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July 25, 2016
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July 25, 2016
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Updates » Console/PC
Quantic Dream exec joins Hitman developer Io Interactive  
by Bryant Francis [07.25.16]
The former director of production at Quantic Dream cites Io Interactive's success with the Hitman series as the reason for his job change.
Console/PC, Business/Marketing

The ingredient that turned Football Manager into a massive hit  
by Bryant Francis [07.25.16]
There's more to Football Manager than meets the eye, according to series creators Paul and Oliver Colldyer.
Console/PC, Design

Get a job: Irrational Games seeks an experienced World Builder  
by Staff [07.25.16]
The studio formerly known as Irrational Games is looking for a Senior World Builder with design experience to help "craft and create our worlds."
Console/PC, Design, Recruitment

Don't Miss: Games from the trash -- A history of the TRS-80 27
by Dale Dobson [07.25.16]
In this timeless retrospective, Gamasutra pays homage to a system beloved by many but mostly forgotten by everyone else -- except for the game developers who learned on it, or are inspired by it.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo's stock drops as investors learn it didn't create Pokemon Go 4
by Alex Wawro [07.25.16]
Nintendo's stock value has begun a rapid descent following the company's message to investors last Friday that the remarkable success of Pokemon Go likely won't have much effect on its bottom line.
Console/PC, Business/Marketing

At GDC Europe, get tips on being more creative with your backend tech  
by Staff [07.25.16]
With GDC Europe 2016 just weeks away, know that conference officials have lined up a great session from Playfab's Mark Val about all the ways you can creatively improve your games' backend ecosystems.
Console/PC, Indie, Production, GDC Europe

Telltale's Batman series going social with 'crowd play' 1
by Chris Kerr [07.25.16]
Telltale Games' upcoming Batman: The Telltale Series will debut a new crowd play feature that allows viewers to influence in-game decisions using their smartphones. 
Console/PC, Business/Marketing

Microsoft cuts price of Xbox One with new hardware on the horizon  
by Chris Kerr [07.25.16]
Microsoft has dropped the price of its Xbox One 500GB line-up with the launch of the sleeker Xbox One S on the horizon.
Console/PC, Business/Marketing

Q&A: Creating the hacker-cyberpunk game Quadrilateral Cowboy 4
by Richard Moss [07.25.16]
Brendon Chung's puzzle-heavy first-person retrocyberpunk adventure title, out today, has you firing up a 56K modem to hack like it's 1996. He talks us through the four-year process of making of the game.
Console/PC, Indie, Design, Video

Blog: Assassin's Creed and the importance of cutting features 1
by Gamasutra Community [07.22.16]
Using Assassin's Creed: Revelations as a guiding example, Ubisoft's Stanislav Costiuc examines how cutting features from a game can actually make it a better experience.
Console/PC, Design, Production

Get a job: Be a Lead Writer at Sucker Punch Productions  
by Staff [07.22.16]
InFamous: Second Son studio Sucker Punch is looking to bring on a game writer, preferably with open-world game writing expertise, to take a lead role on the next project at its Bellevue, WA office.
Console/PC, Design, Recruitment

Video: Designing the audio for Inside, a game that listens  
by Staff [07.22.16]
At GDC 2016, Playdead audio wizard Martin Stig Andersen describes various approaches to feedback loops between game and audio that have resulted in an atmospheric experience for Inside players.
Console/PC, Indie, Audio, Video, Vault

Don't Miss: The enduring game design secrets of Chrono Trigger 27
by Victoria Earl [07.22.16]
In this timeless piece of analysis, Victoria Earl examines how Chrono Trigger's structure & gameplay design weave together to offer remarkable freedom for the genre & exceptional player satisfaction.
Console/PC, Design

Trials dev tries something new: Ace the demo, get the game for free 2
by Alex Wawro [07.22.16]
Ubisoft and RedLynx are trying something interesting by (for a limited time) giving free copies of Trials of the Blood Dragon away for free to players who can beat the demo with 15 or fewer faults.
Console/PC, Business/Marketing

Heroes of the Storm player arrested for death threats against Blizzard 6
by Alex Wawro [07.22.16]
28-year-old Stephen Cebula was arrested last week after sending threatening messages to Blizzard Entertainment and players of its games, most notably Heroes of the Storm
Console/PC, Social/Online

Come to GDC Europe and learn how to make the industry more diverse  
by Staff [07.22.16]
In a GDC Europe session titled simply "Who Needs Diversity? Everybody!" developers, journalists and academics will discuss how to make the industry a more diverse, welcoming place.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC Europe

CD Projekt Red wants Sony to greenlight cross-platform play 8
by Chris Kerr [07.22.16]
The Witcher developer CD Projekt Red has called for Sony to greenlight cross-platform play with Xbox Live.
Console/PC, Business/Marketing

Over 775K emails stolen in Warframe hack  
by Chris Kerr [07.22.16]
Warframe creator Digital Extreme has revealed that a list containing 775,749 player email addresses was stolen in November 2014.
Console/PC, Business/Marketing

Developers provide their [spoiler-free] take on Inside 2
by Joel Couture [07.22.16]
"Inside is the most traumatic game experience I've had. But that's exactly why I find it incredible. The game is the perfect compilation of all of my deepest fears."
Console/PC, Indie, Art, Design, Production, Video

Read the design document for a lost Indiana Jones adventure game  
by Bryant Francis [07.21.16]
A LucasArts fan site has dug up the design document for a lost Indiana Jones adventure game, as well as the story of its demise.
Console/PC, Design