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June 23, 2017
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Updates » Business/Marketing
The Witcher source material to be adapted as a Netflix series 4
by Alissa McAloon [05.17.17]
The Witcher Saga, the novels on which CD Projekt Red’s The Witcher games were based, is being adapted into an episodic series by Netflix.
Console/PC, Business/Marketing

Salvaging a dying F2P browser game by going premium  
by Thomas Faust [05.17.17]
Aquiris Game Studio acquired the rights to the browser FTP title Ballistic, and decided to revamp it as a premium game.
Console/PC, Indie, Design, Business/Marketing, Video

Jagex to use SpatialOS world creation platform in future projects  
by Chris Kerr [05.17.17]
Runescape developer Jagex has partnered up with Imporbable with a view to using the company's cloud-based world creation platform SpatialOS in future projects. 
Production, Business/Marketing

Keywords acquires game engineering specialist GameSim  
by Chris Kerr [05.17.17]
Game tech service provider Keywords has acquired GameSim to take its first steps into the world of software engineering. 
Production, Business/Marketing

Stellaris publisher Paradox Interactive opens new mobile studio  
by Chris Kerr [05.17.17]
Strategy specialist Paradox Interactive has opened a new studio that will focus solely on mobile development.
Smartphone/Tablet, Business/Marketing

Grasshopper's F2P PS4 game Let It Die surpasses 3 million downloads  
by Alex Wawro [05.16.17]
For comparison's sake, last month Sony reported that the total number of PlayStation 4 consoles sold to date was approaching 60 million worldwide.
Social/Online, Business/Marketing

In the name of the algorithm, Valve nerfs Steam Trading Cards  
by Alex Wawro [05.16.17]
As part of its ongoing efforts to revamp Steam, Valve today outlined how the platform's Trading Cards system will be withheld from games until they reach a certain "confidence metric."
Console/PC, Indie, Business/Marketing

Q&A: The indie curator behind the '1000 Game Makers' Twitter feed  
by Joel Couture [05.16.17]
"A big goal with all of my work is to demonstrate just how many videogames slip through the cracks," says Steve Cook, creator of the 1000 Game Makers thread on Twitter.
Indie, Business/Marketing

Ubisoft says half of all its sales last year were digital  
by Alissa McAloon [05.16.17]
Both digital and back catalog sales are on the up for Ubisoft according to its latest financial results, with each making up 50 percent and 44.5 percent of its overall sales, respectively.
Console/PC, Business/Marketing

Blog: Some advice for game dev grads of 2017
by Gamasutra Community [05.16.17]
Entering a highly competitive, saturated workforce can feel like jumping into a void, but building productive habits can help you get closer to that dream job.

Consumer fatigue? Poor marketing? Paradox explains why Tyranny struggled to hit sales target 9
by Chris Kerr [05.16.17]
"Maybe it's that a lot of nostalgia fed into the initial bubble and that's why it's never gonna hit that peak again."
Console/PC, Business/Marketing

Sega plans to revive 'major' franchises by 2020 1
by Chris Kerr [05.16.17]
In a new "Road to 2020" corporate presentation, the company outlined a number of business strategies it believes will boost revenue in the long-run.
Console/PC, Business/Marketing

Blog: Effectively showcase your game with these 7 tips
by Gamasutra Community [05.16.17]
Showcasing your game is always an adventure, even more so if you're an indie dev. Here are 7 tips we wish we knew when we started showcasing our games.

Mortal Kombat co-creator Ed Boon on reinventing fighters for home consoles 2
by Chris Kerr [05.16.17]
"The first game had four people on the team, and now we have about 200. We were making that game for arcades, it was completely different hardware."

With a legal win against Oculus, ZeniMax turns to a new target: Samsung's Gear VR 2
by Alex Wawro [05.15.17]
3 months after winning an award of $500 million in its lawsuit against Oculus VR, ZeniMax Media is setting its sights on another target: Samsung, and its Oculus-powered Gear VR headset.
VR, Smartphone/Tablet, Business/Marketing

Obituary: Arcana Heart developer Tohru Sakurai 1
by Alex Wawro [05.15.17]
Word is spreading today that writer and game developer Tohru Sakurai, best known in the game industry for his work on the Arcana Heart fighting games, has passed away.
Console/PC, Business/Marketing

All 15,000 'fan passes' to E3 have been sold  
by Alissa McAloon [05.15.17]
In its first year offering admission to the general public, the ESA has completely sold out the 15,000 passes it was offering to consumers for this year’s event.
Business/Marketing, E3

Report: Nintendo is bringing The Legend of Zelda to smartphones  
by Chris Kerr [05.15.17]
People familiar with the matter said the company's upcoming Animal Crossing app will hit shelves in the second half of 2017, and will be followed up by the rumored Zelda title. 
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Phoenix Point's Typeshift Prophet  
by Gamasutra Staff [05.14.17]
This week's Video Game Deep Cuts longform articles/videos include Julian Gollop on Phoenix Point, the making of Typeshift & the SteamProphet contest.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Dan Ayoub departs Halo dev 343 Industries  
by Alissa McAloon [05.12.17]
The longtime Halo developer has left his post at 343 Industries in favor of a new position at Microsoft with mixed reality and educational tech.
VR, Console/PC, Business/Marketing