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April 21, 2019
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Updates » China
Epic's Sweeney: Platform convergence, freemium the inevitable future Exclusive 20
by Brandon Sheffield [06.27.12]
In a GDC Taipei keynote, Epic Games CEO Tim Sweeney discussed how his company is pushing high end graphics, and how Western games need to learn from the Asian market and its business models.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing, Exclusive, China

Ngmoco's Cousins predicts the death of consoles within 5-10 years Exclusive 55
by Brandon Sheffield [06.26.12]
At GDC Taipei, Ben Cousins, general manager of Ngmoco Sweden, predicts five key future trends, including the death of console, the death of web browser games, and freemium's world domination.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Exclusive, China

How DeNA overcame network and user acquisition challenges in China Exclusive  
by Brandon Sheffield [06.26.12]
DeNA China has had good success with the company's Mobage platform in the region, but getting to this point was not without its issues. DeNA's Kang Sun discusses the company's solutions at GDC Taipei.
Social/Online, Smartphone/Tablet, Exclusive, China

Epic Games sells a part of itself to Chinese online giant Tencent Exclusive 10
by Mike Rose [06.19.12]
Major Chinese internet company Tencent has acquired a minority stake in Gears Of War and Unreal Engine creator Epic Games for an undisclosed sum, as Epic looks to tap into the company's Chinese userbase.
Console/PC, Business/Marketing, Exclusive, China

Lack of Q1 releases causes drop in Perfect World profits  
by Mike Rose [05.30.12]
Major Chinese MMO maker Perfect World saw a dip in profits for the first quarter of the current fiscal year, although it put this down to the Chinese New Year, and a lack of new releases.
Console/PC, Social/Online, Business/Marketing, China

Outsourcing studio Virtuos opens new Chinese center, hiring 300 staff  
by Mike Rose [05.29.12]
Shanghai-based outsourcing specialist Virtuos has opened a fourth production studio, with the plan to hire 300 staff over the course of the next three years.
Console/PC, Business/Marketing, China

Tencent accounted for a third of all Chinese online games revenue last quarter - report 1
by Mike Rose [05.25.12]
Revenue from major Chinese Internet company Tencent made up more than a third of all revenue in the Chinese online games market during the first quarter of the current fiscal year, according to research reports.
Social/Online, Business/Marketing, China

SCE Asia opens Chinese localization office in Taiwan  
by Eric Caoili [05.24.12]
Sony Computer Entertainment Asia has opened a new Chinese localization center in Taipei, Taiwan, which will be headed by its business branch in that country.
Console/PC, Business/Marketing, China

Lenovo's Chinese motion control games console launching later this month 3
by Mike Rose [04.26.12]
Beijing Eedoo Technology, a business arm of Chinese technology group Lenovo, is gearing up to launch a new video gaming console in China later this month.
Console/PC, Business/Marketing, China

China's online games market valued at $6.6B in 2011, says report  
by Tom Curtis [03.29.12]
The online games market in China is still seeing impressive growth, as the market saw revenues increase 32 percent to $6.6 billion in 2011, reports analytics firm Pearl Research.
Social/Online, China, Business/Marketing

Firefall parent company sees profits rise with shift toward in-house development  
by Tom Curtis [03.22.12]
Chinese game developer The9 has announced its financial results for the second half of its 2011 fiscal year, noting that profits rose as it refocused its efforts on internal game development.
Social/Online, China, Business/Marketing

Chinese World of Warcraft operator NetEase renews Blizzard contract  
by Mike Rose [03.21.12]
World of Warcraft developer Blizzard Entertainment today said that it will continue its partnership with Chinese MMO operator NetEase, with NetEase operating WoW servers in China for at least the next three years.
Console/PC, China, Business/Marketing

World of Warcraft, internal games boost financials for China's Netease  
by Eric Caoili [02.17.12]
Chinese internet services provider and online game company NetEase reported a jump in its revenues and profits for the fourth quarter (ending December), capping a "year of strong growth" for the firm.
Social/Online, China, Business/Marketing

China's ChangYou ends a record fiscal year  
by Eric Caoili [02.06.12]
Chinese online game developer and operator Changyou reported a record results for its fourth quarter and fiscal year (ending December 31), as sales from its games during 2011 surged to $435.5 million.
Social/Online, China, Business/Marketing

Chinese adoption of CryEngine continues with Tencent partnership  
by Eric Caoili [01.17.12]
Continuing a trend of Chinese companies adopting the engine, Shenzhen-based online game developer and operator Tencent has licensed Crytek's CryEngine3 for its next online PC title.
Social/Online, China, Business/Marketing

Rekoo buys Chinese social game developer for $20M  
by Eric Caoili [01.10.12]
Beijing-headquartered social game developer and operator Rekoo purchased another Chinese studio, HappySNS, late last year for $20 million, boosting its monthly active user count significantly.
Social/Online, China, Business/Marketing

DeNA's Mobage Taps Into Chinese Social Network's Audience  
by Eric Caoili [12.27.11]
Expanding its footprint in Asia, Japanese firm DeNA revealed a partnership to extend its mobile social gaming network Mobage to users of Chinese social network Kiaixin001.
Social/Online, Smartphone/Tablet, China, Business/Marketing

China's Changyou Acquires Major Game News Site 17173.com 1
by Eric Caoili [11.30.11]
Leading Chinese online game developer and operator Changyou signed an agreement to purchase local game news site 17173.com for $162.5 million from Sohu -- Changyou's majority stakeholder.
Social/Online, Smartphone/Tablet, China, Business/Marketing

NetDragon's Revenue, Profits Up For Sixth Straight Quarter  
by Eric Caoili [11.30.11]
Chinese online/mobile game developer and operator NetDragon Websoft announced its sixth straight quarter of revenue and profit growth, with its latest quarter buoyed by expansion pack releases and in-game events.
Social/Online, China, Business/Marketing

GDC China 2011 Closes With Record Attendance  
by Staff [11.15.11]
Organizers of the fourth annual GDC China have announced that more than 3000 international attendees were present over the three-day event, marking an all-time high for this branch of the Game Developers Conference.
Console/PC, China