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August 2, 2015
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August 2, 2015
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Updates » Business/Marketing
Mortal Kombat X sales fuel a strong 2015 start for Warner Bros.  
by Alex Wawro [07.24.15]
A handful of WB's publishing bets seem to be paying off this year, as a new report based on NPD Group data suggests the company has published 3 of the top 10 best-selling games of the year to date.
Console/PC, Business/Marketing

Fool's Theory is a new Polish indie founded by an ex-Witcher dev  
by Alex Wawro [07.24.15]
Former CDPR designer Jakub Rokosz is part of the founding team of ex-AAA devs behind Fool's Theory, a new indie studio in southern Poland that's begun working on a new game using Unreal Engine 4.
Indie, Business/Marketing

Valve challenges Twitch by launching new Dota 2 livestreaming tech 1
by Alex Wawro [07.24.15]
Last week Valve began beta testing new livestreaming features for its Dota 2 spectator platform, DotaTV, that allow viewers to keep tabs on info like player stats and match data in real time.
Console/PC, Business/Marketing

Get ready for TV-based games to expand China's market  
by Gamasutra Community [07.24.15]
Analyst Lisa Hanson takes a hard look at post-console ban China, with an eye toward what kinds of games Chinese players really want, and on what TV-based platforms.
Console/PC, Smartphone/Tablet, Business/Marketing

How do you decide when to promote your game? 3
by Gamasutra Community [07.24.15]
Does timing matter? Of course it does. But how can you decide when to reach out to the press? This blog post offers some hard data that should help.
Console/PC, Indie, Business/Marketing

Tips for surviving Gamescom as an exhibitor  
by Gamasutra Community [07.24.15]
Seasoned exhibitor Alex Nichiporchik offers up tips for dealing with the crowds at the massive expo -- or anywhere else you might find yourself showing off your game.
Console/PC, Indie, Business/Marketing

Here comes a new challenge: Making Street Fighter V 17
by Christian Nutt [07.24.15]
How can Street Fighter evolve from a core console game into a thriving service-based eSport? Gamasutra speaks to Capcom's Matt Dahlgren about the company's next big play.
Console/PC, Programming, Design, Production, Business/Marketing

Outpost Games nets $6.2 million for games that are 'fun to watch'  
by Christian Nutt [07.23.15]
Most games "aren't designed for the medium" of streaming; a new startup has bagged money to create games that are "fun to watch."
Console/PC, Business/Marketing, YouTube

$130 million for mobile studio SGN, as Korea's Netmarble steps up  
by Christian Nutt [07.23.15]
Major Asian investment in mobile games continues, as casual games house SGN gets a $130 million investment from a Korean studio.
Smartphone/Tablet, Business/Marketing

ESL crafts anti-drug program amid doping controversy 7
by Christian Nutt [07.23.15]
As a Counter-Strike player admits to using Adderall along with his team, the league has joined forces with German and Canadian associations to form anti-doping policies.
Console/PC, Business/Marketing

The Commodore Amiga is 30 years old today 10
by Christian Nutt [07.23.15]
Celebrate the anniversary of the powerful, popular PC platform by checking out some of its best games and reflecting on its place in history.
Console/PC, Business/Marketing

Working with Square Enix Collective before Kickstarter: Was it worth it? 5
by Gamasutra Community [07.23.15]
"We decided to go for it; we all felt like it was a great opportunity to see how potential backers felt about the game, and were anxious to get as much feedback as possible before going into Kickstarter."
Console/PC, Indie, Business/Marketing, Crowdfunding

John Smedley steps down as CEO of Daybreak 4
by Phill Cameron [07.23.15]
John Smedley has stepped down as the CEO of Daybreak (formerly Sony Online Entertainment), while remaining at the developer in an unknown capacity.
Console/PC, Business/Marketing

Square Enix boss: It takes three releases for a series to take off 9
by Christian Nutt [07.22.15]
You can't judge the potential of a franchise based on just its first game, argues Square Enix president Yosuke Matsuda: there's a "law of third titles."
Console/PC, Design, Business/Marketing

A month of ASO experiments for an App Store game  
by Gamasutra Community [07.22.15]
"With my research I have found there are no simple answer, no clear one-time solution, just best practices to implement. Also, ASO does not generate instantaneous results."
Smartphone/Tablet, Business/Marketing

CS:GO pro's doping admission prompts action from eSports org 7
by Alex Wawro [07.22.15]
The ESL is moving to address concerns about performance-enhancing drugs in eSports after a pro player publicly acknowledged that he and his (now former) teammates used Adderall during a tournament.
Console/PC, Business/Marketing

You can now muck with the source code for EA's Amiga hit DeluxePaint 7
by Alex Wawro [07.22.15]
The Computer History Museum has archived source code for the 1986 version of EA's DeluxePaint for Amiga, and with EA's permission it has made the code (all 474 KB of it) free for non-commercial use.
Console/PC, Business/Marketing

GDC Europe and Gamescom partner for first annual Women In Tech Day  
by Staff [07.22.15]
GDC officials are happy to announce a partnership with gamescom to help put on the first annual Women in Tech Day in Cologne, Germany on August 5th, immediately following GDC Europe.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC Europe

Making and selling a platformer on the App Store 11
by Gamasutra Community [07.22.15]
On releasing and selling: Nubs' Adventure: "This covers post-release topics, such as monetization, sales figures and player reception, and noteworthy things I experienced post-release."
Smartphone/Tablet, Indie, Programming, Production, Business/Marketing

The effects of a Steam free weekend promotion on Fractured Space 1
by Gamasutra Community [07.22.15]
A wealth of stats and knowledge about a recent 'free weekend' promotion on Steam for Early Access space game Fractured Space: "our regular 1,000 daily active users became just shy of 60,000 at the peak."
Console/PC, Indie, Business/Marketing