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July 27, 2016
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July 27, 2016
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Updates » Console/PC
Overwatch tops League as the most-played game in South Korean 'net cafes 1
by Alex Wawro [06.28.16]
According to South Korean 'net cafe tracking service Gametrics, Blizzard's Overwatch is now the top-played game in PC bangs, knocking longtime #1 League of Legends to second place.
Console/PC, Social/Online, Business/Marketing

Q&A: What Insomniac has learned from working on VR brawler Feral Rites  
by Bryant Francis [06.28.16]
We caught up with Feral Rites lead designer Marcus Smith for updates on how Insomniac's learning about virtual reality.
VR, Console/PC, Design, Video, E3

Press Play co-founders regroup to form new studio, Lightbulb  
by Chris Kerr [06.28.16]
"We are excited to be back and to embark on this new challenge as Lightbulb games. We're a bunch of battle proven veterans from Press Play, who together cover all the bases needed to create Pioneers."
Console/PC, Production, Business/Marketing, Video

Game key reseller G2A offers to pay devs royalties from third-party sales 14
by Chris Kerr [06.28.16]
Game key reseller G2A has promised some reforms after indie publisher TinyBuild claimed fraudulent G2A sales cost it roughly $450,000.
Console/PC, Business/Marketing

Blog: How Doom encourages aggressive gameplay 1
by Gamasutra Community [06.28.16]
Guns are best used from a distance, so how does the new Doom get players to act like 'Doom Guy' and run right at enemies?
Console/PC, Design

Link can jump in the latest Zelda. Here's why that's a big deal 8
by Jon Irwin [06.28.16]
The Legend of Zelda: Breath of the Wild ditches one of the franchise's key design constraints, letting players jump with the press of a button. What does Nintendo's design decision mean?
Console/PC, Design, History

Developer claims Valve removed its game from Steam at Activision's behest 14
by Bryant Francis [06.27.16]
A developer on Steam whose game is no longer available on the storefront says Activision requested Valve remove its game due to a DMCA complaint.
Console/PC, Business/Marketing

Get a job: The Odd Gentlemen needs a Cinematic Animator  
by Staff [06.27.16]
Are you a cinematic animator and renowned gentleperson? The developers of the new King's Quest are looking for new talent for their animation team.
Console/PC, Art, Recruitment

Video: The past, present and future of League of Legends eSports  
by Staff [06.27.16]
Riot VP Dustin Beck hopped onstage at GDC 2016 to break down the details of League of Legends' eSports ecosystem, pointing out how -- and why -- Riot has supported its remarkable growth.
Console/PC, Social/Online, Production, Video, Vault

Don't Miss: 50 common game camera mistakes -- and how to fix them 5
by Staff [06.27.16]
Thatgamecompany's John Nesky speaks passionately at GDC 2014 about the importance of good camera design in games, and what he learned about how to make a great camera in his time working on Journey.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

How Keji Inafune and Armature Studios hit upon the vision for Recore  
by Bryant Francis [06.27.16]
"I’m interested in how mankind can survive in a dire post-apocalyptic setting," says Inafune, "It comes down to who you’re partnered with. Humans can’t survive on their own."
Console/PC, Design, Video, E3

Dreamcast influence evident in these early Xbox controller prototypes  
by Alex Wawro [06.27.16]
Video game history buffs, take note: Xbox co-creator Seamus Blackley took to Twitter over the weekend to share some neat prototype designs for what would become the original Xbox controller.
Console/PC, Business/Marketing

Grim Dawn shifts 500,000 copies on PC 1
by Chris Kerr [06.27.16]
Crate Entertainment's Diablo-inspired action-RPG, Grim Dawn, has passed the half-million sales mark on PC.
Console/PC, Business/Marketing

Game devs weigh in on the 'Brexit' decision 8
by Alex Wawro [06.27.16]
The world is changing. Last week, the U.K. voted to exit the European Union. Now U.K. game developers, investors and others weigh in on what such a 'Brexit' means for the game industry at large.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Valve not letting Steam users gift Counter Strike: GO during Summer Sale 2
by Bryant Francis [06.24.16]
Valve has cut off players from gifting each other CS:GO during the Steam Summer Sale, says it has to do with community building.
Console/PC, Business/Marketing

Devs Answer: How will the Brexit decision impact your business? 21
by Bryant Francis [06.24.16]
We ask game developers on Twitter for their thoughts on how the United Kingdom's decision to leave the European Union.
Console/PC, Business/Marketing

Get a job: Industrial Light & Magic seeks a Gameplay Programmer  
by Staff [06.24.16]
Industrial Light & Magic (ILM), Lucasfilm's VFX/animation studio, is looking to hire a programmer to write game code alongside a team of artists and designers at its San Francisco, CA office.
Console/PC, Programming, Recruitment

MachineGames gives Quake a new episode for its 20th birthday  
by Alex Wawro [06.24.16]
To celebrate Quake's 20th, Wolfenstein: The New Order studio MachineGames (which, like id Software, is now owned by ZeniMax Media) released a new Quake episode this week.
Console/PC, Business/Marketing

Halo Wars 2 and the challenge of bringing new players into the RTS genre 2
by Bryant Francis [06.24.16]
343 and Creative Assembly think they've figured out how to attract new players to the strategy genre with their latest entry in the Halo Wars series.
Console/PC, Design, Production, Video, E3

Learn why 'idle games' click with players at GDC Europe 2016  
by Staff [06.24.16]
At GDC Europe 2016 Kongregate's Anthony Pecorella will study how "idle games" have evolved -- and what lessons game devs can learn. Prepare to get inexplicably excited about seeing numbers go up!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC Europe