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June 29, 2016
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Updates » Console/PC
Don't Miss: Mastering the art of composition in level design 16
by Staff [06.01.16]
A timeless rundown of what goes into creating first-person shooter levels for a sense of visual composition -- and what that means in terms of guiding players to experience your gameplay best.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Roblox devs can now release their games on Xbox One  
by Alex Wawro [06.01.16]
The Roblox Corp. has updated its F2P, massively-multiplayer online game/creation toolset Roblox to permit players who've built their own games inside Roblox to make them playable on Xbox One.
Console/PC, Business/Marketing

GDC Europe: Learn game design tricks to keep players immersed in a story  
by Staff [06.01.16]
At GDC Europe, longtime game designer Mata Haggis will deliver an intriguing talk on the many small design choices made to amplify the narrative of Fragments of Him through player interactions.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC Europe

GOG Connect will let users import select Steam games  
by Chris Kerr [06.01.16]
CD Projekt's digital distribution service, GOG.com, is introducing a new initiative that will let Steam account holders transfer eligible games to their GOG library.
Console/PC, Business/Marketing

How eSports draws inspiration from other industries  
by Gamasutra Community [06.01.16]
Traditional sports offer template for success, but eSports is plenty unique in its own right. Jake Parmley with Red Fox Insights takes a look at how eSports can expand its audience.
Console/PC, Business/Marketing

Activision letting kids create their own characters in Skylanders Imaginators  
by Chris Kerr [06.01.16]
"We've turned this year's game into the ultimate blank canvas for kids' imaginations so they can create and play their own Skylanders.
Console/PC, Business/Marketing

Why are so many devs employing a retro low-poly mid-1990s aesthetic? 22
by Joel Couture [06.01.16]
We talk to developers of Back in 1995, MacBat 64, Racing Apex, morphê, and Else Heart.Break(), whose games are designed to look as if they were made for the PS1 or the Sega Saturn.
Console/PC, Indie, Art, Video

Kerbal Space Program's lead developer steps down  
by Bryant Francis [05.31.16]
Kerbal Space Program's Felipe Falanghe steps down as lead developer on the game.
Console/PC, Production, Business/Marketing

Texas court affirms game mechanics not protected under copyright law 12
by Bryant Francis [05.31.16]
A Texas judge ruling on DaVinci Editrice S.R.L. vs. Ziko Games, LLC has upheld that board game Legend of the Three Kingdoms does not violate copyright law despite being a clone of Bang!
Console/PC, Business/Marketing

Mojang bars companies and politicians from promoting themselves in Minecraft 2
by Bryant Francis [05.31.16]
Mojang updates Minecraft's terms of service to prevent companies and politicians from promoting themselves using in-game Minecraft creations.
Console/PC, Business/Marketing

Designing (and improving) Overwatch's 'Play of the Game' highlights 6
by Alex Wawro [05.31.16]
"From a technical standpoint, it's a really hard problem to have a computer figure out what is cool," Blizzard's Rowan Hamilton tells GameSpot in a chat about Overwatch's "Play of the Game" moments.
Console/PC, Social/Online, Design

Uncharted 4 and the impact of Naughty Dog's aversion to producers 5
by Alex Wawro [05.31.16]
"Producers become a crutch," Naughty Dog's Evan Wells tells the L.A. Times in a new feature on the studio's process. "We want people to get out of their chair and get the help they need immediately."
Console/PC, Production

Don't Miss: Designing and structuring great boss battles 27
by Mike Stout [05.31.16]
In this timeless feature, designer Mike Stout breaks down the boss battle into 8 different beats, and runs 2 notable ones -- Ocarina of Time's Ganon and Portal's GladOS -- through a thorough analysis.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

With VR aims, Starbreeze scoops up Cinemaware name and games 1
by Alex Wawro [05.31.16]
Starbreeze has bought the rights to the venerable Cinemaware brand, and Cinemaware's catalog of games, for €525,000 (or roughly $585k in USD) in cash. It plans to use them to make VR 'experiences.'
Console/PC, Business/Marketing

With 2 weeks until E3, Microsoft drops the price of Xbox One  
by Alex Wawro [05.31.16]
Microsoft has quietly cut $50 off the price of nearly all its Xbox One bundles, bringing the cheapest options (a 500 GB console and game) down to $300.
Console/PC, Business/Marketing

Come to GDC Europe and get practical tips on surviving your startup  
by Staff [05.31.16]
EEDAR cofounder and IEP president Greg Short has a long career in the game industry, and at GDC Europe he'll deliver a talk on "How to Survive Your Start-up."
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC Europe

Microsoft lends Fable license to former Lionhead devs 2
by Chris Kerr [05.31.16]
"We approached Microsoft - hoping for the best, prepared for a corporate hand to the face. To our delight they were very open to the idea and agreed to grant us the license for Fable Fortune."
Console/PC, Business/Marketing

Payday 2 dev abandons controversial microtransactions 5
by Chris Kerr [05.31.16]
"Starting with the next update, any old generation safe in the loot drop will stop to drop. Any new generation safe, going forward, will drop completely for free."
Console/PC, Business/Marketing

Starbreeze acquires Payday rights for $30 million in shares  
by Chris Kerr [05.31.16]
Swedish studio Starbreeze has acquired the rights to 505 Games' Payday franchise, and will now have complete control over the IP going forward.
Console/PC, Business/Marketing

Unity drops mobile fees, debuts new 'Plus' plan in a bid to expand its reach 25
by Alex Wawro [05.31.16]
Unity's big changes include a new mid-tier pricing plan, Unity Plus, as the cost of Unity Pro rises & all versions of Unity become capable of deploying games on iOS & Android at no additional cost.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing