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July 24, 2016
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July 24, 2016
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Updates » Business/Marketing
Hadean Lands dev offers 'no-hint pledge' certificate as $35 DLC 2
by Alex Wawro [06.21.16]
"It might be easier to stick to that [no hints] promise once you've laid down some cash on it," reads a post from the developer on the DLC's Steam page. "Just a thought. It's up to you."
Indie, Business/Marketing

Longtime Angry Birds frontman Peter Vesterbacka is leaving Rovio  
by Alex Wawro [06.21.16]
Finnish developer Rovio is saying goodbye this week to longtime Angry Birds frontman Peter Vesterbacka, who -- after over six years with the firm -- is stepping down as chief marketing officer to focus on being an entrepreneur.
Smartphone/Tablet, Business/Marketing

Toys-to-life game Fabulous Beasts renamed after Warner Bros. trademark dispute 1
by Chris Kerr [06.21.16]
Sensible Object has been forced to change the name of its toys-to-life mobile game, Fabulous Beasts, after Warner Bros. decided it infringed on its own 'Fantastic Beasts' trademark.
Smartphone/Tablet, Business/Marketing

Dead By Daylight sells over 270,000 in first week  
by Chris Kerr [06.21.16]
"With this launch, we've proven that the concept we developed with our own Payday franchise can be replicated and utilized for other games."
Console/PC, Business/Marketing

E3 media coverage analysis (or 'Who won the E3 media battle?')  
by Gamasutra Community [06.21.16]
Consultant Thomas Bidaux once again analyzes media coverage for E3. Which company came out on top?
Business/Marketing

Tencent agrees to $8.6 billion Supercell purchase 4
by Chris Kerr [06.21.16]
Chinese internet giant Tencent has agreed to purchase an 84.3 percent stake in Clash of Clans creator Supercell for $8.6 billion.
Smartphone/Tablet, Business/Marketing

Vivendi ups stake in Ubisoft to 20.1 percent, edges toward takeover  
by Chris Kerr [06.21.16]
With its acquisition of mobile studio Gameloft all but complete, French media conglomerate Vivendi has upped its stake in Ubisoft to 20.1 percent. 
Console/PC, Business/Marketing

Blog: What to do before asking a publisher for money for your game 4
by Gamasutra Community [06.21.16]
Political Animals dev Ryan Sumo wraps up his blog series on finding a publisher (in Positech Games) by detailing the work and research that went in to getting ready to pitch a publishing deal.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Ex-Ubisoft devs' crowdfunded game ReROLL cancelled without warning  
by Bryant Francis [06.20.16]
Montréal-based studio Pixyul cancels crowdfunded game ReROLL, leaves backers with only a key for its Steam Early Access game.
Console/PC, Production, Business/Marketing

Blog: How a single key reseller cost us thousands in game sales  
by Gamasutra Community [06.20.16]
TinyBuild's Alex Nichiporchik shares a story of how he believes online game key reseller G2A sold $450k worth of TinyBuild's games, including SpeedRunners, Party Hard and Punch Club.
Indie, Business/Marketing

Employee estimates 'about a third' of Valve now working on VR/AR 1
by Alex Wawro [06.20.16]
While Valve's work on VR/AR may have started off small, it's now grown to encompass a significant part of the company's efforts, according to a post on Reddit today from Valve employee Alan Yates.
VR, Business/Marketing

Square Enix chief champions development of premium mobile games 1
by Alex Wawro [06.20.16]
As part of an E3 interview with GamesBeat Yosuka Matsuda, CEO of Square Enix, speaks to how he intends to guide the company towards a deeper focus on premium (i.e. not free-to-play) mobile game production.
Smartphone/Tablet, Business/Marketing

No Man's Sky studio settles trademark dispute with telecoms giant, Sky 18
by Chris Kerr [06.20.16]
"We finally settled with Sky -- they own the word "Sky". We can call our game No Man's Sky. Three years of secret stupid legal nonsense over."
Console/PC, Business/Marketing

What devs at E3 were saying about Project Scorpio and PlayStation Neo 4
by Bryant Francis [06.20.16]
At E3, we spoke to developers about the prospects of developing for the new upgraded consoles from both Microsoft and Sony.
Console/PC, Programming, Production, Business/Marketing, E3

Facebook hires former pro player Snoopeh in bid for eSports stars  
by Bryant Francis [06.17.16]
Facebook hires former pro gamer Stephen Ellis, who has a particular experience in building business partnerships with eSports athletes.
Console/PC, Business/Marketing

Twitch takes legal action against bot creators  
by Bryant Francis [06.17.16]
Twitch increases efforts to stop users from using bots to inflate viewership, files legal action against several largest bot creators.
Console/PC, Business/Marketing

Epic sues German modder for selling Paragon hack 1
by Bryant Francis [06.17.16]
Epic Games goes after a German modder selling a powerful set of hacking tools for their third-person MOBA Paragon.
Console/PC, Business/Marketing

Vice to launch new video game site headed by Giant Bomb's Austin Walker 1
by Bryant Francis [06.17.16]
Vice Media expands its slate of coverage to include a dedicated gaming site, run by former Giant Bomb editor Austin Walker.
Console/PC, Business/Marketing

Sony promises all Playstation Neo games will work on PS4  
by Bryant Francis [06.17.16]
In an interview with Time Magazine, Sony's Shawn Layden says they plan for all Playstation Neo games to be 100% compatible with the original Playstation 4.
Console/PC, Business/Marketing, E3

Blog: 6 key takeaways on where E3 is headed 1
by Gamasutra Community [06.17.16]
"I had a chance to check out E3 this week in Los Angeles, and I have some thoughts on where the show might be going, and how it's changing in these new and interesting times."
Business/Marketing