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July 27, 2016
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July 27, 2016
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Updates » Business/Marketing
Valve says it will start cracking down on third-party gambling sites  
by Bryant Francis [07.13.16]
Valve's Erik Johnson says third-party gambling sites violate the Steam user agreement, and that the company will be issuing notices requesting they cease operating on Steam.
Console/PC, Business/Marketing

How Doom was licensed and reskinned to create Chex Quest  
by Alex Wawro [07.13.16]
"It really wasn't very long. I probably spent, boy it couldn't have been more than four months," Chex Quest artist Charles Jacobi tells Zam in a chat about the game, released via cereal box prize CD.
Console/PC, Business/Marketing

PlayStation's Richard Marks, Funomena's Robin Hunicke join VRDC board  
by Staff [07.13.16]
PlayStation's Richard Marks, Funomena's Robin Hunicke and Road to VR's Ben Lang join the VRDC advisory board, where they will help program sessions for the November conference in San Francisco.
VR, Business/Marketing

At GDC Europe, learn to use live events to amp up your mobile game  
by Staff [07.13.16]
At GDC Europe Space Ape Games cofounder Simon Hade will show you how you can sustain and grow your mobile game through live ops -- without tying up a lot of talent.
Smartphone/Tablet, Production, Business/Marketing, GDC Europe

Unity raises $181 million to boost VR and AR development  
by Chris Kerr [07.13.16]
Unity has raised $181 million in series C funding to further fuel the development and growth of virtual and augmented reality titles.
VR, Business/Marketing

Blog: Free historical data on the game industry!  
by Gamasutra Community [07.13.16]
Thanks to a request on social media, the (formerly expensive!) Game Developer Research files on top 20 publishers/developers, the state of game development, and more are being made available for free.
Business/Marketing, History

Platinum Games exec says studio needs own IP to gain true independence  
by Bryant Francis [07.12.16]
Platinum Games cofounder Atsushi Inaba tells UsGamer that the company's licensed games push is a short-term business model, and it'll need to produce original game ideas in order to succeed.
Console/PC, Production, Business/Marketing

Nearly 4 months later, Oculus says all Rift pre-orders have shipped  
by Alex Wawro [07.12.16]
Heads up, VR devs: Oculus has finally shipped Rift headsets to everyone who pre-ordered one, nearly four months after launch, and now it's laid out dates for this year's Oculus Connect dev conference.
VR, Business/Marketing

Blog: Rocket Rascal mobile game postmortem 3
by Gamasutra Community [07.12.16]
What went right, what went wrong, and what was somewhere in between in the development of iOS and Android game Rocket Rascal.
Smartphone/Tablet, Indie, Design, Business/Marketing

Monument Valley lead designer forms new studio, Mountains  
by Chris Kerr [07.12.16]
"I'm excited to be drawing from all my experiences across different roles in order to build a more creative and healthier type of games company."
Indie, Business/Marketing

Niantic acknowledges Pokémon Go security fears, says fix is imminent  
by Chris Kerr [07.12.16]
Pokémon Go developer Niantic has looked to calm fears it could be using the game to access highly personal Google account data. 
Smartphone/Tablet, Business/Marketing

Blog: Launch day lessons from indie game Goblins and Grottos 4
by Gamasutra Community [07.12.16]
From Reddit AMAs to media coverage, here are lessons learned from the Steam launch of "comedy puzzle platformer" Goblins and Grottos.
Console/PC, Indie, Business/Marketing

Rocket League adding loot crates but won't support third-party gambling  
by Bryant Francis [07.11.16]
Psynoix confirmed that unlockable loot crates are on the way for the rising eSport game, but they don't aim to replicate Valve's crate system.
Console/PC, Production, Business/Marketing

Hollywood wants to make a TV show based on EA's Battlefield games  
by Alex Wawro [07.11.16]
Electronic Arts has cut a deal that will see Paramount TV and production company Anonymous Content optioning the rights to produce a television series based on EA and DICE's Battlefield games.
Console/PC, Business/Marketing

Disclosing paid content legally: A practical guide 5
by Gamasutra Community [07.11.16]
Whether you're a developer, blogger, vlogger, YouTuber or streamer, when it comes to creating paid content, there are certain legally required disclosure requirements you need to know about.

FTC takes WB to task for failing to disclose sponsored Shadow of Mordor vids 2
by Alex Wawro [07.11.16]
Warner Bros. has agreed to a settlement with the FTC over charges that the publisher failed to ensure adequate disclosure of the fact that it paid YouTubers for positive coverage of Shadow of Mordor.
Console/PC, Business/Marketing

Twitch opens new dev-focused office in Austin, Texas  
by Chris Kerr [07.11.16]
Video game streaming outfit Twitch has cut the ribbon on a new office in Austin, Texas, a short distance from Zilker Park in the city’s SoCo restaurant district. 
Social/Online, Business/Marketing

Come to GDC Europe for tips on building your local game dev scene  
by Staff [07.11.16]
At GDC Europe Mikolaj Kaminski, indie developer of games like McPixel and Thelemite, will share hard-won advice on how to build your own vibrant local community of game developers.
Indie, Business/Marketing, GDC Europe

Chinese poultry trader in talks to buy Brink dev, Splash Damage 4
by Chris Kerr [07.11.16]
Chinese poultry trader Leyou is in talks to buy Brink and Gears of War: Ultimate Edition developer Splash Damage from founder Paul Wedgwood. 
Console/PC, Business/Marketing

Nintendo shares up as Pokemon Go heads toward global launch  
by Chris Kerr [07.11.16]
Nintendo's shares have soared thanks to the early success of Pokémon Go, an augmented reality mobile title that challenges players to scour the world to catch 'em all. 
Smartphone/Tablet, Business/Marketing