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November 25, 2015
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November 25, 2015
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Updates » Business/Marketing
Mega Man creator Keiji Inafune on crowdfunding's unexpected side effects 3
by Chris Kerr [11.12.15]
"Once the Kickstarter began, the goal became to make the Kickstarter a success. The goal sort of shifted toward that side. All the decisions then were based on the Kickstarter, not based on Red Ash."
Indie, Production, Business/Marketing

Asus working on augmented reality headset, due out 2016 1
by Chris Kerr [11.12.15]
According to a report by CNET, Asus has been working on its own augmented reality headset and is planning on releasing the device next year.
VR, Business/Marketing

Blog: On becoming 'obsessed' with a mobile game 1
by Gamasutra Community [11.12.15]
"Eventually I had to delete Japan Life off of my device because I was so sucked into it that I thought maybe it would be better if I didn’t have that temptation around."
Smartphone/Tablet, Business/Marketing

An indie-style experiment at a AAA studio: Insomniac's Slow Down, Bull  
by Lisa Brown [11.12.15]
This postmortem, written by current indie and former triple-A dev Lisa Brown tells the story of the development of Insomniac's Slow Down, Bull -- an indie-style small game made by a big, well-known developer.
Console/PC, Design, Production, Business/Marketing, Video

Improbable aims to simulate an entire city with new virtual world tech 3
by Alex Wawro [11.11.15]
UK tech startup Improbable has been working with game devs on ambitious virtual world tech, and this week the company gave it a name -- SpatialOS -- and a mission: to deeply simulate a full-size city.
Social/Online, Business/Marketing

How to actively fight the 'good isn't good enough' phenomenon 12
by Gamasutra Community [11.11.15]
"I'd like to share a couple of discoveries we've made. I'd like to show you the power hidden inside a community and how important it is to promote your games outside of the internet."
Indie, Business/Marketing

Shadow Complex dev teams up with J.J. Abrams to make a spy game 1
by Alex Wawro [11.11.15]
Film director J.J. Abrams and his company Bad Robot are evidently working with Epic's Chair Entertainment, makers of Shadow Complex & the Infinity Blade games, to develop an espionage game: Spyjinx.
Smartphone/Tablet, Business/Marketing, Video

Call of Duty: Black Ops III sees big sales, but franchise could be stalling 1
by Chris Kerr [11.11.15]
Call of Duty: Black Ops III netted $550 million in worldwide sales in three days, according to publisher Activision.
Console/PC, Business/Marketing

Get game writing advice from a Dragon Age writer at GDC 2016  
by Staff [11.11.15]
GDC organizers reveal another pair of great GDC 2016 Summit session talks from both an experienced Dragon Age writer and a longtime F2P game industry vet.
Console/PC, Social/Online, Design, Business/Marketing, GDC

DeNA financials offer new insight into Nintendo partnership  
by Chris Kerr [11.11.15]
DeNA's latest financials have shed light on its partnership with Nintendo, which will see both companies work together to release five "carefully selected" mobile games by March 2017.
Smartphone/Tablet, Business/Marketing

Icelandic VR startup Sólfar Studios nets $2.1 million  
by Chris Kerr [11.11.15]
Icelandic virtual reality developer Sólfar Studios has received $2.1 million in seed funding from a group of Nordic and Asian venture capital firms.
VR, Business/Marketing

Inside the classic Konami fighting game that never was  
by Gamasutra Community [11.11.15]
"It required really high manpower, and it was so time consuming. Also the capacity required for the hardware was too high. So those challenges were not something we were able to overcome."
Console/PC, Art, Production, Business/Marketing

Top 7 ways to ignore player feedback 12
by Gamasutra Community [11.11.15]
"Here's some handy tips on how to ignore those pesky playtesters that aren't worth your time... especially when their feedback isn't the kind you want to hear!"
Console/PC, Smartphone/Tablet, Indie, Design, Business/Marketing

New York calls FanDuel and DraftKings gambling, orders shutdown 1
by Christian Nutt [11.10.15]
Fantasy sports are in trouble in one of the most populous and influential states in the U.S. rules that the popular fantasy sports services are actually online gambling.
Social/Online, Smartphone/Tablet, Business/Marketing

Tencent grows mobile game revenues 60%, and makes $1.19 billion in profit  
by Christian Nutt [11.10.15]
60 percent year-on-year revenue growth for smartphone games helps drive the massive Chinese internet company's bottom line up.
Console/PC, Smartphone/Tablet, Business/Marketing

Helldivers comes to Steam, courtesy of PlayStation Mobile  
by Alex Wawro [11.10.15]
Arrowhead's top-down PlayStation Network co-op game Helldivers is coming to Steam next month, but it's being published by PlayStation Mobile, not Sony Computer Entertainment.
Console/PC, Indie, Business/Marketing

The Isle of Man gets its first publisher with the $5M+ launch of Gamesco  
by Alex Wawro [11.10.15]
This week sees the formal launch of a new video game publisher, Gamesco, based in the Isle of Man and backed by over $5 million in funding from the local government and other investors.
Console/PC, Business/Marketing

Moshi Monsters developer Mind Candy shutters Brighton studio  
by Chris Kerr [11.10.15]
Moshi Monsters developer Mind Candy has announced its Brighton-based development studio, Candy Labs, will be shutting down.
Console/PC, Smartphone/Tablet, Business/Marketing

Making a business out of bringing games like System Shock back 3
by Alex Wawro [11.09.15]
Fast Company chats with the folks at Night Dive Studios about how they've made a business out of buying the rights to old games, patching them to work on modern machines and putting them back on sale.
Console/PC, Business/Marketing