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November 20, 2018
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  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Business/Marketing
Tencent restructures with an eye on corporate clients as games business stutters  
by Chris Kerr [10.01.18]
The company, which owns League of Legends maker Riot Games and Clash of Clans creator Supercell, has endured a tough time of late due to tightening game regulations in China. 

Reminder: Today is the last day to submit your game for IGF 2019!  
by Staff [10.01.18]
Don't forget: The submission deadline for the 2019 Independent Games Festival Main Competition ends today (Monday, October 1st) at 11:59 PM PT!
Indie, Business/Marketing

Video Game Deep Cuts: Uncle Buddy's Wattam Is Strange  
by Gamasutra Staff [10.01.18]
This week's highlights include an overview of a very odd old Mac game, Keita Takahashi on making games in tough times, and a close look at Life Is Strange 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: Why do publishers leave Steam? 7
by Gamasutra Community [10.01.18]
Why do publishers leave Steam? Let's discuss the current problems and trends in the PC game market, and try to find some answers together.
Console/PC, Business/Marketing

Blog: Understanding triple-A, startups, and mobile with Richard Khoo  
by Gamasutra Community [09.28.18]
Richard Khoo is a game design director that has been working in the industry for over 15 years. In this excerpt from the Game Dev Unchained podcast, he recalls some of his most memorable experiences.
Production, Business/Marketing

Blog: Indie marketing - It's never too soon  
by Gamasutra Community [09.28.18]
oOo: Ascension developer Kenny Creanor stresses the importance of marketing, and how easy (and dangerous) it is to ignore

Vivendi lays plan to relinquish the last of its Ubisoft stock by 2019 1
by Alex Wawro [09.27.18]
After years of threatening takeover, Vivendi issued a press release this week confirming plans to finish divesting itself of all Ubisoft stock over the next 6 months, for an estimated price of $581M.
Console/PC, Business/Marketing

Disney shuts down Club Penguin Island, lays off developers  
by Bryant Francis [09.27.18]
Disney Canada is laying off "dozens" of developers in the process of shutting down the mobile game Club Penguin Island.
Console/PC, Business/Marketing

Steam's downfall would be a blow to 'the creative freedom of devs,' argues Larian CEO 12
by Alissa McAloon [09.27.18]
"If Steam as a neutral platform loses market power, it flows even more back to the publisher. That's not good for the creative freedom of the developers," argues CEO Swen Vincke.
Console/PC, Business/Marketing

Oculus, Microsoft, and Viveport sign on as top-tier sponsors of XRDC!  
by Staff [09.27.18]
The XRDC team is excited to announce that tech titans HTC, Microsoft, and Oculus have signed on to help out as Platinum Sponsors of the show, bringing with them their cutting-edge tech and tricks.
VR, Business/Marketing

'First on Discord' initiative launching with seven (timed) PC exclusives 2
by Chris Kerr [09.27.18]
Game community platform Discord has revealed which games will be the first to debut exclusively though its fledgling Discord Marketplace.
Console/PC, Business/Marketing, Video

Carbine Studios will shut down WildStar on November 28 5
by Chris Kerr [09.27.18]
"It has been our great privilege to share those adventures with all of you over the last four years. Unfortunately, as you may have heard, those adventures are coming to an end."
Console/PC, Business/Marketing

French publisher Bigben scoops up Eko Software for nearly $10 million  
by Bryant Francis [09.26.18]
French publisher Bigben is buying up developer Eko Software, which is currently developing Warhammer: Chaosbane.
Console/PC, Business/Marketing

Oculus mobile app now works with the Rift headset  
by Bryant Francis [09.26.18]
Rift Developers looking to drive sales for their wares on the Oculus store can now make use of the company's mobile app.
VR, Business/Marketing

Immerse yourself in the future of AR/VR training & education at XRDC!  
by Staff [09.26.18]
Top talent from across the fields of AR/VR/MR will be at XRDC in San Francisco next month, where you'll have a chance to study the cutting edge of how this tech is being used to help people learn!
VR, Business/Marketing

Report: Telltale was in funding talks one day before majority shutdown  
by Chris Kerr [09.26.18]
Telltale Games' "majority closure," which resulted in the bulk of its staff being laid off without severance pay, came only a day after potential investors walked away from funding talks.
Console/PC, Business/Marketing

Video: A classic postmortem of the trailblazing Ultima Online  
by Staff [09.25.18]
In this 2018 GDC session, Raph Koster, Starr Long, Richard Garriott de Cayeux (Lord British himself) & Rich Vogel talk about the things that went wrong and right in making and running Ultima Online.
Social/Online, Programming, Art, Design, Production, Business/Marketing, Video, Vault

Big Fish Games laying off 15% of staff to focus on 'social casino' and 'casual' games 1
by Alex Wawro [09.25.18]
Yup, it's another layoffs story. Word is spreading today that Big Fish Games is cutting roughly 15 percent of its workforce, including a number of executives, to focus on casual & social casino games.
Social/Online, Smartphone/Tablet, Business/Marketing

Activision hits Spyro fan game with cease and desist order 3
by Alissa McAloon [09.25.18]
The creators of the Spyro the Dragon fan game Spyro: Myths Awaken have received a letter from Activision’s legal team calling for the end of development on the project.

2K launches 'Foundations' program to support underprivileged communities  
by Chris Kerr [09.25.18]
The initative will help underprivileged neighborhoods by providing "essential technology upgrades" in community centres, and also refurbishing local basketball courts.
Console/PC, Business/Marketing, Video