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May 28, 2016
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May 28, 2016
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Updates » Business/Marketing
A psychologist investigates: Why do players buy virtual items? 4
by Gamasutra Community [05.13.16]
"But why do people buy virtual items? Performance and general quality of an item is seen to be an important motivation whether the item is real or virtual."
Console/PC, Smartphone/Tablet, Business/Marketing

ESL forms World Esports Association to professionalize and regulate eSports 1
by Chris Kerr [05.13.16]
"WESA will introduce elements of player representation, standardised regulations, and revenue shares for teams."
Business/Marketing

The clash of Titans: Call of Duty vs. Battlefield 1 in the media 1
by Gamasutra Community [05.13.16]
"The EA versus Activision video game publishing war -- the recurring battle pitting their FPS franchises against one another -- is one of the favorite conflicts of the gaming landscape."
Console/PC, Business/Marketing

Growth slows - but doesn't halt - in the Chinese PC game market  
by Christian Nutt [05.12.16]
The Chinese market's value has risen to $13.8 billion, but mobile is catching up as growth slows to 11 percent in 2015.
Console/PC, Smartphone/Tablet, Business/Marketing

Activision expands MLG.tv eSports broadcast network, builds Facebook partnership  
by Bryant Francis [05.12.16]
Activision announced its full plans for MLG.tv today, including enhanced video stream capabilities, a full-time host, and a partnership with Facebook Live.
Console/PC, Business/Marketing

Overwatch beta attracts 9.7 million players - Blizzard's biggest ever 5
by Christian Nutt [05.12.16]
The company invited players to try its new hero-shooter, and try it they did: 9.7 million players leapt into Overwatch across PC, PlayStation 4, and Xbox One.
Console/PC, Business/Marketing

Wizard101 studio KingsIsle confirms layoffs  
by Christian Nutt [05.12.16]
UPDATE: KingsIsle confirms layoffs. Its teen-focused MMO Wizard101 was a breakout hit -- but reports from Twitter suggest that the company is seeing much rockier times today.
Console/PC, Business/Marketing

Ubisoft bounds back after successful sales of The Division, Far Cry  
by Christian Nutt [05.12.16]
The company's profits have exceeded expectations set after the poor performance of Assassin's Creed Syndicate -- thanks to Far Cry Primal and The Division exceeding expectations.
Console/PC, Business/Marketing

The Witcher 3 is still making CD Projekt heaps of cash  
by Chris Kerr [05.12.16]
The Witcher 3 developer, CD Projekt Red, is still reaping the rewards that come from releasing a critically-adored RPG. 
Console/PC, Business/Marketing

Blog: Are eSports stealing millennials from casino gambling? 3
by Gamasutra Community [05.12.16]
"Millennials, by and large, are not gamblers. And they never will be. It’s not about casinos. It's about eSports, or more specifically, skill-based competition."
Console/PC, Social/Online, Business/Marketing

PC and mobile driving sales and profits at Square Enix  
by Chris Kerr [05.12.16]
Strong performances from a range of titles such as Just Cause 3, Dragon Quest X, and Mobius Final Fantasy have added some gloss to Square Enix’s financials.
Console/PC, Smartphone/Tablet, Business/Marketing

Spil Games bolsters game portal business with Mousebreaker purchase  
by Chris Kerr [05.12.16]
Internet gaming outfit Spil Games has acquired casual games website Mousebreaker for an undisclosed fee, gaining access to the company's 1.5 million players.
Business/Marketing

Is Overwatch the next breakout eSports hit? 14
by Gamasutra Community [05.12.16]
"Major pro team investment, sponsored partnerships and a focus on fostering an eSports community compliment the fantasy FPS' fluid controls and unique playstyle. All signs point to Overwatch having eSports success long after it releases."
Console/PC, Business/Marketing

Nintendo staves off latest in conga line of patent lawsuits 1
by Bryant Francis [05.11.16]
The US Appeals Court upheld the US Patent and Trademark Office's striking down of a patent on manufacturing technology from Motion Games LLC
Console/PC, Business/Marketing

Unity launches free 'women in gaming' talk series  
by Christian Nutt [05.11.16]
The engine provider has launched a series of free talks "to tackle some of the difficult topics around development of women’s careers in gaming, while offering women the opportunity to network and learn from each other."
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Wargaming seeks a Senior Monetization Specialist  
by Staff [05.11.16]
The company behind World of Tanks is seeking a senior monetization specialist with "a solid grasp of the KPI’s that drive free-to-play user engagement and purchasing behaviors" for its console and PC games.
Console/PC, Social/Online, Business/Marketing, Recruitment

Over a billion people will know about eSports in 2016, as audiences balloon  
by Christian Nutt [05.11.16]
Probably everybody in the world knows about sports, but new research from analyst firm Newzoo suggests that awarness in eSports is expanding rapidly.
Console/PC, Social/Online, Business/Marketing

Gamejolt announces indie games marketplace 6
by Bryant Francis [05.11.16]
Indie platform Gamejolt announces a full indie games marketplace, with tax support and extended platform options for all developers.
Indie, Business/Marketing

Over half of Madden NFL's dollar-sales were from digital downloads  
by Christian Nutt [05.11.16]
EA shares some surprisingly robust full-game download numbers, which help illustrate why publishers have been turning in such high digital revenues these days.
Console/PC, Business/Marketing

Oculus says Samsung Gear VR now at 1 million active users 2
by Bryant Francis [05.11.16]
Oculus announces over 1 million active users on Gear VR, announces UI updates to improve app discoverability.
VR, Business/Marketing