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December 4, 2016
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Updates » Business/Marketing
Top 25 games companies made $34.5B in the first half of 2016  
by Chris Kerr [10.28.16]
Chinese internet giant Tencent, which will soon complete its $8.6 billion acquisition of Supercell, led the charge with half year revenues of $5.3 billion.
Console/PC, Smartphone/Tablet, Business/Marketing

Postmortem: Fatshark's Warhammer: End Times - Vermintide 4
by Martin Wahlund [10.28.16]
"I would guess that 70 percent of all games today are released too early. Luckily we had the funds to allow us to delay the release." Martin Wahlund, CEO of Fatshark.
Console/PC, Indie, Programming, Design, Production, Business/Marketing

Boston devs team up to sell game bundles for child cancer charity  
by Alex Wawro [10.27.16]
Instead of the typical customer-defined percentage, a flat 60 percent of all proceeds from sales of the bundle will be funneled to the children's cancer charity St. Baldrick's Foundation.
Indie, Business/Marketing

With Titanfall 2, Respawn makes a show of ditching paid map packs 1
by Alex Wawro [10.27.16]
Respawn's mech-enhanced shooter Titanfall 2 is out this week, so the studio is hyping its plan to break with common practice and make all multiplayer maps/game modes it adds to the game free.
Console/PC, Business/Marketing

Online game shop OnePlay snaps up Desura and other Bad Juju assets  
by Alex Wawro [10.27.16]
Devs should note that OnePlay aims to get game distribution platform Desura and the game bundle services Indie Royale/Daily Royale "back up and running" by the first quarter of next year.
Indie, Business/Marketing

Nintendo's next big Switch announcement isn't happening until next year  
by Alissa McAloon [10.27.16]
Nintendo is continuing to give the silent treatment that started with last year's NX announcement and won't release more major Switch details until next January.
Console/PC, Business/Marketing

Game revenue on the rise as profits slump at Capcom  
by Chris Kerr [10.27.16]
Capcom is the latest company to release its financials for the six months ended September 30, and it's been a mixed few months for the Monster Hunter publisher. 
Console/PC, Smartphone/Tablet, Business/Marketing

Sony targets eSports market with officially licensed 'pro controllers'  
by Chris Kerr [10.27.16]
Sony is targeting the eSports market with two new officially licensed pro controllers designed and manufactured by Razer and Nacon. 
Console/PC, Business/Marketing

King shuts down Singapore-based mobile studio, Nonstop Games  
by Chris Kerr [10.27.16]
Candy Crush Saga creator King has pulled down the shutters on its Singapore-based mobile studio, Nonstop Games. 
Smartphone/Tablet, Business/Marketing

Game Design Deep Dive: Turning Bloodline Champions into Battlerite 1
by Peter Ilves [10.27.16]
"Instead of investing resources into trying out new game mode ideas, we took the best pieces from Bloodines Champions and iterated, iterated and iterated." - Peter Ilves, co-founder of Stunlock Studios.
Console/PC, Indie, Programming, Design, Production, Business/Marketing, Deep Dive

Day of the Tentacle & The Division devs unite to write World of Darkness audio drama  
by Alex Wawro [10.26.16]
Paradox-owned White Wolf has cut a deal with interactive audio drama firm Earplay that will see Dave Grossman working with writer Richard Dansky to create a full-length "interactive audio experience."
Smartphone/Tablet, Business/Marketing

Player Research snapped up by game outsourcing firm Keywords Studios  
by Alex Wawro [10.26.16]
This has implications for any dev who works with either company, and marks the latest step in Keywords' ongoing efforts to work across multiple 'services' areas.
Console/PC, Business/Marketing

Mobcrush raises $20M more to keep working on mobile game livestreaming  
by Alex Wawro [10.26.16]
California-based startup Mobcrush, best known for building apps for livestreaming games on iOS and Android, has managed to raise $20 million from investors in its latest round of funding.
Smartphone/Tablet, Business/Marketing

Microsoft's Beam streaming service is coming to Xbox and PC in 2017  
by Alissa McAloon [10.26.16]
Microsoft takes on streaming giants like Twitch with its own streaming program, coming to PC and Xbox One next spring.
Console/PC, Social/Online, Business/Marketing

Microsoft working with partners to create $299 VR headset option  
by Alissa McAloon [10.26.16]
Companies like Dell, HP, Lenovo, Asus, and Acer are working with Microsoft to develop a new line of VR headsets capable of tracking movement without the need for external cameras.
VR, Console/PC, Production, Business/Marketing

Nintendo expects Switch to initially ship 2 million units  
by Chris Kerr [10.26.16]
Nintendo president and CEO Tatsumi Kimishimi says he expects the company's upcoming console-handheld hybrid, the Switch, to sell 2 million units by the end of March, 2017.
Console/PC, Business/Marketing

Nintendo cuts sales forecast as Wii U and 3DS lose traction  
by Chris Kerr [10.26.16]
Nintendo has released its first set of financials since announcing the Switch, and the Japanese giant has cut its sales forecast for the fiscal year after a hit-and-miss six months.
Console/PC, Smartphone/Tablet, Business/Marketing

Turtle Rock Studios bids reluctant farewell to Evolve  
by Chris Kerr [10.26.16]
Evolve developer Turtle Rock Studios will be waving goodbye to the multiplayer shooter after its recent free-to-play switch failed to pay off.
Console/PC, Business/Marketing

Media coverage analysis: How good was the Nintendo Switch announcement?  
by Gamasutra Community [10.26.16]
ICO Partners' analyst Thomas Bidauxlook takes a look at the media coverage surrounding the Nintendo Switch announcement.
Console/PC, Business/Marketing

Apple's still selling fewer and fewer iPhones each quarter 4
by Bryant Francis [10.25.16]
Apple's fourth quarter report today confirmed the company is still seeing a decline in iPhone sales, as well as declines in iPad and Mac sales.
Smartphone/Tablet, Business/Marketing