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August 26, 2016
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August 26, 2016
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Updates » Business/Marketing
How Spry Fox was 'built to be a cockroach' that can survive the game industry  
by Alex Wawro [08.10.16]
Flying Saucer Media published a brief video documenting, in its members' own words, how Spry Fox has managed to survive -- and thrive -- in the six years since it was founded.
Indie, Business/Marketing, Video

DeNA's games business slows as company-wide growth continues  
by Chris Kerr [08.10.16]
Mobile game specialist DeNA -- which helped Nintendo launch its first mobile app, Miitomo -- has released its financials for the three months ended June 30. 
Smartphone/Tablet, Business/Marketing

Humble experiments with giving streamers a cut of game bundles they promote  
by Alex Wawro [08.09.16]
The folks behind Humble Bundle are beta-testing a new Partner program that allows select streamers to promote (and take a cut of) Humble game bundles using a special referral link.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Nvidia's new Indie Spotlight program aims to boost devs' discoverability  
by Alex Wawro [08.09.16]
UPDATED: Nvidia is making a show of support for indies this week via its Indie Spotlight program, a marketing initiative that will see select developers' games hyped via Nvidia's various promo tools.
Indie, Business/Marketing

Indie Fund's revised loan template is now available for public use  
by Alex Wawro [08.09.16]
Anyone looking to draw up a loan agreement for indie game dev can now freely study & repurpose Indie Fund's latest contract template, which the longtime indie investment group published this week.
Indie, Business/Marketing

Blog: Considerations for the global test market 1
by Gamasutra Community [08.09.16]
Kongregate's associate product manager, James An, analyzes the pros and cons of running mobile game tests on a global scale.
Smartphone/Tablet, Business/Marketing

Blog: This is why indies don't like sequels 5
by Gamasutra Community [08.09.16]
"Why don't Indie developers do as many sequels? It's a good point and one that I want to talk more about having spent so much time interviewing developers."
Indie, Business/Marketing

How we localized Shovel Knight for Japan 8
by Gamasutra Community [08.09.16]
Shovel Knight developer Yacht Club Games talks about the tweaks and changes it made when bringing its 2D platformer to Japan.
Design, Business/Marketing

GDC Europe online registration closes Wednesday! Don't miss these great talks  
by Staff [08.09.16]
GDC Europe 2016  is kicking off next week in Cologne, Germany, and today organizers would like to quickly highlight some of the great expert sessions that will be taking place at the show.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing, GDC Europe

Vlambeer is putting out a book to document its game design history  
by Bryant Francis [08.08.16]
The new book, called 120 Years of Vlambeer and Friends, promises design insights and unfinished ideas from the archives of Vlambeers' six-year development history.
Console/PC, Design, Business/Marketing

Surgeon Simulator devs raise $1.35 million to fund MMO Worlds Adrift  
by Bryant Francis [08.08.16]
UK investment firm London Venture Partners has invested $1.35 million in Bossa Studios for their new MMO game Worlds Adrift.
Console/PC, Business/Marketing

Pokemon Go now banned in Iran due to 'security concerns' 1
by Alex Wawro [08.08.16]
Niantic's Pokemon Go continues to be popular and polarizing, as the BBC reports that Iran's High Council of Virtual Spaces has issued a country-wide ban on the game due to 'security concerns.'
Smartphone/Tablet, Business/Marketing

Facing the challenges of starting a small, sustainable online game studio in 2016  
by Alex Wawro [08.08.16]
In a new Polygon feature Joe Piepiora and fellow Empyrean Interactive cofounder Geoff Virtue speak about their efforts to build a smaller, more sustainable online game studio in a post-MMORPG world.
Social/Online, Business/Marketing

'Favorable' overseas sales steer Bandai Namco to solid quarter  
by Chris Kerr [08.08.16]
Bandai Namco's latest financials show a healthy increase in both sales and profits, thanks, in part, to the favorable performances of games overseas.
Console/PC, Smartphone/Tablet, Business/Marketing

Sponsored: Learn what every PC game dev should know about Windows 10 2
by Alex Teodorescu-Badia, Senior Product Manager for Gaming, Windows Developer Platform [08.08.16]
At GDC Europe 2016, the Microsoft developer platform team is excited to showcase the technologies we've been working on to make both game development and gaming better on Windows 10.
Console/PC, Programming, Production, Business/Marketing, Sponsored Article

HTC is prepping its own VR storefront for a global developer beta  
by Alex Wawro [08.05.16]
Heads up, VR devs: HTC has its own VR storefront, the Viveport, and after launching it successfully in China it's now preparing to open a beta up to devs ahead of a global rollout this fall.
VR, Business/Marketing

Relentless no more: Longstanding UK dev is closing up shop  
by Alex Wawro [08.05.16]
Word is spreading today that Relentless Software, the Brighton-based developer known best for making the Buzz! trivia games, is shutting down and laying off all hands after over twelve years in business.
Console/PC, Business/Marketing

Blog: What education needs to learn from Pokemon Go 4
by Gamasutra Community [08.05.16]
"Education is one of the few facets of modern life that has very little digital connection, and yet could potentially benefit the most from it. This must change."
Smartphone/Tablet, Business/Marketing

GDC 2017 seeks your best Business and Production talk submissions  
by Staff [08.05.16]
Hey devs, GDC organizers are looking for great submissions of interesting, cutting-edge Production or Business talks for the GDC 2017 Main Conference, from now through August 18th.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production, Business/Marketing, GDC

Former EA mobile exec named Zynga COO  
by Chris Kerr [08.05.16]
EA's former SVP of strategy and marketing for mobile, Matt Bromberg, has been appointed COO of FarmVille creator Zynga.
Social/Online, Business/Marketing