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March 21, 2019
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Updates » Business/Marketing
Apex Legends crossed 1 million concurrent players in under 72 hours  
by Chris Kerr [02.08.19]
EA chief exec Vince Zampella broke the news in a short blog post, and revealed the title has also amassed over 10 million players. 
Console/PC, Production, Business/Marketing

Zynga's mobile games generated a record $228 million revenue last quarter  
by Alissa McAloon [02.07.19]
Both revenue and bookings are on the rise at Zynga, so much so that the company says mobile set new quarterly records in each.
Smartphone/Tablet, Business/Marketing

Don't miss these illuminating interviews with the IGF 2019 finalists!  
by Staff [02.07.19]
Gamasutra has published short, interesting interviews with about half of this year's IGF award finalists, so now's a great time to jump in and get caught up on what these innovative devs are up to!
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC, IGF

EA CEO claims poor marketing, delays, and battle royale woes hurt Battlefield V 1
by Chris Kerr [02.07.19]
"If I think about Battlefield V more holistically, I think we did not do a great job of building momentum early in the project."
Console/PC, Production, Business/Marketing

New releases can't stop sales and profits falling at Square Enix  
by Chris Kerr [02.07.19]
That downturn is partly due to the restructuring of Luminous Productions, which saw Square book an extraordinary loss of to 3.7 billion yen ($33.7 million).
Console/PC, Smartphone/Tablet, Business/Marketing

AI are learning common sense through Pictionary  
by Emma Kidwell [02.06.19]
Researchers over at Allen Institute for Artificial Intelligence have developed an AI program that can play both sides of Pictionary.
Social/Online, Design, Business/Marketing

Fair Play Alliance expands Fair Play Summit for GDC 2019  
by Staff [02.06.19]
The Fair Play Alliance, a cross-industry initiative focused on fostering fair play in online games, has announced it will return for Game Developers Conference 2019 with an all-day Fair Play Summit!
Social/Online, Serious, Business/Marketing, GDC

The sloth behind the scenes of 2019's biggest Twitch stream 1
by Katherine Cross [02.06.19]
The gaming streamer and cyber sloth Casey Explosion discusses how she helped make one of the best stories in gaming news come to life.
Console/PC, Business/Marketing

Warface dev team leaves Crytek to form Blackwood Games  
by Chris Kerr [02.06.19]
The new opening will be led by Crytek Kiev's (now former) creative director Michael Khaimzon, and will take over all further development of the Warface franchise.
Console/PC, Production, Business/Marketing

Blog: Finding the hook for a game trailer 1
by Gamasutra Community [02.06.19]
The best game trailers cut to the heart of what makes a game unique, yet so many trailers still treat games like a product which is merely the sum of its parts.
Design, Business/Marketing

Take-Two raises fiscal outlook as recurrent spending experiences record growth  
by Chris Kerr [02.06.19]
Recurrent consumer spending from virtual currency, add-on content, and in-game purchases now accounts for 24 percent of Take-Two's total net revenue.
Console/PC, Business/Marketing

Pennsylvania legislators want to slap a tax on mature games  
by Chris Kerr [02.06.19]
Legislators from the State of Pennsylvania have re-introduced a bill that would impose a 10 percent tax on adult and mature video games sold at retail, and the ESA isn't happy.

Microsoft Studios renamed Xbox Game Studios in bid for better branding 1
by Alex Wawro [02.05.19]
"Today, Xbox is our gaming brand across all devices, no matter how or where you want to play, or who you want to play with," reads an excerpt of the announcement.
Console/PC, Business/Marketing

Video: Building better relationships with your players  
by Staff [02.05.19]
Players are people too, and in this GDC 2017 talk Big Viking Games' Jacob Van Rooyen offered fellow devs some useful advice on nurturing fruitful relationships with the people who play their games.
Console/PC, Social/Online, Indie, Business/Marketing, Video, Vault

EA will lean harder on Anthem and Apex Legends after a 'difficult quarter'  
by Emma Kidwell [02.05.19]
Electronic Arts published its latest earnings report today, and it was a weaker-than-expected third quarter based on the fact that the company has lowered its revenue outlook for the future.
Console/PC, Business/Marketing

PlatinumGames contract ends, no longer working on Granblue Fantasy: Relink  
by Emma Kidwell [02.05.19]
PlatinumGames announced today that its contract with Cygames has ended, and it will no longer be involved with developing the action role-playing game Granblue Fantasy: Relink.
Console/PC, Business/Marketing

Kingdom Hearts 3 ships 5 million copies a week after launch  
by Emma Kidwell [02.05.19]
Over 5 million copies of Kingdom Hearts 3 have been shipped worldwide since launching last week on January 29, making it a new record for the franchise.
Console/PC, Business/Marketing

Get a job: Join the St. Jude PLAY LIVE team as a Video Game Community Specialist  
by Staff [02.05.19]
The team at St. Jude Children's Research Hospital is looking for someone to engage, steward, and grow the St. Jude PLAY LIVE community to support new and existing video game initiatives and partnerships.
Business/Marketing, Recruitment

Attend GDC for a behind-the-scenes look at the Classic Tetris World Championship!  
by Staff [02.05.19]
Come to GDC next month to see exactly how NES Tetris is played like a modern esport, and how the CTWC's positive culture strengthens the value of both the event and the modern Tetris community!
Console/PC, Business/Marketing, GDC

CD Projekt agreed to pay The Witcher author additional royalties  
by Chris Kerr [02.05.19]
CD Projekt Red has agreed to pay The Witcher author Andrzej Sapkowski additional royalties to preserve a healthy working relationship.
Console/PC, Business/Marketing