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January 18, 2017
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Updates » Business/Marketing
Platinum's Ninja Turtles game pulled from digital stores after eight months 3
by Chris Kerr [01.04.17]
Teenage Mutant Ninja Turtles: Mutants in Manhattan has been pulled from digital stores despite only being released around eight months ago. 
Console/PC, Business/Marketing

Report: Super Mario Run racks up 3M sales from 90M downloads 4
by Chris Kerr [01.04.17]
Over 90 million players have downloaded Nintendo's full mobile debut, Super Mario Run, but only 3 million have actually paid to unlock the full game.
Smartphone/Tablet, Business/Marketing

Firewatch hits 1 million sales in less than a year 2
by Chris Kerr [01.04.17]
Campo Santo's well-received debut, Firewatch, has hit the 1 million sales mark in under a year.
Console/PC, Business/Marketing

Blog: Sometimes you've just got to ship 2
by Gamasutra Community [01.04.17]
After working on an 8bit JRPG for three years I was stuck, unable to move forward. I finally just shipped something: a mini-game that tested ideas, got feedback, and allowed me to be creative again.
Production, Business/Marketing

2016: The year the game industry realized its cybersecurity problem  
by Gamasutra Community [01.04.17]
Year-end review listing the (many) large and impactful fraud events that targeted online games in 2016.
Business/Marketing

SAG-AFTRA: Better working conditions for voice actors is good for devs, too 1
by Alex Wawro [01.03.17]
"I know who wins the battle between game developers and voice actors," SAG-AFTRA's Keythe Farley told Waypoint. "It's the game corporations."
Console/PC, Business/Marketing

Planet Coaster dev suing Atari over $2.2M in unpaid royalties 1
by Alissa McAloon [01.03.17]
The RollerCoaster Tycoon 3 dev is suing Atari for royalties owed on the 2003 game, following a third-party report that Frontier is owed significantly more than originally paid.
Console/PC, Business/Marketing

Why the best selling handheld in Nintendo history almost didn't happen 5
by Chris Kerr [01.03.17]
It went on to sell over 150 million units worldwide, but it took Nintendo a while to fall in love with the DS.
Design, Business/Marketing

Nintendo switches off Devil's Third servers for good 1
by Chris Kerr [01.03.17]
Nintendo has shut down the online services for Valhalla Games' shooter Devil's Third, killing the multiplayer portion of the game.
Console/PC, Business/Marketing

Oculus purchases eye-tracking tech specialist, The Eye Tribe 1
by Chris Kerr [01.03.17]
Virtual reality giant Oculus has purchased Danish eye-tracking specialist The Eye Tribe, which wants to rethink how we interact with digital worlds and consumer tech using our eyes.
VR, Business/Marketing

Here are the top grossing Steam games of 2016 1
by Chris Kerr [01.03.17]
Steam has given us a look at the spending habits of its user base by reeling off the top 100 best selling titles of 2016, as measured by gross revenue. 
Console/PC, Business/Marketing

Video Game Deep Cuts: New Year, Frog Fractions... 4?  
by Gamasutra Staff [01.01.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, twins near-final 'best of 2016' articles with a Frog Fractions 2 expose or two.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Design, Production, Business/Marketing

Reminder: Less than one month left to register early for GDC 2017  
by Staff [12.29.16]
With 3 weeks left until early registration for GDC 2017 ends January 18, conference organizers are encouraging anyone interested in attending to register now at the discounted rate.
Console/PC, Business/Marketing, GDC

Get a job: Wargaming America is hiring a Community Manager  
by Staff [12.28.16]
Wargaming is looking for an experienced Community Manager with a deep understanding of games and the gaming industry to create specialized content, generate key messaging, and more in Emeryville, CA.
Console/PC, Business/Marketing, Recruitment

Clash of Clans banned in Iran after suggestions game causes 'tribal conflict' 15
by Chris Kerr [12.28.16]
Clash of Clans has been banned in Iran after a government committee received a report from psychologists suggesting the game encourages violence and "tribal conflict."
Smartphone/Tablet, Design, Business/Marketing

Blog: Starting Golden Moose Studios and creating a story-driven prototype  
by Gamasutra Community [12.27.16]
What is it like to start an indie game studio and create a story-driven prototype? Find out with Golden Moose Studios' blog post!
Production, Business/Marketing

Blog: How to build a grassroots indie community 2
by Gamasutra Community [12.27.16]
In this article, Nicholas Laborde of Raconteur Games discusses how to build an indie game dev community from scratch in your city.
Indie, Business/Marketing

Recently shuttered Crytek studio reborn as Black Sea Games 1
by Chris Kerr [12.27.16]
Crytek's recently shuttered Sofia studio has been re-established as Black Sea Games by a group of former Crytek devs.
Console/PC, Production, Business/Marketing

Pixelmage Games shuts shop, cancels debut game Hero's Song 1
by Chris Kerr [12.27.16]
Pixelmage Games has shut up shop and canceled its debut game, Hero's Song, after the Early Access title struggled to find an audience.
Console/PC, Production, Business/Marketing

Blog: Publishers will soon need indies more than indies need publishers 2
by Gamasutra Community [12.26.16]
I feel, nowadays publishers need indies more than indies need publishers. And here we go, Gamasutra puts it as a trend of the year. Here, I explain why.
Production, Business/Marketing