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July 29, 2016
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July 29, 2016
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Updates » Business/Marketing
Nearly 4 months later, Oculus says all Rift pre-orders have shipped  
by Alex Wawro [07.12.16]
Heads up, VR devs: Oculus has finally shipped Rift headsets to everyone who pre-ordered one, nearly four months after launch, and now it's laid out dates for this year's Oculus Connect dev conference.
VR, Business/Marketing

Blog: Rocket Rascal mobile game postmortem 3
by Gamasutra Community [07.12.16]
What went right, what went wrong, and what was somewhere in between in the development of iOS and Android game Rocket Rascal.
Smartphone/Tablet, Indie, Design, Business/Marketing

Monument Valley lead designer forms new studio, Mountains  
by Chris Kerr [07.12.16]
"I'm excited to be drawing from all my experiences across different roles in order to build a more creative and healthier type of games company."
Indie, Business/Marketing

Niantic acknowledges Pokémon Go security fears, says fix is imminent  
by Chris Kerr [07.12.16]
Pokémon Go developer Niantic has looked to calm fears it could be using the game to access highly personal Google account data. 
Smartphone/Tablet, Business/Marketing

Blog: Launch day lessons from indie game Goblins and Grottos 4
by Gamasutra Community [07.12.16]
From Reddit AMAs to media coverage, here are lessons learned from the Steam launch of "comedy puzzle platformer" Goblins and Grottos.
Console/PC, Indie, Business/Marketing

Rocket League adding loot crates but won't support third-party gambling  
by Bryant Francis [07.11.16]
Psynoix confirmed that unlockable loot crates are on the way for the rising eSport game, but they don't aim to replicate Valve's crate system.
Console/PC, Production, Business/Marketing

Hollywood wants to make a TV show based on EA's Battlefield games  
by Alex Wawro [07.11.16]
Electronic Arts has cut a deal that will see Paramount TV and production company Anonymous Content optioning the rights to produce a television series based on EA and DICE's Battlefield games.
Console/PC, Business/Marketing

Disclosing paid content legally: A practical guide 5
by Gamasutra Community [07.11.16]
Whether you're a developer, blogger, vlogger, YouTuber or streamer, when it comes to creating paid content, there are certain legally required disclosure requirements you need to know about.
Business/Marketing

FTC takes WB to task for failing to disclose sponsored Shadow of Mordor vids 2
by Alex Wawro [07.11.16]
Warner Bros. has agreed to a settlement with the FTC over charges that the publisher failed to ensure adequate disclosure of the fact that it paid YouTubers for positive coverage of Shadow of Mordor.
Console/PC, Business/Marketing

Twitch opens new dev-focused office in Austin, Texas  
by Chris Kerr [07.11.16]
Video game streaming outfit Twitch has cut the ribbon on a new office in Austin, Texas, a short distance from Zilker Park in the city’s SoCo restaurant district. 
Social/Online, Business/Marketing

Come to GDC Europe for tips on building your local game dev scene  
by Staff [07.11.16]
At GDC Europe Mikolaj Kaminski, indie developer of games like McPixel and Thelemite, will share hard-won advice on how to build your own vibrant local community of game developers.
Indie, Business/Marketing, GDC Europe

Chinese poultry trader in talks to buy Brink dev, Splash Damage 4
by Chris Kerr [07.11.16]
Chinese poultry trader Leyou is in talks to buy Brink and Gears of War: Ultimate Edition developer Splash Damage from founder Paul Wedgwood. 
Console/PC, Business/Marketing

Nintendo shares up as Pokemon Go heads toward global launch  
by Chris Kerr [07.11.16]
Nintendo's shares have soared thanks to the early success of Pokémon Go, an augmented reality mobile title that challenges players to scour the world to catch 'em all. 
Smartphone/Tablet, Business/Marketing

Former Ubisoft film exec forms new studio for video game films  
by Bryant Francis [07.08.16]
Jean-Julien Baronnet, who oversaw production on the Assassin's Creed and Splinter Cell films, will now aim to adapt other video games for the big screen.
Console/PC, Business/Marketing

Game chat app Discord crosses 11 million registered users 1
by Bryant Francis [07.08.16]
The game-focused voice and text chat app now has over one million users online on a regular basis, and will continue efforts to work closely with game developers in building communities.
Console/PC, Business/Marketing

CS:GO gambling site accused of offering to rig bets for YouTubers  
by Alex Wawro [07.08.16]
"Not that I'm a saint in all of this, but I guess it is just a common practice for website owners to be open and okay with proposing rigging," repentant CS:GO YouTuber Lewis Stewart tells Eurogamer.
Console/PC, Business/Marketing

Don't Miss: Approaching the tricky issue of indie game pricing 40
by Dan Adelman [07.08.16]
Dan Adelman -- formerly Nintendo's indie guy, now a consultant to independent devs -- outlines in this timeless blog exactly why a game like Axiom Verge is worth $20, and what goes into indie pricing.
Indie, Business/Marketing

Study: Big discounts on bulk IAP buys in mobile games barely affect earnings 1
by Alex Wawro [07.08.16]
University of Chicago economists worked with F2P mobile game maker King to study how deeply discounting IAP bought in bulk affects a game's profitability. Their findings? Not much, apparently.
Smartphone/Tablet, Business/Marketing

Less than a day after launch, Pokémon Go tops the iOS charts 3
by Alex Wawro [07.08.16]
Less than a day after it launched, the location-based mobile game Pokémon Go from Niantic and The Pokemon Company is now the #1 most popular and top grossing free iOS app on the U.S. App Store.
Social/Online, Business/Marketing

Key reseller G2A looks to secure marketplace with front-end verification 3
by Chris Kerr [07.08.16]
Video game key reseller G2A has taken more steps to reform its controversial marketplace after developer TinyBuild alleged the company has cost it roughly $450,000 in fraudulent sales. 
Console/PC, Indie, Business/Marketing