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January 19, 2017
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Updates » Business/Marketing
Crytek to shutter five studios during restructure 3
by Chris Kerr [12.20.16]
"These changes are part of the essential steps we are taking to ensure Crytek is a healthy and sustainable business moving forward."
Console/PC, Business/Marketing

Blog: Virtual cinematography for VR trailers 2
by Gamasutra Community [12.20.16]
Filming an avatar in third person like you would in a normal live action shoot has many advantages and in many cases may be a better overall solution for showcasing your VR game or project.
VR, Business/Marketing

Historian completes 5-year quest to acquire & preserve the first NES ad  
by Alex Wawro [12.19.16]
Video game historian Frank Cifaldi has successfully completed a quest to acquire and record for posterity what he believes to be the very first advertisement for the Nintendo Entertainment System.
Console/PC, Business/Marketing

Netmarble to pick up Marvel Contest of Champions dev Kabam Vancouver  
by Alissa McAloon [12.19.16]
The two companies are currently ironing out a deal that will oversee the acquisition of Kabam's San Francisco-based development studio by the major Korean game company Netmarble.
Smartphone/Tablet, Business/Marketing

Turbine offloads Lord of the Rings Online and D&D Online to Standing Stone Games  
by Alex Wawro [12.19.16]
Turbine continues to shift towards being a mobile F2P studio, passing responsibility for its 2 big MMORPGs to new indie studio Standing Stone Games, which is staffed by devs who worked on both games.
Social/Online, Business/Marketing

The game industry has a problem with employment misclassification 2
by Alissa McAloon [12.19.16]
A recent Polygon feature collected stories from several game development veterans to highlight the inconsistent and unfair way many companies treat their contracted workforce.
Console/PC, Indie, Business/Marketing

Best of 2016: You're crunching. So now what? 15
by Staff [12.19.16]
"If your sole experience is a series of tough crunches, you might think, 'This is just how games are made,' and work yourself into a wreck."
Console/PC, Indie, Business/Marketing

Super Mario Run hits 37 million downloads in three days  
by Chris Kerr [12.19.16]
Nintendo's iOS exclusive platformer Super Mario Run has pulled in over 37 million worldwide downloads in just three days.
Smartphone/Tablet, Business/Marketing

CD Projekt Red nets $7M to develop 'seamless multiplayer' tech  
by Chris Kerr [12.19.16]
The Witcher 3 developer CD Projekt Red has received funding to help with the research and development of, among other things, "seamless multiplayer" technology.
Console/PC, Business/Marketing

Denuvo says devs don't get refunds if its anti-piracy tech is defeated 7
by Alex Wawro [12.16.16]
This week a Denuvo rep told Kotaku the company does not offer refunds if its anti-piracy tech is breached in a certain timeframe, and that it was removed from Doom and other games for other reasons.
Console/PC, Business/Marketing

BAMTech forges $300M deal for League of Legends streaming rights 1
by Alissa McAloon [12.16.16]
The deal will grant BAMTech exclusive streaming and monetization rights for competitive League of Legends eSports events.
Console/PC, Business/Marketing

Blog: The luck and loss behind loot boxes 8
by Gamasutra Community [12.16.16]
The trend of using loot boxes in F2P or monetized games has grown lately, but is this the lesser of the F2P evils or just the same song and dance as before?

We're chatting about the top 10 developers of 2016 today at 3PM EST  
by Bryant Francis [12.16.16]
We invite you, our dear Gamasutra readers, to tell us why we're right or wrong about our top 10 developers of 2016 (though mostly we'd like you to tell us why we're right).
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing, Video

Former Konami Europe president is heading up Kojima Productions  
by Chris Kerr [12.16.16]
In a move that seems to have gone unnoticed, Shinji Hirano, the former president of Konami Europe has been appointed president of Kojima Productions.

Nintendo shares fall despite Super Mario Run's instant success 9
by Chris Kerr [12.16.16]
Super Mario Run has flown to the top of the App Store grossing charts, but that hasn't stopped Nintendo's shares stumbling on the Tokyo Stock Exchange.
Smartphone/Tablet, Business/Marketing

Blog: How we got the voice of the Witcher in our indie game trailer 1
by Gamasutra Community [12.16.16]
This is a story of our new trailer which started with pencil sketches and ended with having Doug Cockle, the voice of Geralt of Rivia from The Witcher series, in it one day before our deadline.
Indie, Business/Marketing

Starbreeze acquires Indian art production firm for $8.5 million  
by Chris Kerr [12.16.16]
Payday 2 developer-publisher Starbreeze has splashed out $8.5 million to pick up a 90.5 percent stake in Indian art production company, Dhruva Interactive. 
Art, Business/Marketing

Hours after launch, Nintendo's mobile Mario jumps to the top of the charts 5
by Alex Wawro [12.15.16]
Nintendo launched Super Mario Run on iOS today, and roughly 6.5 hours later the game has already climbed to the top of Apple's App Store chart of most-downloaded free apps.
Smartphone/Tablet, Business/Marketing

Super Mario Run: Five first impressions 4
by Bryant Francis [12.15.16]
Gamasutra contributing editor Bryant Francis shares some first key thoughts about Nintendo's first big jump onto mobile.
Smartphone/Tablet, Design, Business/Marketing

Twitch IRL will let streamers share their everyday lives 1
by Chris Kerr [12.15.16]
The company says the new category was added after creators asked for a way to interact with their viewers in a "vlog-inspired personal way, not tethered to games."
Console/PC, Business/Marketing