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June 19, 2013





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Updates » Business/Marketing
Unity announces support for open-source platform Tizen 1
by Kris Ligman [05.23.13]
On the heels of YoYo Games' announcement that it would be bringing GameMaker to Tizen, Unity Technologies has announced it, too, is developing a version of its software to the open-source platform.
Smartphone/Tablet, Indie, Programming, Business/Marketing

This Week in Video Game Criticism: From Indie Networks to Wii U 3
by Kris Ligman [05.23.13]
This week, our partnership with game criticism site Critical Distance brings us picks on topics including the Wii U and indies helping indies.
Console/PC, Indie, Design, Business/Marketing

Here's how much 'whales' spent so far this year 19
by Mike Rose [05.23.13]
The top 1 percent of people spending money on in-app purchases in mobile and web games account for around 33 percent of total spending, according to a new report.
Social/Online, Smartphone/Tablet, Business/Marketing

EA's Gothenburg studio takes on Need for Speed  
by Mike Rose [05.23.13]
Electronic Arts has handed the reins to the Need for Speed franchise to its new Gothenburg, Sweden studio Ghost Games, with a release due later this year.
Console/PC, Business/Marketing

Another Square Enix president has resigned 1
by Mike Rose [05.23.13]
UPDATED The executive shake-up continues at Square Enix, as the company's U.S president and CEO Mike Fischer has quit, according to media reports.
Console/PC, Business/Marketing

British mobile outfit Ustwo launches dedicated games studio 1
by Mike Rose [05.23.13]
British mobile app developer Ustwo, best known for Whale Trail, has launched a dedicated games studio headed up by a handful of notable industry figures.
Smartphone/Tablet, Business/Marketing, Video

With no acceptable offers on the table, Atari is going to auction 14
by Mike Rose [05.23.13]
Earlier this year, the U.S. branch of Atari filed for Chapter 11 bankruptcy, with the aim to sell all of its assets and secure a fresh start for the company. Four months on, the sale isn't going so well.
Console/PC, Business/Marketing

Report: Microsoft's deal with NFL is worth over $400 million 8
by Kris Ligman [05.22.13]
The Associated Press reports that Microsoft's new Xbox One partnership with the NHL, which is advertised as integrating live match streaming with interactive apps, comes with a hefty price tag.
Console/PC, Business/Marketing

'This model of game making is so fundamentally broken.' 57
by Kris Ligman [05.22.13]
Following recent layoffs at Trion and his comments that the industry was "fundamentally broken," departed Trion CCO elaborates on his remarks and what the industry needs if it wants to see change.
Console/PC, Social/Online, Indie, Production, Business/Marketing

The problem with investors and game developers 8
by Gamasutra Community [05.22.13]
Charles Huang couldn't get investors interested in RedOctane when Guitar Hero was about to blow up. Has the success of Supercell or Puzzle & Dragons changed anything?
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Blog: I took my Ouya game to retail, and here's what happened 23
by Gamasutra Community [05.22.13]
With OUYA kiosks in stores across the UK, one indie sets up a guerrilla demo for his game at a local video game shop.
Console/PC, Indie, Business/Marketing

Don't plan on being able to self-publish on Xbox One 2
by Kris Ligman [05.22.13]
After a fairly lukewarm attempt to reach out to small developers yesterday during the Xbox One reveal, it has also become apparent that Microsoft will not permit self-publishing on the new console.
Console/PC, Indie, Business/Marketing

'If you're backwards compatible, you're really backwards.' 62
by Kris Ligman [05.22.13]
Don Mattrick, head of Microsoft's interactive entertainment business, dismisses the idea of backwards compatibility for the Xbox One in an interview.
Console/PC, Business/Marketing

Indies on Xbone: Where's the beef? Exclusive 32
by Mike Rose [05.22.13]
No matter what you've read about the newly-unveiled Xbox One, I'll wager you haven't seen much mention of the role of indie developers on the new console.
Console/PC, Indie, Business/Marketing, Exclusive

Crytek reveals Ryse, CryEngine 3 for Xbox One  
by Mike Rose [05.22.13]
Crytek says that its CryEngine 3 is ready for action on the newly-announced Xbox One console -- and the company has offered up its long-awaited hack and slash game Ryse as an Xbox One exclusive.
Console/PC, Business/Marketing

XBLA dropped for Xbox One, all games lumped together 13
by Mike Rose [05.22.13]
With the Xbox One, the Xbox Marketplace will no longer offer a distinction between retail, Arcade and Xbox Live Indie Games -- instead, all titles will be available under the same banner.
Console/PC, Indie, Business/Marketing

EA is working on Wii U games after all 7
by Mike Rose [05.22.13]
"We are building titles for the Nintendo console, but not anywhere near as many as we are for PS or Xbox." - Electronic Arts CFO Blake Jorgensen says that EA is making games for the Wii U after all.
Console/PC, Business/Marketing

Kinect support will not be mandatory for Xbox One games 4
by Mike Rose [05.22.13]
Although Microsoft has confirmed that the Xbox One will not work without Kinect attached, the company says that it is not mandatory for developers to integrate Kinect functionality into their games.
Console/PC, Business/Marketing

Xbox One isn't always-on, but it will require a regular connection 18
by Kris Ligman [05.21.13]
Xbox One players will not have to maintain a constant internet connection for single-player games, but they will have to connect once a day to keep playing at all, says Microsoft.
Console/PC, Business/Marketing

Xbox One's preowned games strategy involves a single-use code 25
by Kris Ligman [05.21.13]
UPDATED Installing a used game on your Xbox One will not require a fee, says Microsoft corporate vice president Phil Harrison. At least, not exactly.
Console/PC, Business/Marketing