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May 29, 2016
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May 29, 2016
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Updates » Business/Marketing
Mojang bringing mini-games and map packs to Minecraft: Console Edition  
by Chris Kerr [05.26.16]
"Players in Battle matches use randomly generated resources found in chests placed in specially designed PVP maps and combat one another in a free for all death match until the final victor is determined."
Console/PC, Business/Marketing

Pro Counter-Strike: GO team Faze leaves World Esports Association  
by Chris Kerr [05.26.16]
"After the WESA press conference, we raised the same concerns again and it was the first time we saw the external messaging and communication from WESA - and it concerned us."
Console/PC, Business/Marketing

Why haven't you applied for the UK video games tax relief? 6
by Gamasutra Community [05.26.16]
But no, seriously...why haven't you applied for the UK video games tax relief?
Business/Marketing

Is Overwatch a great game? Will it become an eSports mainstay? 15
by Staff [05.26.16]
Will Overwatch have the staying power of a shooter like Team Fortress 2? Can it become an eSports powerhouse like Starcraft? Gamasutra's editorial team weighs in on these weighty questions and more.
Console/PC, Art, Design, Business/Marketing

Production company lays plans to adapt Mirror's Edge for TV 1
by Bryant Francis [05.25.16]
Production company Endemol Shine Studios has purchased the TV rights to EA's Mirror's Edge games.
Console/PC, Business/Marketing

Pac-12 athletic conference to host collegiate eSports tournaments 1
by Bryant Francis [05.25.16]
The Pac-12 Athletic Conference announces it will introduce collegiate eSports tournaments alongside traditional athletic events.
Console/PC, Business/Marketing

Devs sign on for No Goblin's 4th annual 'Men of Game Dev' calendar  
by Alex Wawro [05.25.16]
Developers from studios like Iron Galaxy, Bungie, and Naughty Dog are among the twelve slated to appear in this year's crowfunded calendar, a tongue-in-cheek send-up of stereotypical pinup calendars.
Console/PC, Indie, Business/Marketing

Don't Miss: What does a game designer do, exactly? 9
by Gamasutra Community [05.25.16]
In this classic blog post, designer Liz England takes a run at breaking down the many roles and responsibilities a designer can have in an effort to answer a seemingly ever-present question.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Report: Microsoft's hardware plans include more powerful Xbox One in 2017 8
by Alex Wawro [05.25.16]
Microsoft's hardware plans include releasing a†more affordable Xbox One this year and a more powerful version of the console next year, according to a new report from Kotaku based on unnamed sources.
Console/PC, Business/Marketing

Microsoft could lay off 1,850 to streamline smartphone business  
by Chris Kerr [05.25.16]
The restructure will cost approximately $950 million, with around $200 million expected to be dished out in the form of severance payments.
Smartphone/Tablet, Business/Marketing

Failbetter co-founder Alexis Kennedy leaving studio after 7 years  
by Chris Kerr [05.25.16]
"Weíve built something thatís changed the world, ever so slightly. But itís been seven years in one place, and Iím too busy running the company to do enough of the creative work I love."
Console/PC, Indie, Business/Marketing

Survivor error: Don't learn the wrong lessons from success  
by Gamasutra Community [05.25.16]
"When the focus is just on the things that fared well, it's easy to overlook certain traits that we take for granted. Sometimes, these are the qualities that end up being crucial towards the success of the end product!"
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Inaugural IndieCade Europe conference heading to Paris this November  
by Chris Kerr [05.25.16]
"The conference is complemented by workshops covering a range of topics, from introductions to popular digital gamemaking tools to hands-on game design lessons."
Indie, Business/Marketing

Embracing fully-localized code for each mobile game territory  
by Gamasutra Community [05.25.16]
"Our decision to create a country-specific version of DDTankM has vastly increased installs -- contributing to a wealth of happy players in Brazil. This is definitely the way to go!"
Smartphone/Tablet, Programming, Art, Production, Business/Marketing

Former Valve employee alleges unfair treatment and unethical practices, seeks $3.1 million in damages 12
by Christian Nutt [05.24.16]
An unnamed employee of the developer says that her manager at Valve used discriminatory language, dismissed her in retaliation for a complaint, and used unpaid workers unfairly, too.
Console/PC, Business/Marketing

Why Naughty Dog removed 'fun' from its Uncharted 4 focus tests 14
by Alex Wawro [05.24.16]
In a conversation with nascent games hub Glixel, Uncharted 4 creative director Neil Druckmann talks "fun" and how the notion of making a game "fun" can get in the way of enjoyment.
Console/PC, Business/Marketing

BAFTA honors veteran game designer Amy Hennig with a Special Award 1
by Alex Wawro [05.24.16]
The British Academy of Film and Television Arts once gave numerous awards to†Uncharted 2, and now it intends to honor†onetime Uncharted†creative director and writer Amy Hennig with its Special Award.
Console/PC, Business/Marketing

Paradox steps in to remove 'inappropriate' Stellaris mod from Steam 2
by Alex Wawro [05.24.16]
Paradox Interactive has removed at least one user-created mod for its recently-released space strategy game†Stellaris†from Steam Workshop, on the grounds that it enabled "discriminatory practices."
Console/PC, Business/Marketing

Budgeting for audio in your game's crowdfunding campaign 5
by Gamasutra Community [05.24.16]
"As a composer and sound designer for games, Iíve been asked many times for my rate(s) in anticipation of a crowd funding campaign. Given the frequency of these requests, I want to share my thoughts."
Indie, Audio, Business/Marketing

Don't stop the presses: A glance at Overwatch's ballooning media coverage  
by Chris Kerr [05.24.16]
Since being announced in November 2014, Blizzardís new hero-shooter Overwatch has been covered in the media more just under 27,000 times.†
Console/PC, Business/Marketing