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May 5, 2016
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Updates » Business/Marketing
Report: Gameloft shuts down another studio, this time in Spain  
by Alex Wawro [04.22.16]
Gamasutra has learned that Gameloft is closing its studio in Valencia, Spain this week and laying off a number of developers who work there.
Smartphone/Tablet, Business/Marketing

Now's the time to submit your game for Sense of Wonder Night 2016  
by Alex Wawro [04.22.16]
Submissions are now open for Sense of Wonder Night, that annual showcase of interesting and innovative games that takes place as part of the Tokyo Game Show's indie game exhibition.
Indie, Business/Marketing

How Infocom fell to ruin under Activision's watch  
by Alex Wawro [04.22.16]
Video game historian Jimmy Maher investigates the fall of Infocom, which Activision paid millions for in 1986 but effectively shuttered by the end of 1989.
Console/PC, Business/Marketing

Big deals point to a healthy industry, but rocks lurk below the surface  
by Gamasutra Community [04.22.16]
"Last year was the worst games deals ice age in a decade. The top-line numbers for Q1 2016 make it look like there has been a thaw. However, the buoyant waters of the first quarter hide rocks beneath the surface."
Console/PC, Smartphone/Tablet, Business/Marketing

Sega will add modding support to Mega Drive games on Steam 2
by Alex Wawro [04.22.16]
Sega Europe will release a new hub for emulated Mega Drive games on Steam next week that includes a number of enhancesments -- including support for game modding and mod-sharing via Steam Workshop.
Console/PC, Business/Marketing

Reminding it's more than just Minecraft, Mojang releases new free game  
by Alex Wawro [04.22.16]
Microsoft-owned Minecraft developer Mojang abruptly released a new game this week: Crown and Council, a "casual strategy game" developed solely by studio artist Henrik Pettersson.
Console/PC, Business/Marketing

Canadian toy company acquires children's app maker, Toca Boca  
by Chris Kerr [04.22.16]
"We look forward to continue building the mobile app space in conjunction with Spin Master's deep expertize and leading position in toys and entertainment globally."
Smartphone/Tablet, Business/Marketing

EVE: Valkyrie gets PSVR, Vive, and Oculus cross-platform support 2
by Chris Kerr [04.22.16]
"Valkyrie from the outset was made as a VR game, and we want people irrespective of the platform they're playing on to be able to flight together and die together"
VR, Console/PC, Business/Marketing

Amazon stops selling certain AAA games to non-Prime customers 2
by Chris Kerr [04.22.16]
Retail giant Amazon is no longer selling certain video games to customers who aren’t Amazon Prime members. 
Console/PC, Business/Marketing

Blog: What we know about whales 4
by Gamasutra Community [04.22.16]
"In game analytics, the users who pay very large sums of money are called whales. Though there is no certain amount of money that makes a whale out of a user: the value is defined for each project by their own rules."
Smartphone/Tablet, Business/Marketing

Simple, but incredibly filling: Devs weigh in on Stephen's Sausage Roll 9
by Phill Cameron [04.22.16]
"It's the only time I've ever felt scared looking at a puzzle," says Bennett Foddy of QWOP and Super Pole Riders. "And it's nothing more than an artful arrangement of sausages."
Console/PC, Indie, Design, Business/Marketing, Video

Indies cook up 'no sale promise' icon for devs 18
by Christian Nutt [04.21.16]
"By deliberately not participating in the ‘culture of sales’, at least for a while, you risk losing out on revenue and visibility that those sales could have generated. To offset that risk you could draw attention to your ‘no sale’ promise."
Indie, Business/Marketing

See just how revenues split across PC, mobile, console, and handheld 1
by Christian Nutt [04.21.16]
Analyst firm Newzoo breaks down just how much people spend -- and will continue to spend -- on all kinds of games.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Korean authorities arrest 8 for StarCraft II match-fixing  
by Christian Nutt [04.21.16]
The popular strategy game has lead to a string of arrests after payments were made to players to throw games -- one in excess of $60,000.
Console/PC, Business/Marketing

Microsoft financials: Minecraft's doing better as Xbox revenues falter  
by Christian Nutt [04.21.16]
Today Microsoft released its financial results for its third quarter of 2016, the three-month period ended March 31, 2016 -- and Xbox revenues slumped while Minecraft drove game revenue increases.
Console/PC, Business/Marketing

People will soon be able to buy your Steam games with Bitcoin  
by Alex Wawro [04.21.16]
Today a number of developers and publishers reportedly received a message from Valve that the company plans to augment Steam with support for Bitcoin payments in the near future.
Console/PC, Business/Marketing

Armada is a new mobile studio formed by Remedy and Crytek expats  
by Alex Wawro [04.21.16]
Investors have put $3 million into Armada Interactive, a mobile game studio founded last year by a group of developers that includes triple-A industry expats from studios like BioWare, Crytek and Remedy.
Smartphone/Tablet, Business/Marketing

Sony's Shuhei Yoshida on the risky business of virtual reality  
by Chris Kerr [04.21.16]
"We didn’t set out from pricing first because we knew that getting VR right was going to be a big challenge. We had internal technical milestones that we wanted to hit."
VR, Console/PC, Business/Marketing

Report: Platinum Games president Tatsuya Minami has stepped down  
by Chris Kerr [04.21.16]
Platinum Games president and CEO, Tatsuya Minami, has reportedly resigned, and is set to be succeeded by the studio’s chief administrator, Kenichi Sato.
Console/PC, Business/Marketing

The player dynamics of a World War in EVE Online  
by Christian Nutt [04.20.16]
Why and how one user has used massive amounts of in-game gambling profits to launch a huge and costly war in EVE Online.
Console/PC, Social/Online, Design, Business/Marketing