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February 24, 2017
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Updates » Business/Marketing
Devolver offers demo space near GDC to devs blocked by U.S. travel ban  
by Alex Wawro [02.02.17]
The publisher has set aside room and hardware (PCs and Vive headsets) in its demo space near GDC later this month to showcase games from devs affected by the White House's recent travel ban.
Indie, Business/Marketing

Get a job: Blue Isle Studios is hiring a Community Manager  
by Staff [02.02.17]
Blue Isle Studios is looking for a passionate gamer with experience in the promotional and publishing side of the games industry to join its team as a Community Manager.
Business/Marketing, Recruitment

Exactly how and why Zenimax was awarded $500M in lawsuit against Oculus  
by Alissa McAloon [02.02.17]
Zenimax has been awarded $500m in a recently concluded legal battle with Oculus. Here’s a detailed breakdown of exactly which charges stuck, and which claims Oculus was found innocent of.
VR, Business/Marketing

Hear real talk from fellow devs at GDC 2017's Independent Games Summit!  
by Staff [02.02.17]
From digital psychedelics to reflecting on good, old advice for indie devs that's now maybe totally wrong, there are a lot of great sessions lined up for GDC 2017's Independent Games Summit!
Indie, Programming, Art, Design, Production, Business/Marketing

Valve under investigation by EU Commission over geo-blocking concerns 2
by Alissa McAloon [02.02.17]
An investigation to uncover anticompetitive practices in e-commerce is taking a deeper look at Valve and a handful of game publishers that could possibly be in violation of EU competition rules.
Business/Marketing

Blog: A deep dive into the data of 2016's video game Kickstarters 4
by Gamasutra Community [02.02.17]
ICO Partners founder Thomas Bidaux puts forward a detailed analysis of the games that hit Kickstarter in 2016.
Business/Marketing

Zenimax vs. Oculus: Carmack denies allegations, slams expert analysis 10
by Chris Kerr [02.02.17]
UPDATE Oculus CTO John Carmack has published a statement refuting some of the allegations levelled at him during the recent Zenimax vs. Oculus trial. 
Business/Marketing

Nintendo president expects Switch sales to match the Wii 5
by Chris Kerr [02.02.17]
Nintendo president Tatsumi Kimishima has said he expects the Switch to sell as well as the Wii, which just over 101 million units during its lifetime. 
Console/PC, Business/Marketing

Nintendo says Pokemon players are now older than ever  
by Chris Kerr [02.02.17]
During its latest financial briefing Nintendo revealed that Pokemon Sun and Moon pulled in more players in their 20s and 30s than previous entries. 
Console/PC, Business/Marketing

Sony's games division in good health thanks to strong PS4 sales 3
by Chris Kerr [02.02.17]
Sony has posted its financials for the quarter ending December 31, and sales and profits are down at the Japanese electronics giant despite strong PlayStation 4 sales.
Console/PC, Business/Marketing

Blog: More business advice for the video game music composer  
by Gamasutra Community [02.02.17]
Video game composer Winifred Phillips discusses what constitutes strong personal presentation for job seekers, networking tips, and best practices for communication with development teams.
Audio, Business/Marketing

Is there an exodus from indie back to AAA? 17
by Simon Parkin [02.02.17]
"If you average out indies, they make far less than AAA devs," says Teddy Dief, creative director of Square-Enix Montreal. "Don't go indie for the money. Hell, don't go into games for the money."
Console/PC, Indie, Production, Business/Marketing

Report: GameStop staff under fresh pressure to sell used games over new ones 6
by Alex Wawro [02.01.17]
UPDATE If you work on games that are sold at retail, you should know about a Kotaku report alleging GameStop employees are under new pressure to sell pre-owned games -- even if it means misleading customers.
Console/PC, Business/Marketing

Nintendo's shipping a lot less Amiibo than it used to 2
by Alex Wawro [02.01.17]
What's up with Nintendo's Amiibo business? Ask no longer: Nintendo reports this week that it has shipped roughly 6.5 million Amiibo to retailers in the nine months ending December 31st, 2016.
Console/PC, Business/Marketing

Zenimax awarded $500 million in lawsuit against Oculus 3
by Alissa McAloon [02.01.17]
After two and a half days of deliberation, a Texan jury awarded Zenimax a fraction of the $4 billion sought by the company following an extended legal battle with Oculus over VR tech.
VR, Business/Marketing

Google and Autodesk sponsor cutting-edge dev sessions at GDC 2017  
by Staff [02.01.17]
GDC organizers are excited to highlight some promising day-long sponsored developer days from Google and Autodesk that offer GDC 2017 attendees first-hand learnings from leading industry experts.
Console/PC, Smartphone/Tablet, Programming, Business/Marketing, GDC

The Ship: Remastered dev Blazing Griffin secures £5M in funding 1
by Alissa McAloon [02.01.17]
The Scotland-based production company Blazing Griffin has raised £5 million, roughly $6.3 million, from investors to fund two new development teams and effectively triple its staff in the near future.
Indie, Business/Marketing

If you're attending GDC 2017, don't miss the Nite to Unite charity gala  
by Staff [02.01.17]
As the game industry prepares for GDC 2017 in San Francisco next month, organizers would like to quickly remind attendees about the Nite to Unite charity gala taking place alongside the event.
Serious, Business/Marketing, GDC

Apple recovers from iPhone sales slump with a record-high revenue  
by Alissa McAloon [02.01.17]
Apple’s first fiscal quarter of 2017 broke internal records for the company as revenue reached an all-time quarterly high of $78.4 billion thanks in part to increased iPhone sales.
Smartphone/Tablet, Business/Marketing

Blog: How we priced our roguelike, Cogmind 3
by Chris Kerr [02.01.17]
Explaining how Cogmind's price points were determined, the effects of tiered pricing and price changes, and what funding can do for roguelikes.
Business/Marketing