Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
spacer arrow PROGRAMMING spacer
 
spacer ART
 
spacer AUDIO
 
arrow DESIGN
 
arrow PRODUCTION
 
arrow BIZ/MARKETING
Latest Features
spacer View All spacer
 
February 22, 2012
 
arrow Postmortem: Days of Wonder's Ticket to Ride Pocket [1]
 
arrow Sponsored Feature: Canada - Scoring High as a Game Nation [1]
 
arrow The Vita Interview [18]
spacer
Latest Blogs
spacer View All     Post     RSS spacer
 
February 22, 2012
 
Piracy and the four currencies [4]
 
The Secondary Costs of Outsourcing [9]
 
Sixty to Zero [3]
 
The Combinatorial Itch [5]
 
God Games and the Superman Complex [12]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 22, 2012
 
Spark Unlimited, Inc.
Senior Graphics Engineer
 
Avalanche Studios
Graphics Programmer, New York
 
Penn State Erie, The Behrend College
Interactive Media Game Development Faculty Position
 
BioWare Austin
Marketing Analyst
 
Spark Unlimited, Inc.
Lead Gameplay Engineer
 
Playdom
Server Programmer
spacer
Latest Press Releases
spacer View All     RSS spacer
 
February 22, 2012
 
Hektische Feuergefechte
und neue Waffen
für...
 
Combat Arms Whips up a
Gun Frenzy
 
MocoSpace Unveils Five
New HTML5 Mobile
Social...
 
Waveform arriving on
Steam in early March!
 
GAME INSIGHT ANNOUNCES
NEW SAN FRANCISCO...
spacer
About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
Feature Submissions
 
Comment Guidelines
Sponsor
About
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
News

News » Console Digital
 
 
Interview: Silver Dollar uses XBLIG for its mad experiments Exclusive
by Mike Rose [02.22.12]
If you've dabbled in Xbox Live Indie Games, then you'll no doubt have crossed paths with Silver Dollar Games. Gamasutra talks to founder Jon Flook about his upcoming game One Finger Death Punch.
Console/PC, Indie, Console Digital, Exclusive, Business
 
 
16
Sony: Not enough demand for UMD Passport service in U.S.
by Mike Rose [02.22.12]
Sony has explained that the UMD Passport scheme for PS Vita is not coming to the U.S. or Europe, as there is simply not enough demand for the service, and PSP games are available from PSN for "reasonable" prices.
Console/PC, Console Digital, Business
 
4
Thatgamecompany's Journey launching on March 13
by Mike Rose [02.16.12]
Journey, the next game from Los Angeles-based developer Thatgamecompany, will release in North America via the PlayStation Store on March 13, the company has announced.
Console/PC, Console Digital, Business
 
1
Sony promotion highlights cross-platform features for PS Vita launch games
by Mike Rose [02.16.12]
Sony has confirmed a number of cross-platform features for the launch games of its upcoming PS Vita handheld that will carry across to its PlayStation 3 console.
Console/PC, Console Digital, Business
 
3
PSP digital comic book service to fully close in September
by Mike Rose [02.15.12]
Sony announced today that it plans to fully close its PSP comic download service later this year, and remove the comics option from the main PSP interface.
Console/PC, Console Digital, Business
 
 
Reminder: Game Developer magazine's annual salary survey ends Friday
by Staff [02.14.12]
The editors of Game Developer magazine would like to remind developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry, and closes on Friday the 17th.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Console Digital, Programming, Art, Audio, Design, Production, Business, Marketing
 
15
Unity 3.5 update released, 'biggest' to date
by Mike Rose [02.14.12]
Unity Technologies today released the latest update for its Unity multi-platform engine and development tools, calling it "one of the biggest additions to Unity since its inception."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Console Digital, Business
 
1
Denki's Quarrel brings wordplay to XBLA Exclusive
by Mike Rose [02.13.12]
A collective sigh of relief was no doubt heard in Dundee, Scotland last month, as independent developer Denki finally released its word game Quarrel for Xbox Live Arcade, after more than two years of limbo time.
Console/PC, Console Digital, Exclusive, Business
 
