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February 20, 2017
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Updates » Business/Marketing
Don't Miss: How Superhot (and 6 more games) grew from jam prototypes 7
by Staff [01.20.17]
Game jams aren't just a way to try out new ideas and unclog your creativity--they can also result in viable commercial products! We looked for lessons in several jam titles that made it to market.
Console/PC, Indie, Programming, Art, Design, Production, Business/Marketing

Go behind the scenes of Hyper Light Drifter's development at GDC 2017!  
by Staff [01.20.17]
At GDC 2017 Hyper Light Drifter devs Alex Preston and Teddy Diefenbach will take you deep behind the journey of creating their indie success, from the design to the nitty-gritty business end.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Playdead co-founder forced to cash out $7.2M in shares and depart studio  
by Chris Kerr [01.20.17]
New details have emerged that shed more light on the reasons behind Dino Patti's departure from Limbo creator Playdead. 
Console/PC, Business/Marketing

Blog: Media coverage analysis - Nintendo Switch January event  
by Gamasutra Community [01.20.17]
ICO Partners founder Thomas Bidaux looks into the coverage of the Nintendo Switch event and serves up some interesting stats.
Console/PC, Business/Marketing

Breath of the Wild will be Nintendo's final Wii U game 1
by Chris Kerr [01.20.17]
Zelda: Breath of the Wild will be the final first-party title to arrive on the Wii U, according to Nintendo of America president Reggie Fils-Aime. 
Console/PC, Business/Marketing

Blog: Breaking down Political Animals' sales figures. 2
by Gamasutra Community [01.20.17]
Squeaky Wheel CEO Ryan Sumo looks at the sales figures for turn-based strategy game, Political Animals.
Console/PC, Business/Marketing

Fig secures $7.84M in funding to 'accelerate' crowdfunding platform 4
by Alissa McAloon [01.19.17]
The crowdfunding platform has raised $7.84 million in funding from a Series A financing round led by venture capital firms Spark Capital and Greycroft.

Fox opens full-fledged video game division, FoxNext 1
by Chris Kerr [01.19.17]
U.S. television behemoth Fox has opened the doors on FoxNext, a new division focused on the expansion of the company's video game, virtual reality, and augmented reality operations.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Blog: How to do Early Access the right way 6
by Gamasutra Community [01.19.17]
This article explores how Hive Jump did Steam Early Access the right way, and how your game can too.
Console/PC, Production, Business/Marketing

William Pugh's journey from The Stanley Parable into Crows Crows Crows 6
by William Pugh [01.19.17]
William Pugh of Crows Crows Crows talks about life afterThe Stanley Parable, establishing himself separate of Davey Wreden, and building a wave of good will that he hopes to translate into success.
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Report: Internet-breaking DDoS worm traced to chief of Minecraft-focused DDoS guard firm  
by Alex Wawro [01.18.17]
Security expert Brian Krebs reports the author of the "Internet-breaking" Mirai DDoS botnet malware -- and indeed, the business of conducting DDoS attacks in general -- is intertwined with Minecraft.
Social/Online, Business/Marketing

Learn what one VC investor looks for when funding game studios  
by Bryant Francis [01.18.17]
Looking for funding for your next game? If you're building a company, learn what one investor looks for when funding new developers.
Console/PC, Business/Marketing, Video

Video: Steve Golson's postmortem of the classic Ms. Pac-Man  
by Staff [01.18.17]
“I know this is supposed to be a postmortem, but postmortem means somebody died. So maybe it’s a postpartum,” said original game engineer Steve Golson at GDC 2016. “Ms. Pac-Man lives on.”
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Get business tips from game investor Jason Della Rocca today at 3PM EST  
by Bryant Francis [01.18.17]
Trying to run a small game studio? Get business tips from Execution Labs co-founder Jason Della Rocca today at 3PM EST.
Console/PC, Business/Marketing, Video

Warren Spector is coming to GDC 2017 to give a Classic Game Postmortem of Deus Ex! 1
by Staff [01.18.17]
Veteran game designer Warren Spector is coming to GDC 2017 to present a Classic Game Postmortem on the pioneering game Deus Ex!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Guitar Hero Live devs join up with Ubisoft to form new studio  
by Chris Kerr [01.18.17]
Guitar Hero Live dev FreeStyleGames will be rebranded as Ubisoft Leamington after the team upped sticks to join the Assassin's Creed creator. 
Console/PC, Business/Marketing

Blog: Top 5 games we didn't finish making in 2016 4
by Gamasutra Community [01.18.17]
Starting a video game is a lot easier than finishing it. There are a lot of reasons why things get put to the wayside, and in this retrospective we discuss five projects that we just couldn't finish.
Production, Business/Marketing

Former Harmonix COO named PlayStation's new VP of dev relations  
by Chris Kerr [01.18.17]
Former Harmonix COO Florian Hunziker has been named PlayStation's new vice president of publisher and developer relations. 
Console/PC, Business/Marketing

Former Techland, IO Interactive, and CD Projekt Red devs open new studio  
by Chris Kerr [01.18.17]
Strange New Things, a new studio created and led by former Techland COO Pawel Zawodny, has officially opened its doors today. 
Console/PC, Business/Marketing

Breakout Ninja dev highlights the waning appeal of ad-removal IAPs 2
by Chris Kerr [01.18.17]
New data released by Breakout Ninja developer Part Time Monkey shows just how hard it is to turn ad-removal in-app purchases into a meaningful source of income.
Smartphone/Tablet, Business/Marketing