some games to really be for other game makers, or only for literature buffs, and not the general public," writes Adam Saltsman (
Hundreds
) on the fickle nature of indie curation.
Indie
,
Business/Marketing
Building a games-as-a-service studio from the ground up
8
by Gamasutra Community
[05.17.13]
Jeremy Blum tells the story of the founding of New World Interactive, developers of
Insurgency
, explaining how his background boosted his effort to build a community-focused studio.
Social/Online
,
Indie
,
Programming
,
Design
,
Business/Marketing
'Coercive' free-to-play, or treating your players like a disease
30
by Gamasutra Community
[05.17.13]
Monetization consultant Ramin Shokrizade explains how many free-to-play games are "coercive" towards players -- and how, inevitably, these business models will stop working.
Social/Online
,
Smartphone/Tablet
,
Design
,
Business/Marketing
The $3 million (per day) man
7
by Christian Nutt
[05.17.13]
Kazuki Morishita, president of GungHo Online, had the original idea for smash mobile hit,
Puzzle & Dragons
, which rakes in a reported $3 million each day. Where does GungHo go from here?
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Business/Marketing
Steam Trading Cards: The next-gen of achievements?
10
by Leigh Alexander
[05.17.13]
With Valve's Steam Trading Cards, we glimpse a theory of next generation in-game achievement systems that are meant to motivate play, not just to reward it.
Console/PC
,
Social/Online
,
Indie
,
Design
,
Business/Marketing
,
Exclusive
Blog: Don't rip off your community
6
by Gamasutra Community
[05.17.13]
Raptr CEO Dennis Fong explains how "milking players for cash" isn't the right way to make a profit from games -- when "what’s good for the player is often good for business."
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Business/Marketing
The laws behind Nintendo's Let's Play crackdown
84
by Mike Rose
[05.17.13]
As Nintendo begins claiming ad revenue for, and apparently even shutting down, YouTube Let's Play videos showcasing its games, professor of law Greg Lastowka explains the situation from a legal perspective.
Console/PC
,
Business/Marketing
Superheroes and zombies couldn't save U.S. game retail in April
2
by Kris Graft
[05.16.13]
Physical retail sales of video games in the U.S. showed a double-digit decline for the month of April, as
Injustice: Gods Among Us
and
Dead Island: Riptide
led sales for the month.
Console/PC
,
Business/Marketing
EA enters MOBA space with
Dawngate
1
by Kris Ligman
[05.16.13]
As MMOs give way to MOBAs, the first title from Waystone Games,
Dawngate
, is set to represent EA's first forays into this sector of the online market.
Console/PC
,
Business/Marketing
Nintendo and EA's 'unprecedented partnership' is looking frosty
24
by Kris Ligman
[05.16.13]
The collaboration between EA and Nintendo does not appear to involve much support for the Wii U at all, as an EA spokesperson announced today the company has no titles in development for the platform.
Console/PC
,
Business/Marketing
Nintendo cracks down on fan-made videos
23
by Kris Ligman
[05.16.13]
UPDATED
Nintendo has announced it is implementing ads in order to monetize YouTube videos featuring their gameplay content.
Console/PC
,
Business/Marketing
Good at heart: In defense of the indie community
14
by Gamasutra Community
[05.16.13]
Last week, developer Kurt Bieg brutally indicted the indie community. But in this post, E McNeill takes a look at his statements and indies' reactions, and talks about the truth behind the scene.
Indie
,
Business/Marketing
Video: What the consoles vs. PC debate looked like in 2001
 
by GDC Vault Staff
[05.16.13]
Industry leaders such as Bing Gordon, Phil Harrison, Ed Fries, and Jason Rubin take a stand at a GDC 2001 keynote panel on the state of console and PC gaming, in this free GDC Vault video.
Console/PC
,
Social/Online
,
Design
,
Production
,
Business/Marketing
,
Video
What do you do when your career stalls?
25
by Gamasutra Community
[05.16.13]
One developer reaches out to the Gamasutra community to figure out why he can't find work -- and the Gamasutra community reaches back (check the helpful comments.)
Console/PC
,
Social/Online
,
Business/Marketing
How prevalent is game piracy? A new report offers perspective
16
by Mike Rose
[05.16.13]
Although there's no denying that piracy is hugely prevalent in video games, a new report has found that it is perhaps not as wide spread as previously reported.
Console/PC
,
Business/Marketing
GDC Next sister event ADC launches App Dev Stories
 
by Staff
[05.16.13]
Gamasutra's sister property
App Developers Conference
has announced the launch of a standalone blog,
called App Dev Stories
, which tells the human stories behind the most interesting apps.
Console/PC
,
Social/Online
,
Smartphone/Tablet
,
Indie
,
Serious
,
GD Mag
,
Programming
,
Art
,
Audio
,
Design
,
Production
,
Business/Marketing
The new indie bundle with a Bitcoin obsession
3
by Mike Rose
[05.16.13]
A new indie game bundle has launched, with a significant difference to those that have come before it -- it can only be bought using the Bitcoin digital currency.
Console/PC
,
Indie
,
Business/Marketing
How Nintendo defeated a patent troll
10
by Gamasutra Community
[05.16.13]
Attorney Will Lewis takes a look at Nintendo's
recent legal victory
over Motiva, and explains how it triumphed, and the effect this will have on game industry patent trolls.
Console/PC
,
Business/Marketing
1
2
3
4
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]