 
Hookshot Inc. launched by veteran UK games journalists
by Mike Rose [02.13.12]
A group of UK veteran video game journalists have launched a new website that will focus on downloadable games for consoles, handhelds, computers, phones and tablets.
Console/PC, Social/Online, Smartphone/Tablet, Console Digital, Business
 
 
McDonald's offering exclusive 3DS, DS downloads in Japan
by Mike Rose [02.13.12]
Nintendo is offering free downloadable game content for its Nintendo DS and 3DS consoles in Japan through the McDonald's chain of fast-food restaurants.
Console/PC, Console Digital, Business
 
 
What drives the developers of Unity? Exclusive
by Christian Nutt [02.10.12]
Gamasutra speaks to Unity's VP of engineering, Steffen Toksvig, about his vision for the company's developer culture and how that drives the direction the company takes its popular engine.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Console Digital, Exclusive, Programming
 
25
DICE 2012: EA's Galda says TV's episodic model is the future of game narrative
by Brandon Sheffield [02.10.12]
TJ Galda, senior CG supervisor at EA, believes that the future of storytelling is episodic, saying that games should look more to television than film as inspiration for its narrative structure.
Console/PC, Console Digital, Art, Design, Business
 
2
Insanely Twisted Shadow Planet takes home Annie animation award
by Eric Caoili [02.07.12]
The International Animated Film Society has selected Insanely Twisted Shadow Planet for its "Best Animated Video Game" award, as part of the Annie Awards honoring outstanding animation across various media.
Console/PC, Console Digital, Art
 
 
UK developers turning to online/download games as retail struggles
by Eric Caoili [02.06.12]
UK game industry trade body TIGA says 67 percent of local developers are working either exclusively or in part on downloadable games, while the majority of recently established studios are focused on only downloadable and/or online games.
Console/PC, Social/Online, Smartphone/Tablet, Console Digital, Business
 
 
Dungeon Defenders sells 1M downloads
by Eric Caoili [02.06.12]
Dungeon Defenders, the downloadable action/tower defense game from independent developer Trendy Entertainment, has sold a million copies across consoles and PC in the last four months.
Console/PC, Console Digital, Business
 
11
PSN accounts rebranded 'Sony Entertainment Network'
by Mike Rose [02.06.12]
Sony will rename its PlayStation Network user accounts 'Sony Entertainment Network' later this week for PS3 and PS Vita, as part of its move to expand its digital entertainment offerings.
Console/PC, Console Digital, Business
 
 
Microsoft's Xbox Live policy director resigning
by Eric Caoili [02.03.12]
Xbox Live's policy and enforcement director Stephen "Stepto" Toulouse, who has worked at Microsoft for nearly 18 years, announced that he's resigning from the company in two weeks to explore other opportunities.
Console/PC, Console Digital, Business
 
9
Tim Schafer's new video game isn't a game at all Exclusive
by Frank Cifaldi [02.01.12]
Double Fine Happy Action Theater, available today via Xbox Live Arcade, is more of a video toy than a video game, as designer and Double Fine studio founder Tim Schafer tells it.
Console/PC, Console Digital, Exclusive, Design
 
10
Alan Wake developer: choose 'playability and intuitiveness' over realism Exclusive
by Staff [01.30.12]
In a new Gamasutra feature interview, Remedy's managing director Matias Myllyrinne explains how the developer prioritizes gameplay feel over the need to be truly realistic, with Alan Wake and Max Payne.
Console/PC, Console Digital, Exclusive, Design
 
39
Opinion: Plagiarism as a moral choice
by Dan Cook [01.26.12]
Spry Fox's Dan Cook considers the definition of plagiarism as it applies to game design, and warns developers of the consequences of borrowing ideas from other games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Console Digital, Business
 
   
 
UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.