Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 16, 2014
arrowPress Releases
September 16, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Business/Marketing
Activision cribs from Sony's playbook with cross-gen Destiny promo 5
by Alex Wawro [09.05.14]
The publisher is moving to maximize Destiny player retention by ensuring that anyone who purchases a digital copy on PS3 or Xbox 360 gets a digital copy for PS4 or Xbox One for free.
Console/PC, Business/Marketing

Last PopCap co-founder still at EA departs to do non-profit work  
by Alex Wawro [09.05.14]
PopCap co-founder John Vechey is leaving EA to work on new projects, including supporting Grist.org, the environmental non-profit organization upon whose board he already serves.
Console/PC, Smartphone/Tablet, Business/Marketing

Video: A Broken Sword postmortem from creator Charles Cecil  
by Staff [09.05.14]
Game industry veteran Charles Cecil speaks about his work writing and directing Broken Sword: Shadow of the Templars, the award-winning 1996 adventure that raised the bar for storytelling in games.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Recruitment page pops up for a new RPG-focused Square Enix studio 1
by Alex Wawro [09.05.14]
Square Enix seems to be making a show of opening a new studio in Japan dedicated to developing RPGs for contemporary consoles, and it's recruiting developers of all disciplines -- including Unity programmers.
Console/PC, Business/Marketing

Latest Sony smartphone can Remote Play with the PS4 2
by Mike Rose [09.05.14]
Sony is looking to mix its mobile business with its PlayStation business, as the company this week unveiled a new smartphone that can be used to Remote Play with the PlayStation 4.
Console/PC, Smartphone/Tablet, Business/Marketing

The FTC orders Google to pay $19 million in IAP refunds 6
by Mike Rose [09.05.14]
The Federal Trade Commission has already gone after Apple and Amazon over deceptive IAP systems in free-to-play games. Now the U.S. governmental body has ordered Google to pay at least $19 million for similar practices.
Smartphone/Tablet, Business/Marketing

Shadow of the Colossus riding to the movies once again 7
by Christian Nutt [09.04.14]
Film adaptation of critical darling from Ico creator Ueda is once again under development at Sony as a major film -- the first news on the project since 2009.
Console/PC, Business/Marketing

Microsoft offering free game to new U.S. Xbox One buyers  
by Christian Nutt [09.04.14]
For a week this September, U.S. buyers are being enticed into picking up Xbox One consoles by a free game.
Console/PC, Business/Marketing

Little Orbit snaps up Vicious Cycle for engine tech, game dev  
by Alex Wawro [09.04.14]
Publisher Little Orbit (Barbie: Dreamhouse Party) has acquired Vicious Cycle Software in order to expand its talent pool and gain access to the studio's proprietary cross-platform Vicious Engine.
Console/PC, Business/Marketing

Blog: On Desert Golfing and naming my company 4
by Gamasutra Community [09.04.14]
"I'm happy when I find people who can make better decisions for me. Every statistic and number in a game matters. Every time I neglect a number, then its presence is just noise unless I find the signal."
Smartphone/Tablet, Indie, Design, Business/Marketing

Epic seeds Unreal Engine 4 by offering it free to schools 3
by Alex Wawro [09.04.14]
Gamasutra caught up with Unreal Engine 4 GM Ray Davis to learn more about how the program works, what developers can expect to get out of it and what Epic hopes to gain.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing

GDC Next adds talks on community management and proximity sensors  
by Staff [09.04.14]
The creative director of Sequence speaks about designing games for proximity-sensing tech while a panel of community managers from across the industry unite to share advice at GDC Next 2014 featuring ADC this November.
Console/PC, Social/Online, Smartphone/Tablet, Production, Business/Marketing, GDC Next

The FBI is talking to the IGDA about harassment of game developers 10
by Mike Rose [09.04.14]
A week after the International Game Developers Association (IGDA) released a statement condemning online harassment, the organization says that it has been working with the FBI to deal with the increase in online harassment of game developers.
Console/PC, Business/Marketing

Sony is bringing a LittleBigPlanet endless runner to mobile platforms 1
by Mike Rose [09.04.14]
Sony XDev Europe, a studio that has previously been focused on releases for PlayStation platforms, today revealed that it will soon release a LittleBigPlanet endless runner for mobile devices.
Console/PC, Smartphone/Tablet, Business/Marketing

Big Fish hires new CFO as it continues mobile push  
by Mike Rose [09.04.14]
Casual games giant Big Fish has hired a former PopCap chief financial officer as its own CFO, as the company looks to continue its transition from being solely PC game-based into a mobile games company.
Social/Online, Smartphone/Tablet, Business/Marketing

Blog: The other reason to avoid free-to-play 7
by Gamasutra Community [09.04.14]
"A free to play game is trying to sell you a new hobby. A paid app is more focused on giving you a finite experience."
Smartphone/Tablet, Design, Business/Marketing

A glimpse into the chart-busting success of Yo-kai Watch  
by Christian Nutt [09.03.14]
"We wanted to express a world view that modern children can relate to with a role-playing video game." - Level-5 president Akihiro Hino on the success of Yo-kai Watch
Console/PC, Design, Business/Marketing

Oculus Rift consumer version specs ready, price target $200-400 10
by Christian Nutt [09.03.14]
"We know what we're making and now it's a matter of making it." - Oculus VR co-founder Palmer Luckey on the consumer version of Oculus Rift
Console/PC, Indie, Business/Marketing

Sega fires back at Gearbox over Aliens settlement 16
by Christian Nutt [09.03.14]
The publisher reached a settlement in a class action suit about Aliens: Colonial Marines that the developer wants out of -- but Sega says "not so fast."
Console/PC, Business/Marketing

Don't Miss: Sexism and sexuality in games 40
by GDC Vault Staff [09.03.14]
Video: Dragon Age lead writer David Gaider takes a look at how romantic characters evolved from Baldur's Gate II to the Dragon Age series in this GDC 2013 talk.
Console/PC, Indie, Design, Production, Business/Marketing, Video