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June 22, 2017
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Updates » Business/Marketing
Chat with us about E3 2017 at 3PM EDT  
by Bryant Francis [06.15.17]
We're livestreaming a conversation about all the biggest news and revelations from this year's Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Take-Two shuts down popular GTA mod toolkit Open IV 1
by Chris Kerr [06.15.17]
UPDATE Open IV, a hugely popular set of modding tools for Grand Theft Auto V, will no longer be distributed  after the creator received a cease and desist notice from publisher Take-Two. 
Console/PC, Business/Marketing

Nintendo's Fils-Aime: Mobile gets Mario into markets consoles can't 1
by Alex Wawro [06.14.17]
"China, Korea, all of these markets that historically have not had great access to our content now have access to our IP," Fils-Aime told Glixel. "That's a key part of our mobile strategy."
Smartphone/Tablet, Business/Marketing, E3

Report: Konami is making life hard for people who leave the company 6
by Alex Wawro [06.14.17]
The Nikkei Asian Review published a report today that alleges Konami has been reliably blacklisting, stonewalling, and generally just making things difficult for people who choose to leave.
Serious, Business/Marketing

Yahoo eSports is winding down, a casualty of the Yahoo-AOL merger  
by Alex Wawro [06.14.17]
This is significant if you're at all interested in developing or supporting eSports, since Yahoo's eSports arm was a potentially valuable place for getting coverage and building your game's community.
Social/Online, Business/Marketing

Mobile dev TreasureHunt secures $6 million in funding  
by Alissa McAloon [06.14.17]
TreasureHunt has closed a round of funding that ultimately netted the mobile-minded developer an additional $6 million investment.
Smartphone/Tablet, Business/Marketing

Ubisoft CEO: Vivendi fight will continue because freedom matters 7
by Chris Kerr [06.14.17]
During a recent Reddit 'ask me anything' session, Ubisoft CEO Yves Guillemot discussed everything from his favourite game, biggest regrets, and the potential Vivendi takeover
Console/PC, Business/Marketing, E3

After-school eSports clubs are now a thing in the UK  
by Chris Kerr [06.14.17]
The British eSports Association has partnered with Westminster City Council to turn eSports into an after school activity.
Console/PC, Business/Marketing

Riot opens India office to nurture local player base  
by Chris Kerr [06.14.17]
The new outfit's first order of business will be to figure out how the company can grow its community and bolster its publishing operations in a region that's still finding its footing. 
Console/PC, Business/Marketing

7 examples of accessibility design that developers should study 4
by Rich Moss [06.14.17]
The more accessible a game is, the larger its potential audience and the happier its players.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Humble Bundle now has its own subscription game service: Humble Trove  
by Alex Wawro [06.13.17]
The folks at Humble Bundle this week expanded their Humble Monthly game subscription service to include a library of games subscribers can access whenever they want: the Humble Trove.
Social/Online, Business/Marketing

Nintendo characters make their VR (arcade) debut with new Vive-driven Mario Kart  
by Alex Wawro [06.13.17]
This week Bandai Namco revealed a virtual reality version of Mario Kart Arcade GP that will make its debut in a VR arcade the company is opening in Tokyo, Japan next month.
VR, Business/Marketing, Video, E3

Sony exec offers an answer for PS4's absence from Minecraft cross-platform play 3
by Alex Wawro [06.13.17]
UPDATE "We have a contract with the people who go online with us," PlayStation exec Jim Ryan told Eurogamer. "That we look after them and they are within the PlayStation curated universe."
Console/PC, Business/Marketing, E3

Video: Fostering camaraderie in game communities from the ground up  
by Staff [06.13.17]
Smash Sisters founders Emily Sun and Lil Chen take the stage at GDC 2017 to share practical learnings from their side events organized for women, by women in the Super Smash Bros. community.
Social/Online, Business/Marketing, Video, Vault

Valve's Greenlight replacement, Steam Direct, launches today  
by Alissa McAloon [06.13.17]
Steam Direct, Valve's new self-publishing option and Greenlight replacement, is officially up and running. Here's what developers need to know about the new service.
Console/PC, Indie, Business/Marketing

Blog: How to design an annuity for your game  
by Gamasutra Community [06.13.17]
This article builds on my previous article about the evolution of IAP monetization. It gives more background information and context on annuities, and then goes through a basic set of considerations for annuity design.
Business/Marketing

Watch Nintendo's E3 2017 press event right here!  
by Chris Kerr [06.13.17]
This year's Treehouse presentation will kick off bright and early at 9am PT, and thanks to the power of embedding you can watch it right here on Gamasutra. 
Console/PC, Business/Marketing, Video, E3

Level-5 acquires Mighty No. 9 and ReCore developer Comcept 1
by Chris Kerr [06.13.17]
Comcept, the Japanese game studio founded by Mega Man creator Keiji Inafune, has been acquired by Ni no Kuni publisher Level-5. 
Console/PC, Business/Marketing

Life is Strange prequel hit by SAG-AFTRA voice actor strike  
by Chris Kerr [06.13.17]
The ongoing SAG-AFTRA voice actor strike means Life Is Strange has lost one of its major talents.
Console/PC, Audio, Business/Marketing

The PS4 has now sold through over 60.4M units  
by Chris Kerr [06.13.17]
Hot on the heels of its E3 showing, Sony has revealed that the PlayStation 4 has now sold through over 60.4 million units worldwide.
Console/PC, Business/Marketing, E3