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July 24, 2014
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Updates » Business/Marketing
Blog: Why cheating matters 6
by Gamasutra Community [07.03.14]
"The biggest cause for concern that I see is the fact that we already know how to make fun games... And now that the market is changing, we are forced to reconsider the games we’re so good at creating."
Console/PC, Design, Business/Marketing

Amazon refuses to comply with FTC complaint over in-app purchases  
by Alex Wawro [07.03.14]
Amazon is warning the regulatory body against filing its legal complaint against Amazon for its in-app purchase billing practices, and threatening legal action if the FTC decides to do so.
Smartphone/Tablet, Business/Marketing

Nintendo finds itself under fire from furious shareholders 27
by Mike Rose [07.03.14]
In the absence of president Satoru Iwata, Nintendo's top executives found themselves under fire at the annual general meeting of shareholders this month, as investors took pot-shots from every angle.
Console/PC, Business/Marketing

Miyamoto: I fear that smartphones are becoming the norm for games 28
by Mike Rose [07.03.14]
"I have a sense of fear in that 'hand-me-down smartphones'... are becoming hardware systems on which to play games due to their prices being lower than that of our most inexpensive video game system." - Shigeru Miyamoto.
Console/PC, Smartphone/Tablet, Business/Marketing

A small guide to getting your PC game known - for $0 21
by Gamasutra Community [07.03.14]
"How many times have we all been told that you NEED a marketing budget? I have heard it a lot, and quite frankly I disagree. Up to the point of writing this article, we have spent $0 on marketing."
Console/PC, Indie, Business/Marketing

GDC Europe 2014 reveals new talks from Epic Games and Wooga  
by Staff [07.03.14]
Senior talent from Epic Games and Wooga join the lineup of speakers exploring the art and business of making mobile games at GDC Europe 2014 this August in Cologne.
Console/PC, Social/Online, Smartphone/Tablet, Art, Design, Production, Business/Marketing, GDC Europe

Are you investing in community management?  
by Gamasutra Community [07.03.14]
"I really want to encourage you to see that community management isn't another 'job', it's a function that connects to so many parts of a studio."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Video: Building on an App Store success with Badland  
by Staff [07.02.14]
As part of the GDC 2014 Independent Games Summit, Badland co-creator Johannes Vuorinen shares what he learned developing, launching and maintaining an award-winning mobile game.
Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Video, Vault

Ubisoft Quebec growing dramatically to build Assassin's Creed  
by Christian Nutt [07.02.14]
The triple-A publisher promised a major investment in the studio, and today announced its plans to make good on that -- with a multimillion-dollar new studio space, and goals to hire over 100 staff.
Console/PC, Business/Marketing

Looking back at what it felt like to launch Towerfall: Ascension 1
by Alex Wawro [07.02.14]
A new Polygon feature about Towerfall developer Matt Thorson sheds light on the game's origins and Thorson's unique development situation as a resident of the Canadian "Indie House."
Console/PC, Indie, Design, Production, Business/Marketing

Blog: I didn't know that China had a console ban 5
by Gamasutra Community [07.02.14]
"There has been recent news that China has lifted its console ban. This surprises me a lot -- not because the the ban is lifted, but instead the fact that we had a 'ban.'"
Console/PC, Business/Marketing

Blog: Don't simply ask for more female characters 46
by Gamasutra Community [07.02.14]
"I wouldn’t expect much from a female character that was added just for the sake of adding her... I want to see more games with female characters, but I want those characters to mean something more."
Console/PC, Indie, Design, Production, Business/Marketing

Finnish mobile studio founded by Remedy, Rovio vets raises $2.65M  
by Alex Wawro [07.02.14]
Casual games startup Seriously has wrapped its second round of seed funding, bringing its total investment warchest to roughly $5 million as it prepares to launch its first mobile game.
Smartphone/Tablet, Business/Marketing

League of Legends public chat rooms closed to curb scammers  
by Mike Rose [07.02.14]
With the overwhelming popularity of its MOBA League of Legends, Riot Games has always had to go to severe lengths to curb the negative areas of its community, including when it comes to toxic players.
Console/PC, Business/Marketing

Evolve, No Man's Sky honored at Game Critics' Best of E3  
by Mike Rose [07.02.14]
Evolve and No Man's Sky were the big winners of this year's Game Critics Awards Best of E3, voted for by 29 media outlets.
Console/PC, Business/Marketing

Bigpoint hires Farmville producer to help bolster its own farming game  
by Mike Rose [07.02.14]
Casual game company Bigpoint is looking to build the next Farmville -- and the studio has hired an ex-Farmville producer to help them do that.
Social/Online, Smartphone/Tablet, Business/Marketing

Oculus Rift has sold more than 100,000 dev kits 2
by Mike Rose [07.02.14]
Oculus sold around 60,000 development kits for its original DK1 virtual reality headset. Now the company says that more than 45,000 DK2 dev kits have been pre-ordered ahead of shipping.
Console/PC, Business/Marketing, VR

UK regulatory body rules that free-to-play Dungeon Keeper isn't really free 34
by Mike Rose [07.02.14]
The Advertising Standards Authority in the UK has banned a Dungeon Keeper advert for misleading consumers about whether the game is actually free or not.
Smartphone/Tablet, Business/Marketing

An introduction to digital game stores for indies 1
by Gamasutra Community [07.02.14]
"Digital distribution was key in revitalizing the PC game industry and a major change in how we buy and sell video games. This post goes through the variety of digital store options."
Console/PC, Indie, Business/Marketing

Blog: Do video games and investments mix? 1
by Gamasutra Community [07.02.14]
"The importance that the video games industry places on successful AAA releases has never been clearer... but does that clarity distill through to stock prices?"
Console/PC, Business/Marketing