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April 17, 2014
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Updates » Business/Marketing
Tropico publisher Kalypso goes mobile 1
by Mike Rose [04.03.14]
Kalypso Media, best known for the Tropico management series, today announced that it has opened a new mobile game division within the company.
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Lessons learned from an 8-hour game jam  
by Gamasutra Community [04.03.14]
A quick list of lessons learned creating a Unity platformer in 8 hours for the Rezzed game jam: "honestly, I think in 8 hours we still came up with something great."
Social/Online, Smartphone/Tablet, Programming, Production, Business/Marketing

Hi-Rez Studios expanding, bringing new jobs to Georgia 4
by Mike Rose [04.03.14]
Tribes: Ascend developer Hi-Rez Studios plans to invest $10 million in expanding its Georgia-based headquarters, stating that it will create around 30 jobs in the area.
Console/PC, Business/Marketing

Subpoenas to be issued over 38 Studios fiasco 3
by Mike Rose [04.03.14]
Rhode Island's House Oversight Committee has a new chairwoman, and she plans to subpoena all the key figures in the 38 Studios deal that went wrong two years ago.
Console/PC, Business/Marketing

6 reasons to start blogging as a developer 23
by Gamasutra Community [04.03.14]
"You could decide to keep all your knowledge to yourself. But I have seen many secretive developers struggle and I think one of the reasons is their silence."
Indie, Business/Marketing

Developers react: Amazon launches Fire TV Android microconsole Exclusive 12
by Alex Wawro [04.02.14]
Gamasutra caught up with some developers making games for Amazon's Fire TV Android-based microconsole to learn more about why they decided to throw their lot in with the retail giant.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing, Exclusive

The Behemoth launches indie-friendly QA lab and funding program 2
by Alex Wawro [04.02.14]
Battleblock Theater developer The Behemoth is launching two new non-game projects aimed at supporting indies -- The Research Centaur game testing lab and the Gold Egg Project funding program.
Console/PC, Indie, Production, Business/Marketing

Supercell kicks off Hello World Open, a woldwide AI coding contest 2
by Alex Wawro [04.02.14]
Clash of Clans creator Supercell is accepting applications for its inaugural AI coding challenge, the Hello World Open, in which small teams of developers compete to code the best driver AI.
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Clint Hocking and Kim Swift join up with Amazon Game Studios 2
by Alex Wawro [04.02.14]
Amazon continues to bolster its bench of game-making talent, most recently with the hire of noted game designers Kim Swift (of Soul Fjord) and Clint Hocking (of Far Cry 2).
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Blog: Why first impressions matter for free-to-play games 6
by Gamasutra Community [04.02.14]
"People spend a short amount of time deciding if they like or dislike something (around 50 milliseconds). This gut reaction is often based on subconscious considerations."
Social/Online, Smartphone/Tablet, Design, Business/Marketing

Amazon's bid for the living room: The $99 Amazon Fire TV 37
by Mike Rose [04.02.14]
At a special Amazon event today, the company finally revealed the small black box that it's been working on to slot underneath your living room television: Amazon Fire TV.
Console/PC, Business/Marketing

King vs. 6Waves lawsuit will go ahead in San Francisco 7
by Mike Rose [04.02.14]
Last summer, King filed a lawsuit against 6Waves, alleging that the company has blatantly copied two of its titles. That case will now go ahead, following a new ruling from the U.S. District Court.
Smartphone/Tablet, Business/Marketing

Sexism in the game industry: A study 42
by Gamasutra Community [04.02.14]
Research culled from a year of research and over 40 interviews with women working in the game industry, previously presented at GDC 2014.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Amazon adds Metacritic to video game purchase pages 8
by Christian Nutt [04.01.14]
The popular review-of-reviews site becomes an even more ubiquitous yardstick for the industry as the biggest online retailer incorporates Metacritic scores.
Console/PC, Business/Marketing

Sony Japan sharpens its focus on China with new strategy division  
by Alex Wawro [04.01.14]
The company quietly announced that it has opened a China Strategy Department in the SCE Japan Asia division, suggesting it may be moving to take advantage of China's grudging acceptance of game consoles.
Console/PC, Business/Marketing

Blog: What Western mobile devs need to know about China 6
by Gamasutra Community [04.01.14]
Facts and figures that lay out the state of the Chinese market -- and what it takes for Western developers to get an inroad there.
Smartphone/Tablet, Business/Marketing

Indies seem to be warming up to Microsoft's ID@Xbox program 4
by Alex Wawro [04.01.14]
Indie developers and Xbox VP Phil Harrison share their thoughts about the current state of Microsoft's ID@Xbox self-publishing program in a new post-GDC interview feature published by Edge.
Console/PC, Indie, Business/Marketing

Blog: Why 'worse' is better for Early Access games 4
by Gamasutra Community [04.01.14]
What's driving the popularity of Early Access games like DayZ and Rust over more polished or complete competition?
Console/PC, Indie, Design, Production, Business/Marketing

Blog: A warning about contracts, from the sidelines of GAME_JAM 17
by Gamasutra Community [04.01.14]
Vlambeer's Rami Ismail describes his part as some sort of legal advisor during the GAME_JAM train wreck, explaining things you should know about contracts.
Indie, Business/Marketing

30% of all Twitch livestreams came from an Xbox One last month 4
by Mike Rose [04.01.14]
Xbox One finally received Twitch livestreaming in March -- and today Microsoft announced that, at its peak on March 11, 30 percent of all Twitch broadcasters were streaming from Xbox One.
Console/PC, Business/Marketing