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September 3, 2014
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September 3, 2014
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Updates » Business/Marketing
Puzzle & Dragons surpasses 30M downloads in Japan  
by Alex Wawro [08.21.14]
GungHo Online continues to dominate the Japanese mobile market with its fantasy-themed free-to-play game, which has seen over 30 million downloads in Japan.
Smartphone/Tablet, Business/Marketing

The finances of a bare-bones developer 18
by Gamasutra Community [08.21.14]
A look inside a small studio's works: "I think our model is valuable because it allowed us not to compromise our vision, even though our vision does not resonate with a particularly large audience."
Console/PC, Indie, Production, Business/Marketing

GDC board members share advice for pitching a GDC 2015 talk  
by GDC Staff [08.21.14]
The GDC 2015 call for submissions closes next Thursday, August 28th, and to help you better prepare we've got some advice on pitching talks from a few members of the GDC advisory board.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Kickstarter postmortem: Last Life, a Double Fine Presents project  
by Gamasutra Community [08.21.14]
"Preparation -- and luck -- are keys to achieving success on Kickstarter. But equally important is the community of friends, family, mentors, colleagues, and backers who support you along the way and carry you to the finish."
Console/PC, Indie, Business/Marketing

Indies, be aggressive!: A tip from the 2014 Game Career Guide Exclusive  
by Staff [08.21.14]
In this edition, game developer (and former Game Developer magazine EIC) Brandon Sheffield of Necrosoft Games offers some advice for indies: Be aggressive!
Indie, Business/Marketing, Exclusive, annual Career Guide

How do you reinvent Call of Duty all over again? Exclusive 9
by Mike Rose [08.21.14]
With Call of Duty: Advanced Warfare, Sledgehammer Games is not only looking to reinvent the franchise -- it's also the studio's very first go at building its own Call of Duty.
Console/PC, Business/Marketing, Exclusive

Paying to win: A case study 27
by Gamasutra Community [08.21.14]
"If I spent $100 on in-game currency, how far would my money go? Was it enough to ascend to the highest levels of that week’s PvP tournament leaderboard?" One developer finds out.
Smartphone/Tablet, Design, Business/Marketing

Electronic Arts wrapping up the EA Sports Season Ticket service  
by Mike Rose [08.21.14]
Electronic Arts will wrap up its EA Sports Season Ticket subscription service soon, as the company does not plan to provide these services for the new generation of consoles.
Console/PC, Business/Marketing

Mobile phone history: The Nokia 3210  
by Gamasutra Community [08.21.14]
"The word ‘iconic’ is overused... I can only start sketching out here why the 3210 is a powerful image, and what it might represent."
Smartphone/Tablet, Business/Marketing, History

Inspiration over manipulation: Why player loyalty matters 1
by Gamasutra Community [08.21.14]
"Turning someone who pays $0.25 for a finished product to someone who pledges $100 on Kickstarter for your idea is long process of giving, giving and giving until it hurts."
Console/PC, Indie, Business/Marketing

Video: Facing the challenges of making games for new audiences  
by Staff [08.20.14]
Veteran designer Kellee Santiago speaks at GDC Europe 2011 about the elation -- and terror -- that comes when you try to make a new kind of game for a new audience, and how you can tackle it head-on.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Video, GDC Europe

Download the 2014 Game Career Guide now! Exclusive  
by Staff [08.20.14]
Looking to advance your career in the video game industry? The free annual Game Career Guide is out now, and will help industry newcomers and veterans alike.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Student/Education, annual Career Guide

GDC Next wants to know how you promote your games  
by GDC Staff [08.20.14]
To better understand the industry before GDC Next 2014, conference officials are polling developers for their opinions on game marketing -- and giving away aGDC 2015 All Access Pass to one lucky participant.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC Next

GDC Next adds ADC talks on second-screen design, mobile commerce  
by Staff [08.20.14]
Fresh talks on designing second screen experiences and mobile-friendly storefronts join the lineup of ADC talks at the future-focused GDC Next, which will be held in L.A. this November.
Smartphone/Tablet, Design, Business/Marketing, ADC

Blog: Mobile gaming is a giant treadmill 2
by Gamasutra Community [08.20.14]
"Every few months some new game comes along and goes viral, generating huge downloads and revenue ramps. But eventually they fade."
Smartphone/Tablet, Production, Business/Marketing, Mobile Games

Bringing back Shadowgate 10
by Gamasutra Community [08.20.14]
The story of the return of a classic, and the decisions that go into making a game fresh but still please fans who've loved it since the 1980s.
Console/PC, Indie, Art, Design, Production, Business/Marketing

Due Process is the next game backed by Indie Fund 3
by Mike Rose [08.20.14]
Due Process, a team-based tactical shooter from indie studio Giant Enemy Crab, is the next game to be backed by Indie Fund.
Console/PC, Indie, Business/Marketing, Video

3 million people watched the ESL Counter Strike finals last week  
by Mike Rose [08.20.14]
The eSports League recorded peak concurrent viewer figures of more than 400,000 people for last week's Counter-Strike: Global Offensive competition at Gamescom.
Console/PC, Business/Marketing

3 vital game dev lessons from the Yogventures Kickstarter 2
by Gamasutra Community [08.20.14]
Attorney Zachary Strebeck pulls apart the ill-fated Kickstarter to share lessons all developers should keep in mind when crowdfunding.
Console/PC, Indie, Business/Marketing, Crowdfunding

Now there are fish playing Street Fighter II on Twitch 1
by Mike Rose [08.20.14]
We've seen plenty of unique livestreams on Twitch this year, including the original "Twitch Plays Pokemon" -- but "Fish Plays Street Fighter" is really something special.
Console/PC, Business/Marketing, Video