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June 29, 2017
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Updates » Business/Marketing
Video Game Deep Cuts: Those Hidden Coin-Operated E3 Boys  
by Gamasutra Staff [06.18.17]
This week's longform article highlights include behind-the-scenes on Hidden Folks, an interview about the Coin-Operated Americans book, interviews from E3, and much more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nine Australian indie games receive government funding boost  
by Alissa McAloon [06.16.17]
Film Victoria has provided an undisclosed amount of funding to nine games being created in Victoria, supporting over 40 game development positions in the process.
VR, Console/PC, Indie, Business/Marketing

According to the ESA, E3 attendance jumped by 18k this year  
by Alissa McAloon [06.16.17]
The ESA has revealed the attendance numbers for the first publicly-attended E3 show and detailed the expo's 2018 dates.
Social/Online, Business/Marketing, E3

Blog: What you need to know about publishing deals - Part 1 3
by Gamasutra Community [06.16.17]
In my two-part series, I want to demystify game publishing contracts and help you understand some of their key terms.
Business/Marketing

Report: Angry Birds developer Rovio says future IPO is possible 2
by Chris Kerr [06.16.17]
Angry Birds creator Rovio has refused to rule out an IPO, and has infact suggested it might go public in the future.
Smartphone/Tablet, Business/Marketing

IO Interactive goes independent, secures the rights to Hitman franchise 3
by Chris Kerr [06.16.17]
Hitman developer IO Interactive is now an independent studio after agreeing to a management buyout with long-time owner, Square Enix. 
Console/PC, Business/Marketing

Blog: How easy is it for great games to get lost on Steam? 17
by Gamasutra Community [06.16.17]
Looking through Steam game data for little-known but highly-rated games, seeing what can be found and how common it really is to have a great game that doesn't sell.
Console/PC, Business/Marketing

Q&A: Making sense of the Xbox One X - an interview with Mike Ybarra 1
by Kris Graft [06.16.17]
Mike Ybarra, Microsoft's corporate VP for Xbox and the Windows game platform, talked to Gamasutra about developing for (and porting to) the upgraded Xbox One X, as well as future plans for Windows 10.
Console/PC, Design, Production, Business/Marketing, E3

They paved indie paradise to put up a parking lot  
by Kris Graft [06.15.17]
In game development, not everything goes as planned. That also goes for running a game event for your fans.
Indie, Business/Marketing, E3

Xbox boss says company won't make money on Xbox One X console sales  
by Alex Wawro [06.15.17]
Xbox chief Phil Spencer seems to have answered a Business Insider question about whether Microsoft earns a profit on the sale of a $500 Xbox One X console with a firm "No."
Console/PC, Business/Marketing, E3

Watch Gamasutra share our highs and lows of E3 2017  
by Bryant Francis [06.15.17]
The Gamasutra editorial roundtable sat down to chat about the successes and misses of the 2017 Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

How will the changing nature of E3 press conferences affect devs?  
by Gamasutra Staff [06.15.17]
As we watched the E3 press conferences this year, Gamasutra staff exchanged opinions about what the changing format of these events might mean for developers.
Console/PC, Indie, Business/Marketing, E3

Chat with us about E3 2017 at 3PM EDT  
by Bryant Francis [06.15.17]
We're livestreaming a conversation about all the biggest news and revelations from this year's Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Take-Two shuts down popular GTA mod toolkit Open IV 1
by Chris Kerr [06.15.17]
UPDATE Open IV, a hugely popular set of modding tools for Grand Theft Auto V, will no longer be distributed  after the creator received a cease and desist notice from publisher Take-Two. 
Console/PC, Business/Marketing

Nintendo's Fils-Aime: Mobile gets Mario into markets consoles can't 1
by Alex Wawro [06.14.17]
"China, Korea, all of these markets that historically have not had great access to our content now have access to our IP," Fils-Aime told Glixel. "That's a key part of our mobile strategy."
Smartphone/Tablet, Business/Marketing, E3

Report: Konami is making life hard for people who leave the company 6
by Alex Wawro [06.14.17]
The Nikkei Asian Review published a report today that alleges Konami has been reliably blacklisting, stonewalling, and generally just making things difficult for people who choose to leave.
Serious, Business/Marketing

Yahoo eSports is winding down, a casualty of the Yahoo-AOL merger  
by Alex Wawro [06.14.17]
This is significant if you're at all interested in developing or supporting eSports, since Yahoo's eSports arm was a potentially valuable place for getting coverage and building your game's community.
Social/Online, Business/Marketing

Mobile dev TreasureHunt secures $6 million in funding  
by Alissa McAloon [06.14.17]
TreasureHunt has closed a round of funding that ultimately netted the mobile-minded developer an additional $6 million investment.
Smartphone/Tablet, Business/Marketing

Ubisoft CEO: Vivendi fight will continue because freedom matters 7
by Chris Kerr [06.14.17]
During a recent Reddit 'ask me anything' session, Ubisoft CEO Yves Guillemot discussed everything from his favourite game, biggest regrets, and the potential Vivendi takeover
Console/PC, Business/Marketing, E3

After-school eSports clubs are now a thing in the UK  
by Chris Kerr [06.14.17]
The British eSports Association has partnered with Westminster City Council to turn eSports into an after school activity.
Console/PC, Business/Marketing