Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
July 22, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Ken Levine reflects on the game industry's history of violence 14
by Alex Wawro [06.30.14]
Bioshock creative director Ken Levine speaks to the historical value of violence in video games from a developer and publisher perspective during an interview with NPR.
Console/PC, Design, Business/Marketing

Nintendo (finally) has a cross-buy game for 3DS, Wii U 10
by Kris Graft [06.30.14]
Nintendo of Europe's regular eShop news update, in which the company highlights new game releases, included an interesting bit of information this morning.
Console/PC, Business/Marketing

How YouTube, Steam deals and player support can drive a game's success 39
by Gamasutra Community [06.30.14]
"Being just one developer in a swarm of great indie titles, so long as the campaign is done honestly and with authenticity, we’ll tend to take on the opportunity if we can afford it."
Console/PC, Indie, Business/Marketing, YouTube

Blog: Happy birthday, COPPA - A look back at a year of new regulations 6
by Gamasutra Community [06.30.14]
"Tuesday, July 1 will mark the one year anniversary of the updated Children’s Online Privacy Protection Act. This law affects every game developer who... who might have kids under 13 playing their game."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Former Xbox Live policy director joins Gears of War team  
by Mike Rose [06.30.14]
Stephen Toulouse, previously policy and enforcement director at Xbox Live, has rejoined Microsoft in another video game role.
Console/PC, Business/Marketing

Uber releases Planetary Annihilation as an Early Access retail game 11
by Mike Rose [06.30.14]
"The real question is, why not? After all, they are getting the same game, just earlier." - Planetary Annihilation director Jan Mavor comments on why the game has launched at retail before it's finished.
Console/PC, Business/Marketing

Kerbal Space Program introduces affiliate links for YouTubers  
by Mike Rose [06.30.14]
With the rise of the video game YouTuber well under way, the team behind Kerbal Space Program is looking to get YouTubers and Twitch streamers even more involved, with a new affiliate link program.
Console/PC, Business/Marketing, YouTube

'What have you learned from the latest Steam sale?' 64
by Christian Nutt [06.27.14]
Another Steam Summer Sale is upon us. Buyers are snapping up deals right and left. What lessons are developers taking away from the experience?
Console/PC, Indie, Business/Marketing

Destiny to be biggest game of the year? One analyst suggests so 45
by Christian Nutt [06.27.14]
Cowen and Company analyst Doug Creutz lists Bungie and Activision's Destiny as the likely top performer of 2014, with projected sales of 10 to 15 million copies.
Console/PC, Business/Marketing

Perfect World wants your next F2P game on its new Arc platform Exclusive 1
by Alex Wawro [06.27.14]
As more big players enter the free-to-play market, Perfect World launches a Steam-like F2P games platform in order to keep its players from straying. Now it needs fresh content to feed the machine.
Console/PC, Social/Online, Production, Business/Marketing, Exclusive

Virtual worlds: They're back 2
by Christian Nutt [06.27.14]
Linden Lab (Second Life) has a new virtual world on the way, and its original founder has his own -- High Fidelity. "We were like: Okay. It’s cool again," says Linden Lab CEO.
Console/PC, Business/Marketing

Designing a real-life Escape the Room experience Exclusive 6
by Mike Rose [06.27.14]
The chances are that you've tried your hand at an Escape the Room video game challenges before. You may not have experienced one of the many real life Escape the Room games that have been popping up around the world.
Indie, Design, Business/Marketing, Exclusive

Blog: The quest for a legendary company structure 17
by Gamasutra Community [06.27.14]
"I think the best way to describe it is, that we want people to feel like they are partners and entrepreneurs rather than employees."
Console/PC, Indie, Business/Marketing

Nintendo student games released on Japanese eShop for free 1
by Mike Rose [06.27.14]
Nintendo holds a video game seminar for college students each year, where students are taught to make games. The company this week released four games from students on the last course on the Japanese Wii U eShop for free.
Console/PC, Business/Marketing

Shortlist for GameCity Prize 2014 announced 1
by Mike Rose [06.27.14]
UK video game festival GameCity has revealed the shortlist for its fourth GameCity Prize, with a mix of titles from big-name publishers and smaller indie studios.
Console/PC, Indie, Business/Marketing

YouTube using video games to promote new 60fps support 2
by Mike Rose [06.27.14]
Support for 48 and 60 frames per second video is coming to YouTube in the next few months, and Google has used video games to show off how this can look.
Console/PC, Business/Marketing, Video, YouTube

App store optimization: Selecting the right keywords 4
by Gamasutra Community [06.27.14]
"Selecting the right keywords for your app is crucial for your success. Unfortunately, there is no single tool out there that can spare you from doing extensive and tedious research."
Smartphone/Tablet, Business/Marketing

A third of Wii U owners have bought Mario Kart 8 6
by Mike Rose [06.27.14]
Nintendo says that Mario Kart 8 has sold 2 million copies since it launched four weeks ago, meaning that roughly a third of Wii U owners have a copy of the game.
Console/PC, Business/Marketing

Press vs. YouTuber: Ryan Letourneau talks video, Metacritic, ethics Exclusive 3
by Mike Rose [06.27.14]
Gamasutra's Mike Rose sits down with YouTuber Ryan Letourneau to discuss where the scene is headed, how it compares to the traditional press, and where YouTubers should stand on topics like ethics.
Console/PC, Indie, Business/Marketing, Exclusive, YouTube

PlayStation Now streaming service beta coming to Sony HDTVs  
by Christian Nutt [06.26.14]
The company announced plans to bring its service, which is currently in beta and streams PlayStation 3 games to users, to its televisions in April. Its pilot program begins on June 30.
Console/PC, Business/Marketing