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October 4, 2015
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October 4, 2015
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Updates » Business/Marketing
Investors pour $15M into mobile game cash prize platform Skillz  
by Alex Wawro [09.28.15]
Investors have seen fit to bet another $15 million on Skillz, a company and a platform that mobile game developers can use to accept and pay out real money to their players.
Smartphone/Tablet, Business/Marketing

Tokyo Game Show Tidbits: Indie game impressions, part 2  
by Lena LeRay [09.28.15]
Our hot takes from Tokyo continue! Here are quick impressions of several more indie games we saw on the show floor and in the indie games area at the Tokyo Game Show.
Console/PC, Indie, Design, Business/Marketing

Tokyo Game Show Tidbits: Indie game impressions, part 1  
by Lena LeRay [09.28.15]
There were ninety-three exhibitors in the indie game area at Tokyo Game Show this year and some more who were in the main area. Here is the lowdown on some of the ones I did check out.
Console/PC, Indie, Design, Business/Marketing

Mobile games user acquisition in Asia: China, Japan, Korea 2
by Gamasutra Community [09.28.15]
"So, what do you need to know about entering Asian markets? We'll talk about the more pressing problem of KPIs that one should rely on when carrying out a soft-launch in Asia."
Smartphone/Tablet, Business/Marketing

Rise of the smart toys market 3
by Gamasutra Community [09.28.15]
It's not just Skylanders and Amiibos: "An interesting and new shift is now occurring with 3D printing - players are becoming more interested in connecting their digital and physical experiences and content."
Console/PC, Business/Marketing

How Big Pharma speaks with its systems 4
by Chloi Rad [09.28.15]
The creator of the highly successful medicine-making management sim refrained from making any overt commentary on the pharmaceuticals industry. Instead, he lets his game speak with its systems.
Console/PC, Indie, Design, Business/Marketing, Video

New Twitch features aim to improve the way broadcasters stream your games 1
by Staff [09.25.15]
At TwitchCon in San Francisco on Friday, Twitch announced updates to its popular online broadcasting platform.
Console/PC, Social/Online, Business/Marketing

The Key Masters: Reselling and the game industry 20
by Gamasutra Community [09.25.15]
"Currently, everyone is losing out: customers have to take the risk of using sites with very few guarantees about the product they’re buying; developers receive no payment."
Console/PC, Indie, Business/Marketing

How will the Rift really do? We talk to Oculus' Nate Mitchell  
by Christian Nutt [09.25.15]
Given how things kicked off, it feels like we've been waiting a long time for the Oculus Rift to hit the market. Gamasutra sat down with VP of product Nate Mitchell to discuss his expectations for its introduction.
Console/PC, Indie, Business/Marketing, VR

Reminder: Submit your talks now for the GDC 2016 Summits!  
by Staff [09.25.15]
Heads up, would-be GDC 2016 speakers: Now is your chance to propose a talk for one of the first-class Summits at GDC 2016! Do it before submissions close next Friday, 10/2 at 11:59 PM PT.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

No such thing as a random number: Developing games in 1981 11
by Gamasutra Community [09.25.15]
"I completed Crisis Mountain and got my first advance on royalties from Synergistic Software. It was one of the proudest moments of my life. I bought an Apple II+ for myself and took it home."
Console/PC, Indie, Programming, Design, Production, Business/Marketing

Four years of the MADE: A postmortem of a video game museum 2
by Gamasutra Community [09.25.15]
"The Museum of Art and Digital Entertainment is a 501c3 non-profit videogame museum located in downtown Oakland. On September 27, 2011, the MADE opened its doors for the first time."
Console/PC, Business/Marketing, History

Revolution COO Noirin Carmody replaces Andy Payne as UKIE chair  
by Chris Kerr [09.25.15]
After ten years as UKIE chair, Mastertronic CEO Andy Payne has stepped down to make way for Noirin Carmody, COO and co-founder of Revolution Software.
Serious, Business/Marketing

FanDuel targets eSports with AlphaDraft acquisition  
by Chris Kerr [09.25.15]
Fantasy sports game company FanDuel, which recently hired a group of former Zynga developers, has purchased eSports outfit, AlphaDraft.
Social/Online, Business/Marketing

The mysterious world of game budgets 7
by Gamasutra Community [09.25.15]
Veteran Ron Gilbert on budgeting: "Seeing $500,000 in your bank account can make you cocky. It can seem like an endless supply of cash. Every dollar matters. It's why I like to have a budget."
Console/PC, Indie, Production, Business/Marketing

4 soft launch metrics that matter to the success of your mobile game 9
by Gamasutra Community [09.25.15]
"We’ve assembled four key metrics to watch during a free-to-play soft launch. Pay close attention to these numbers (and ignore everything else … for now)."
Smartphone/Tablet, Production, Business/Marketing

High hopes for Gear VR, as it shines a light on Samsung's tech  
by Christian Nutt [09.24.15]
The new version of Gear VR will be out in November, and Gamasutra spoke to two high-level VR staff at the company about the company's hopes for the tech.
Smartphone/Tablet, Business/Marketing, VR

Minecraft coming for Oculus Rift this spring  
by Christian Nutt [09.24.15]
The popular Microsoft-owned virtual world will be the first step toward the "metaverse," Oculus VR founder Palmer Luckey implied.
Console/PC, Business/Marketing, VR

EA Maxis boss Lucy Bradshaw leaves company after 23 years 2
by Kris Graft [09.24.15]
Lucy Bradshaw, SVP of EA Maxis, is leaving the company, EA CEO Andrew Wilson said today in a blog post.
Console/PC, Business/Marketing, Recruitment

Check out Epic's new Bullet Train Rift demo 1
by Christian Nutt [09.24.15]
Epic's Tim Sweeney took to the stage to showcase the company's newest demo -- playable at Oculus Connect -- which showcases the latest in Rift technology.
Console/PC, Business/Marketing, Video, VR