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Updates » Business/Marketing
GDC State of the Industry: Devs explain why their confidence in eSports is rising 1
by Staff [01.23.17]
Today, the folks at GDC dive even deeper into the 2017 State of the Industry survey results and surface some of the intriguing written responses respondents gave about the state of eSports in 2017.
Social/Online, Business/Marketing, GDC

Assetto Corsa developer Kunos Simulazioni acquired by Digital Bros 1
by Chris Kerr [01.23.17]
Italian studio Kunos Simulazioni, creator of racing sim Assetto Corsa, has been acquired by Digital Bros for an undisclosed fee.
Console/PC, Business/Marketing

Former Rockstar North chief Leslie Benzies establishes new studio 1
by Chris Kerr [01.23.17]
Former Rockstar North president and Grand Theft Auto V producer Leslie Benzies is trying to engineer a move back into the games industry after allegedly being forced out of Rockstar.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Breaking down the percentage of female players by genre 17
by Gamasutra Community [01.23.17]
Using data from over 270,000 gamers, we’ve put together some findings on the percentage of female gamers across game genres.
Business/Marketing

Video Game Deep Cuts: Werewolves vs. Obamacare 4
by Gamasutra Staff [01.22.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Werewolves Within, Obamacare & indies, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

On its 10th birthday, Viking Squad dev Slick joins forces with Klei 1
by Alex Wawro [01.20.17]
Today the folks at Slick Entertainment are celebrating ten years in business and announcing a big change: the studio is joining fellow Vancouver-based indie studio Klei Entertainment.
Indie, Business/Marketing

The U.S. video game industry pulled $30.4B in revenue last year 1
by Alissa McAloon [01.20.17]
Total consumer spending in 2016 rose just slightly from 2015, according to data released by the Entertainment Software Association and the NPD Group.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

GDC State of the Industry: Most devs think mobile VR/AR is the future 2
by Staff [01.20.17]
We continue our deep dive into the survey findings to gauge where game developers feel the future of VR/AR is headed, and -- just out of curiousity -- how often they feel sick or nauseous in VR.
VR, Smartphone/Tablet, Business/Marketing

Don't Miss: How Superhot (and 6 more games) grew from jam prototypes 7
by Staff [01.20.17]
Game jams aren't just a way to try out new ideas and unclog your creativity--they can also result in viable commercial products! We looked for lessons in several jam titles that made it to market.
Console/PC, Indie, Programming, Art, Design, Production, Business/Marketing

Go behind the scenes of Hyper Light Drifter's development at GDC 2017!  
by Staff [01.20.17]
At GDC 2017 Hyper Light Drifter devs Alex Preston and Teddy Diefenbach will take you deep behind the journey of creating their indie success, from the design to the nitty-gritty business end.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Playdead co-founder forced to cash out $7.2M in shares and depart studio  
by Chris Kerr [01.20.17]
New details have emerged that shed more light on the reasons behind Dino Patti's departure from Limbo creator Playdead. 
Console/PC, Business/Marketing

Blog: Media coverage analysis - Nintendo Switch January event  
by Gamasutra Community [01.20.17]
ICO Partners founder Thomas Bidaux looks into the coverage of the Nintendo Switch event and serves up some interesting stats.
Console/PC, Business/Marketing

Breath of the Wild will be Nintendo's final Wii U game 1
by Chris Kerr [01.20.17]
Zelda: Breath of the Wild will be the final first-party title to arrive on the Wii U, according to Nintendo of America president Reggie Fils-Aime. 
Console/PC, Business/Marketing

Blog: Breaking down Political Animals' sales figures. 2
by Gamasutra Community [01.20.17]
Squeaky Wheel CEO Ryan Sumo looks at the sales figures for turn-based strategy game, Political Animals.
Console/PC, Business/Marketing

Fig secures $7.84M in funding to 'accelerate' crowdfunding platform 4
by Alissa McAloon [01.19.17]
The crowdfunding platform has raised $7.84 million in funding from a Series A financing round led by venture capital firms Spark Capital and Greycroft.
Business/Marketing

Fox opens full-fledged video game division, FoxNext 1
by Chris Kerr [01.19.17]
U.S. television behemoth Fox has opened the doors on FoxNext, a new division focused on the expansion of the company's video game, virtual reality, and augmented reality operations.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Blog: How to do Early Access the right way 6
by Gamasutra Community [01.19.17]
This article explores how Hive Jump did Steam Early Access the right way, and how your game can too.
Console/PC, Production, Business/Marketing

William Pugh's journey from The Stanley Parable into Crows Crows Crows 6
by William Pugh [01.19.17]
William Pugh of Crows Crows Crows talks about life afterThe Stanley Parable, establishing himself separate of Davey Wreden, and building a wave of good will that he hopes to translate into success.
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Report: Internet-breaking DDoS worm traced to chief of Minecraft-focused DDoS guard firm  
by Alex Wawro [01.18.17]
Security expert Brian Krebs reports the author of the "Internet-breaking" Mirai DDoS botnet malware -- and indeed, the business of conducting DDoS attacks in general -- is intertwined with Minecraft.
Social/Online, Business/Marketing

Learn what one VC investor looks for when funding game studios  
by Bryant Francis [01.18.17]
Looking for funding for your next game? If you're building a company, learn what one investor looks for when funding new developers.
Console/PC, Business/Marketing, Video