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September 14, 2014
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September 14, 2014
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Updates » Business/Marketing
GDC Next adds talks on Skulls of the Shogun and community design  
by Staff [09.09.14]
Skulls of the Shogun programming wizard Borut Pfeifer and veteran community manager Matt Fairchild join the speaker lineup at GDC Next 2014 featuring ADC this November.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC Next

'Queen of Code' aims to entice British women into game development 1
by Mike Rose [09.09.14]
British not-for-profit organization Creative England is looking to entice more women into making video games in the UK, with the promise to provide money to the first few women to crowdfund games through its new Queen of Code scheme.
Console/PC, Smartphone/Tablet, Business/Marketing

A look back at the Dreamcast, 15 years on Exclusive 37
by Mike Rose [09.09.14]
As the Sega Dreamcast games console turns 15 years old, we look back at Douglass Perry's retrospective of the rise and fall of an iconic piece of video game history.
Console/PC, Business/Marketing, Exclusive

Android market analysis: Two-month download data breakdown 5
by Gamasutra Community [09.09.14]
A developer uploads a likely low-performing game to see how it does with no marketing on a variety of Android app stores -- and here, presents two months' worth of data.
Smartphone/Tablet, Business/Marketing

Kickstarter numbers breakdown: One-developer studio edition 12
by Gamasutra Community [09.09.14]
"I ran a 30 day Kickstarter for my cyberpunk 2D shooter Contract Work; it finished just over it's goal of $5000 with 110 backers."
Console/PC, Indie, Business/Marketing

The PlayStation 4 reached 1 million sold in the UK rather quickly 3
by Mike Rose [09.09.14]
Sony's PlayStation 4 console has now sold 1 million units in the UK, achieving this sales figure in around 40 weeks.
Console/PC, Business/Marketing

White House holds educational game jam 6
by Christian Nutt [09.08.14]
This weekend, the White House invited game developers -- from independents to well-known studios -- to come, make, and present educational games.
Console/PC, Indie, Business/Marketing

Twitch CEO: Website is a 'native advertising unit' for games 1
by Christian Nutt [09.08.14]
Streamers sell games, and Twitch knows this -- as CEO Emmet Shear's comments today clearly indicate. But don't expect the site to change to an Amazon-powered e-commerce platform.
Console/PC, Indie, Business/Marketing

Video: Clash of clones and the importance of standing out 1
by Staff [09.08.14]
Speaking at GDC Europe 2014, Paradox CEO Fredrik Wester explained the business advantages of originality, how to find and express your vision, why passion is unclonable, and the power of community.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, Vault

From wacky Surgeon Simulator to a game that teaches math Exclusive 2
by Mike Rose [09.08.14]
Surgeon Simulator creator Bossa Studios has teamed up with U.S. education organization Amplify, as it looks to create a video game that doubles as a mathematics teaching tool.
Console/PC, Design, Business/Marketing, Exclusive, Video

GDC 2015 reveals new Summits and opens call for papers  
by Staff [09.08.14]
The GDC 2015 call for lectures and panels for topic-specific Summits focused on eSports, indie games, community management, free-to-play, narrative, mobile, and education ends 10/3.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Showing your game at PAX Prime: A conference postmortem 4
by Gamasutra Community [09.08.14]
"Having a 'let's just wing it' mentality helps a lot with complex logistics. Have a general idea of what your day will look like, and take the opportunities presented to adapt on the way."
Console/PC, Indie, Business/Marketing

Blog: The Aliens: Colonial Marines lawsuit and how it could affect the industry 16
by Gamasutra Community [09.08.14]
"If you’re like the hundreds of angry gamers on the internet, you’re probably just shrugging your shoulders and saying 'Gearbox deserves it.' You shouldn’t be saying this. If you’re making games, you should be concerned."
Console/PC, Indie, Business/Marketing

FIFA on top of European software retail for first half of '14  
by Christian Nutt [09.05.14]
The big games you expect are the big sellers, topped by EA's soccer game, in new pan-European data provided by research firm GfK.
Console/PC, Business/Marketing

ESPN president: eSports 'not a sport' and he's not interested 35
by Christian Nutt [09.05.14]
ESPN president John Skipper not bullish on eSports, so maybe we ought not to expect the network will go all-in anytime soon.
Console/PC, Business/Marketing

More evidence of Final Fantasy's existential crisis 43
by Christian Nutt [09.05.14]
"If Final Fantasy XV doesn't do well, perhaps there's not much of a future for console games. It kind of really depends on how that goes." - Hajime Tabata, co-director of Final Fantasy XV
Console/PC, Production, Business/Marketing

Activision cribs from Sony's playbook with cross-gen Destiny promo 5
by Alex Wawro [09.05.14]
The publisher is moving to maximize Destiny player retention by ensuring that anyone who purchases a digital copy on PS3 or Xbox 360 gets a digital copy for PS4 or Xbox One for free.
Console/PC, Business/Marketing

Last PopCap co-founder still at EA departs to do non-profit work  
by Alex Wawro [09.05.14]
PopCap co-founder John Vechey is leaving EA to work on new projects, including supporting Grist.org, the environmental non-profit organization upon whose board he already serves.
Console/PC, Smartphone/Tablet, Business/Marketing

Video: A Broken Sword postmortem from creator Charles Cecil  
by Staff [09.05.14]
Game industry veteran Charles Cecil speaks about his work writing and directing Broken Sword: Shadow of the Templars, the award-winning 1996 adventure that raised the bar for storytelling in games.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Recruitment page pops up for a new RPG-focused Square Enix studio 1
by Alex Wawro [09.05.14]
Square Enix seems to be making a show of opening a new studio in Japan dedicated to developing RPGs for contemporary consoles, and it's recruiting developers of all disciplines -- including Unity programmers.
Console/PC, Business/Marketing