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May 31, 2016
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May 31, 2016
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Updates » Business/Marketing
Oculus says Samsung Gear VR now at 1 million active users 2
by Bryant Francis [05.11.16]
Oculus announces over 1 million active users on Gear VR, announces UI updates to improve app discoverability.
VR, Business/Marketing

Perfect World steps in to rescue and publish Motiga's MOBA, Gigantic  
by Christian Nutt [05.11.16]
The team had seen layoffs in the last year as its funding dwindled, but a new publisher means that the game is now rescued.
Console/PC, Social/Online, Business/Marketing

Selling in-game content, as an indie  
by Gamasutra Community [05.11.16]
"An entirely new type of career is emerging: a self-sustaining, independent content developer that creates standalone products for sale to developers across the world for use in their projects."
Indie, Business/Marketing

Animal Crossing and Fire Emblem apps will be free-to-play  
by Chris Kerr [05.11.16]
Earlier this year, Nintendo announced plans to bring Animal Crossing and Fire Emblem to smart devices, and now the company has revealed both of those apps will be free-to-play. 
Smartphone/Tablet, Business/Marketing

3 million copies of Dark Souls III shipped in under two months  
by Chris Kerr [05.11.16]
The third entry in Bandai Namco's unforgiving action RPG series, Dark Souls III, has shipped over 3 million copies worldwide in under two months. 
Console/PC, Business/Marketing

The Nintendo 2DS is getting a price drop again 2
by Chris Kerr [05.11.16]
The 3DS' younger, flatter cousin, the Nintendo 2DS, has had its price slashed for the second time in a year.
Console/PC, Business/Marketing

Video game sales on the up at Bandai Namco as profits falter  
by Chris Kerr [05.11.16]
Bandai Namco is the latest game company to release its financials for the year ended March 31, 2016, and it's a mixed bag for the Japanese publisher.
Console/PC, Smartphone/Tablet, Business/Marketing

Q&A: Inside the effort to curb 'Steam Stealer' malware  
by Gamasutra Community [05.11.16]
Kaspersky Lab alerted the web to the “evolving breed of malware that is responsible for hijacking the user accounts of the popular gaming platform, Steam,” and here's an interview with one of its security researchers.
Console/PC, Business/Marketing

6 games that do a great job of standing out and selling themselves 6
by Bryan Lufkin [05.11.16]
Adam Saltsman, Sarah Northway, and other developers share their thoughts on 'exposure design' -- how you can design your game so that anyone glancing at it knows what it is and why it's great.
Console/PC, Indie, Business/Marketing

GDC Europe 2016 debuts Hitman, Daglow as first sessions  
by GDC Staff [05.11.16]
GDC Europe 2016 has announced first sessions, including a Hitman level design talk from Io Interactive & an inspirational talk from 45-year video game veteran Don Daglow.
Console/PC, Indie, Programming, Design, Production, Business/Marketing, GDC Europe

EA: 25 million PlayStation 4 and Xbox Ones will be sold in 2016  
by Christian Nutt [05.10.16]
We already know that, collectively, 60 million have been sold as of last month, thanks to EA's data, but the company is planning for a further 25 million to be added to that total this year.
Console/PC, Business/Marketing

EA beats expectations thanks to Star Wars: Battlefront's success  
by Christian Nutt [05.10.16]
The company's final quarter handily beat expectation and sent the company's stock price shooting upward in after-hours trading.
Console/PC, Smartphone/Tablet, Business/Marketing

Disney cans Infinity line, exits console game publishing, as dev shutters 11
by Kris Graft [05.10.16]
The Walt Disney Company is out of the console video game business, as it cancelled the once-popular toys-to-life franchise Disney Infinity.
Console/PC, Business/Marketing

Fuze launching F1 console in China, with the aim to beat Sony and Microsoft 1
by Christian Nutt [05.10.16]
With a hybrid design that splits the difference between a PlayStation 4-style core gamer console and an Android microconsole, is the company hitting on the right formula for the market?
Console/PC, Business/Marketing

Cliff Bleszinski invests in crowdfunding platform Fig 1
by Christian Nutt [05.10.16]
The Gears of War and LawBreakers developer puts an undisclosed investment into the fledgling crowdfunding platform, a "venue to have their dream game become a reality."
Console/PC, Indie, Business/Marketing

How to hack your indie game marketing  
by Gamasutra Community [05.10.16]
"Instead of putting off marketing to the last second in favor of developing your game, indies are better served by brainstorming a marketing plan up front and treating it as part of the development process."
Indie, Business/Marketing

Blog: How I failed at Steam Greenlight 14
by Gamasutra Community [05.10.16]
"Greenlight is a bit of an opaque process. I started my quest through Greenlight six months ago and I’ve managed to get Captain Kaon bobbling around at 50%, but no farther."
Console/PC, Indie, Business/Marketing

Microsoft unlocks framerates for UWP apps, tells devs 'we're listening' 13
by Chris Kerr [05.10.16]
"As a direct response to your feedback, we’re excited to announce the release today of new updates to Windows 10 that make gaming even better for game developers."
Console/PC, Programming, Production, Business/Marketing

Stellaris becomes Paradox's fastest selling game ever 1
by Chris Kerr [05.10.16]
"We are immensely satisfied to see this leap of faith work out well, especially with all the positive response we are getting from the players."
Console/PC, Business/Marketing

You're crunching. So now what? 14
by Matthew S. Burns [05.10.16]
"If your sole experience is a series of tough crunches, you might think, 'This is just how games are made,' and work yourself into a wreck."
Console/PC, Indie, Business/Marketing, annual Career Guide