Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 16, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Blog: Analyzing the nature of choice in The Walking Dead  
by Gamasutra Community [01.16.17]
Let's look at the nature of choices in Telltale's The Walking Dead, and how they affect the experience and characters.
Console/PC, Design

Nintendo of America boss explains Switch launch tactics, lack of game bundles 2
by Chris Kerr [01.16.17]
Nintendo of America president Reggie Fils-Aime has explained precisely why the Switch hasn't been bundled with any games, and shed some light on Nintendo's current launch tactics.
Console/PC, Business/Marketing

Awesome Games Done Quick raises over $2.2M for cancer charity  
by Chris Kerr [01.16.17]
Charity speed running event Awesome Games Done Quick has raised over $2.2 million for the Prevent Cancer Foundation after receiving 43,423 donations from generous viewers. 
Console/PC, Indie

Interview: The state of indie game retail 1
by Thomas Faust [01.16.17]
Gregor Ebert (Headup Games), Hans van Brakel (Soedesco), and Josh Fairhurst (Limited Run Games) weigh in on their approach to retail publishing of indie titles.
Console/PC, Indie, Business/Marketing

Video Game Deep Cuts: Switch-ed Up For Pokemaniacs  
by Gamasutra Staff [01.15.17]
The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at Switch's launch, the deep fandom of Pokemon, & lots more.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing

Learn about empowering Indigenous communities to make games at GDC 2017 4
by Bryant Francis [01.13.17]
We talked with designers Julia Keren-Detar and Elizabeth LaPensée about what it means to make video games that draw on Indigenous culture and what to expect from their upcoming GDC panel.
Console/PC, Design, Production, Video

First-ever computer sports game recreated at The Strong museum  
by Alex Wawro [01.13.17]
If you've a passion for video game preservation, take heart: a version of one of the first video games ever made, Tennis For Two, has been built and put on display at NY's Strong Museum of Play. 
Console/PC

Will the Switch outsell the Wii U? Gamasutra staff weighs in 6
by Gamasutra Staff [01.13.17]
Will the Switch outperform the disappointing WiiU? Is the price right? Are the games that were teased sufficiently appealing? Gamasutra staffers weigh in with their take.
Console/PC, Smartphone/Tablet, Business/Marketing

How are we feeling about the Nintendo Switch's prospects?  
by Staff [01.13.17]
Since it's what most of us were talking about anyway, Gamasutra's editorial team hopped on Twitch to hash out what the Switch's debut might mean for players, developers, and Nintendo itself.
Console/PC, Design, Business/Marketing, Video

Report: Nintendo takes a pass on Switch supporting Miiverse/StreetPass  
by Alex Wawro [01.13.17]
Nintendo has reportedly told GamesBeat that its upcoming Switch console isn't expected to tap into the company's long-established StreetPass or Miiverse social networking systems.
Console/PC, Business/Marketing

Don't Miss: Switch marks the end of Nintendo's mainstream console aspirations (and that's ok) 6
by Staff [01.13.17]
We've learned a lot about the Switch this week, but this post from October still rings true about how Nintendo's departure from its mainstream home console aspirations makes complete sense.
Console/PC, Design, Business/Marketing

Nintendo stock value dips following Switch showcase 10
by Alissa McAloon [01.13.17]
Nintendo revealed more details about its upcoming console-handheld hybrid gaming system late Thursday night, but something about the Switch has failed to inspire investors.
Console/PC, Business/Marketing

At GDC 2017, Blizzard shares tips on designing great game rewards  
by Staff [01.13.17]
At GDC 2017, Blizzard senior game designer Travis Day will draw on 12 years working on World of Warcraft and Diablo 3 to share some hard-learned lessons about how reward systems can guide or harm player experience.
Console/PC, Social/Online, Design, GDC

What do you think about the Nintendo Switch? Tell us today at 3PM EST  
by Bryant Francis [01.13.17]
We're streaming a live discussion about what's up with the Nintendo Switch today at 3PM EST. Come chat with us!
Console/PC, Programming, Design, Production, Business/Marketing, Video

GameStop CEO laments 'disappointing' holiday period as sales tumble 2
by Chris Kerr [01.13.17]
GameStop has posted its sales results for the nine-week holiday period ending December 31, 2016, and they don't make for particularly good reading. 
Console/PC, Business/Marketing

Yoot Saito is coming to GDC 2017 to present a Classic Game Postmortem of Seaman!  
by Staff [01.13.17]
Yutaka “Yoot” Saito, the talented game designer known for his idiosyncratic approach to game dev, will be delivering a Classic Game Postmortem on his remarkable Dreamcast game Seaman at GDC 2017!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Rocket League player count surpasses 25 million 3
by Chris Kerr [01.13.17]
Psyonix's frantic vehicular soccer sim, Rocket League, now has over 25 million players. 
Console/PC, Business/Marketing

Zelda: Breath of the Wild launching simultaneously with Nintendo Switch 2
by Kris Graft [01.13.17]
On Thursday night, Nintendo touted a pipeline of games in development for its upcoming Nintendo Switch console. But it's launch day Zelda that was the biggest news.
Console/PC, Business/Marketing

Nintendo will launch paid online game service this fall 2
by Kris Graft [01.13.17]
Nintendo on Thursday night said it would be offering a paid online game service this fall for the upcoming Nintendo Switch.
Console/PC, Social/Online, Business/Marketing

Nintendo Switch goes region-free 2
by Kris Graft [01.12.17]
On Thursday night Nintendo confirmed details of its upcoming Switch home console, including the fact that “in general,” Switch software will be region-free.
Console/PC, Business/Marketing