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August 28, 2016
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August 28, 2016
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Updates » Business/Marketing
Trials dev tries something new: Ace the demo, get the game for free 2
by Alex Wawro [07.22.16]
Ubisoft and RedLynx are trying something interesting by (for a limited time) giving free copies of Trials of the Blood Dragon away for free to players who can beat the demo with 15 or fewer faults.
Console/PC, Business/Marketing

CD Projekt Red wants Sony to greenlight cross-platform play 8
by Chris Kerr [07.22.16]
The Witcher developer CD Projekt Red has called for Sony to greenlight cross-platform play with Xbox Live.
Console/PC, Business/Marketing

Over 775K emails stolen in Warframe hack  
by Chris Kerr [07.22.16]
Warframe†creator Digital Extreme has revealed that a list containing 775,749 player email addresses was stolen in November 2014.
Console/PC, Business/Marketing

Pokemon Go is popular but polarizing, according to Nielsen data  
by Alex Wawro [07.21.16]
Surprise: Market research firm Nielsen claims Pokemon Go†has quickly become the most interesting and well-liked mobile game in the U.S., even as it registers higher-than-average rejection rates.
Smartphone/Tablet, Business/Marketing

Don't Miss: No consoles for old men - Ageism in the game industry 89
by Gamasutra Community [07.21.16]
"I was struck by irony of having several of my games considered being among the best of their time, and yet no game studio or publisher seemed willing even to give me a phone interview."
Console/PC, Production, Business/Marketing

The practical benefits of making games for older folks 8
by Alex Wawro [07.21.16]
In a new feature on how the game industry is overlooking its older members, game designer and Indiecade cofounder Celia Pearce tells Polygon "this isnít a utopian dream; itís a business opportunity."
Console/PC, Business/Marketing

Analysis: Pokemon Go's through-the-roof media coverage 1
by Gamasutra Community [07.21.16]
"While itís hard to predict how the Pokemon Go hype will develop over the next couple of days, it is already clear that itís the strongest covered Nintendo title in years and it will almost certainly be the most covered game of 2016.
Business/Marketing

GDC 2017 announces call for submissions  
by Staff [07.21.16]
Heads up game devs: GDC 2017 officials have opened the annual Call for Papers for the GDC 2017 Main Conference, from now through August 18th.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: How I learned to stop worrying and love video game sequels 4
by Gamasutra Community [07.21.16]
"While many gamers have decried the phenomenon of 'sequelitis,' their actual implementation is important and a part of what has led to some of the best games around."
Business/Marketing

Ubisoft talks up NX, hopes to emulate Pokemon Go's success 6
by Chris Kerr [07.21.16]
Ubisoft CEO Yves Guillemot says the company has taken note of Pokemon Go's recent triumphs, and hopes to release its†own augmented reality mobile title in the future.†
Console/PC, Smartphone/Tablet, Business/Marketing

Crossy Road developer Hipster Whale turns to publishing  
by Chris Kerr [07.21.16]
Crossy Road developer Hipster Whale is making the jump into publishing, describing the move as the "next natural step."
Smartphone/Tablet, Business/Marketing

Sponsored: Mirror's Edge Catalyst - Shattering the Norm 1
by Autodesk [07.20.16]
You may not be ready to run, jump and leap across buildings, but EA DICE's Mirror's Edge Catalyst allows you to unleash your inner Faith Connors and experience the next best thing.
Production, Business/Marketing, Sponsored Article

Don't Miss: How Pac-Man CE reawakened a sleeping giant 1
by Christian Nutt [07.20.16]
With a sequel in the works, now's a good time to read this interview with Pac-Man Championship Edition producer Nobutaka Nakajima and director Tadashi Iguchi about reinvigorating a classic.
Console/PC, Business/Marketing

Valve calls on 23 Counter-Strike gambling hubs to cease & desist  
by Alex Wawro [07.20.16]
This week Valve sent a letter to the operators of 23 CS:GO gambling websites threatening them with punitive action if they don't cease and desist commercial use of their Steam accounts within 10 days.
Console/PC, Business/Marketing

Face Race: Faceware launches new division dedicated to live mocap tech  
by Alex Wawro [07.20.16]
Faceware Interactive, a new division of middleware maker Faceware that aims to create tech devs can use to create digital characters which can interact with real, live people in real, live time.
Console/PC, Business/Marketing

Blog: Why industry-standard game metrics don't matter (enough) 1
by Gamasutra Community [07.20.16]
The game industry has given us a complex metrics language that is almost entirely built out of alerts and benchmarks...and it's not very useful.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

TIGA wants improved Game Tax Relief following Brexit 1
by Chris Kerr [07.20.16]
In light of the program's success, and with the UK's exit from the European Union on the horizon, TIGA has called for the UK Government to reform and improve Game Tax Relief.
Business/Marketing

SDKBOX brings Google Play Games Services to Coco2d-x  
by Chris Kerr [07.20.16]
"As we expand the breadth of features available for developers to engage and retain their players, Google Play's Game Services SDK was a natural fit for our platform."
Smartphone/Tablet, Production, Business/Marketing

Microsoft's games revenue slips due to declining Xbox console sales 2
by Alex Wawro [07.19.16]
Microsoft put out a new earnings report today that shows the fortunes of the company's games business slipping, something it chalks up primarily to low prices and declining sales of its Xbox consoles.
Console/PC, Business/Marketing

When you know your game isn't done -- and you ship it anyway 1
by Alex Wawro [07.19.16]
In a new interview War for the Overworld lead Josh Bishop tells Eurogamer†why the game was shipped in an unfinished state, even though the devs knew it wasn't ready and would have liked to delay it.
Indie, Production, Business/Marketing