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June 1, 2016
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June 1, 2016
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Updates » Business/Marketing
Early Access coming to Android via Google Play 1
by Christian Nutt [05.19.16]
A new section called Google Play Early Access, which will include a "hand-picked group of promising open betas that haven’t gone to production yet" is coming to Android phones.
Smartphone/Tablet, Production, Business/Marketing

How a triple-A developer takes global player feedback 1
by Christian Nutt [05.19.16]
An alpha of Team Ninja's new game, Ni-Oh, was free-to-download on PS4. Now, the developer has revealed exactly what kind of change it's making based on feedback.
Console/PC, Design, Production, Business/Marketing

How Uncharted 4 was made accessible to more players  
by Christian Nutt [05.19.16]
"I think video games, for a lot of people, are often about being able to do things that you wouldn't normally be able to do... when you find that there are some people who can't enjoy those things, it's kind of crushing."
Console/PC, Design, Production, Business/Marketing

The Google Play store, and Android apps, coming to Chromebooks soon  
by Christian Nutt [05.19.16]
Today at Google I/O, the company announced that its popular computing platform will soon support Google Play -- letting a huge world of games onto the PCs.
Console/PC, Smartphone/Tablet, Indie, Programming, Business/Marketing

Developers weigh in on working with Google's Daydream VR platform  
by Bryant Francis [05.19.16]
Google announced ten development partners while showing off its new Daydream VR platform, we checked in with a few to get their thoughts on developing for Google's new product.
VR, Production, Business/Marketing

SF-based Make School adds VR dev to its summer schooling program  
by Alex Wawro [05.19.16]
Heads up, would-be VR devs: The Make School, a relatively new two-year "product academy" based out of San Francisco, has added a new virtual reality development track to its summer academy program.
VR, Business/Marketing

343 tries its hand at bringing Halo 5's Forge creation tools to PC  
by Alex Wawro [05.19.16]
343 Industries is trying something odd with the Halo franchise, as it plans to launch the Halo 5: Guardians "Forge" editiing tools -- but not the game itself -- on Windows 10 later this year.
Console/PC, Business/Marketing

Ubisoft aims to launch a mobile Assassin's Creed MMORPG in China  
by Alex Wawro [05.19.16]
Ubisoft and Chinese mobile game publisher OurPalm have come to an agreement that will see the pair collaborating on a mobile MMORPG for China based on Ubisoft's Assassin's Creed franchise.
Smartphone/Tablet, Business/Marketing

The top 5 secrets of mobile ad network payout  
by Gamasutra Community [05.19.16]
"I'm always amazed by how little publishers know about what's going on behind the scenes of the ad-networks that drive most of their revenues. I believe knowledge is power so I hope this will serve as a resource."
Smartphone/Tablet, Business/Marketing

Investors pour $4.5M more into eSports coaching tool startup  
by Alex Wawro [05.19.16]
Dojo Madness, the Berlin-based startup that's trying to make a business out of providing eSports coaching tools, has raised $4.5 million in Series A funding from current and new investors.
Smartphone/Tablet, Business/Marketing

Study: Smartphone sales are rising, and most of them are Android  
by Alex Wawro [05.19.16]
Market research firm Gartner reports worldwide smartphone sales are up year-over-year for the first quarter of 2016, and Android devices make up an increasing majority (84.1%) of those sales.
Smartphone/Tablet, Business/Marketing

Blog: Why I asked the Chrome team not to kill Flash support 17
by Gamasutra Community [05.19.16]
"I think because you do not understand Flash and Air, and especially the very passionate community of developers behind it, you are missing out on great potential."
Indie, Production, Business/Marketing

Unity throws its support behind Google's new Daydream VR platform 1
by Alex Wawro [05.19.16]
Google has a new VR platform, Daydream, and Unity will "be there, we are there; it'll be native inside of Unity," said Unity chief John Riccitiello at Google's I/O developer conference today.
Smartphone/Tablet, Business/Marketing

Epic doles out $75,000 in Unreal Dev Grants  
by Chris Kerr [05.19.16]
Epic Games has awarded another $75,000 in unreal dev grants, offering financial support to developers Daedalic Entertainment and Right Nice Games. 
Business/Marketing

Experimenting with mobile: Lessons about dev, marketing learned on a test project 4
by Gamasutra Community [05.19.16]
"I released a game I’m not totally ashamed of, which was my primary objective; I learned a lot of things, on various subjects, and I gained some confidence on my abilities."
Smartphone/Tablet, Design, Production, Business/Marketing

5 tips on making great DLC from Dying Light: The Following devs 1
by Techland staff [05.19.16]
The developers of the well-received expansion Dying Light: The Following share advice and lessons on the many different aspects of making great DLC.
Console/PC, Programming, Art, Design, Production, Business/Marketing, Video

Grand Theft Auto V tops 65 million shipped units  
by Christian Nutt [05.18.16]
The cross-generation mega-hit keeps on selling, with 13 million sold in the last year despite shipping on only one platform during 2015.
Console/PC, Business/Marketing

Apple classifies Palestinian-developed game as not a game, due to war theme 10
by Christian Nutt [05.18.16]
Rasheed Abueideh has been instructed to reclassify his game in the App Store and remove all references to it being a "game" out of its descriptive text.
Smartphone/Tablet, Business/Marketing

Take-Two turns in expected full-year results, as GTA continues to shine  
by Christian Nutt [05.18.16]
The launch of XCOM 2 and continued success of GTA helped the company do better than anticipated for its most recent quarter, and full-year results were in line with expectations.
Console/PC, Business/Marketing

Riot owner Tencent to launch League of Legends-ready console in China 2
by Alex Wawro [05.18.16]
Chinese firm Tencent has unveiled a new Windows-powered console, manufactured in partnership with Intel and Haier, that's capable of playing games like League of Legends and Monster Hunter Online.
Console/PC, Business/Marketing