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November 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Updates » Console/PC
After bankruptcy and layoffs, Toys 'R' Us contemplates a comeback 1
by Alex Wawro [10.02.18]
The folks in charge of selling off Toys 'R' Us assets after the bankrupt retailer closed nearly 1,000 stores and laid off ~33,000 people this year have decided to cancel and revamp the brand instead.
Console/PC, Business/Marketing

Game devs call for better working conditions via #AsAGamesWorker 5
by Bryant Francis [10.02.18]
Game developers have begun sharing their demands for a better game industry future via the Twitter hashtag #AsAGamesWorker.
Console/PC, Design

Video: A retrospective look at 'girl games' of the '90s  
by Staff [10.02.18]
At GDC 2018 devs Laura Groppe, Brenda Laurel, Jesyca Durchin Schnepp, Sheri Graner Ray & Ernest Adams revisit and deconstruct the whole genre of "girl games" that found success in the 1990s.
Console/PC, Design, Video, Vault

PUBG has banned 13 million cheating players to date  
by Alissa McAloon [10.02.18]
PlayerUnknown’s Battlegrounds has banned over 13 million players since the game's publisher started sharing ban numbers in June 2017.
Console/PC, Social/Online, Smartphone/Tablet

Don't Miss: Mega Man 9's producer on making a NES game -- in 2008 10
by Staff [10.02.18]
In this classic 2008 interview, Capcom's Hironobu Takeshita speaks to the difficulties (and freedoms) of crafting a true retro experience, and to his vision for the future of video game development.
Console/PC, Business/Marketing

Valve kicks 179 rule-breaking games off Steam  
by Alissa McAloon [10.02.18]
Valve is keeping rule-breakers from getting too comfortable on its massive digital game platform, even as Steam shifts toward a more open platform.
Console/PC

Report: Netflix's Black Mirror is getting the choose-your-own-adventure treatment 2
by Alissa McAloon [10.02.18]
Sources speaking to Bloomberg say that Netflix’s sci-fi series Black Mirror is set to kick off an initiative announced by the company late last year.
Console/PC, Smartphone/Tablet

The Witcher author wants $16 million in royalties from CD Projekt Red 10
by Chris Kerr [10.02.18]
The Witcher author Andrzej Sapkowski has demanded $16 million in additional royalties from CD Projekt Red, and the Polish game studio has politely declined. 
Console/PC, Business/Marketing

Block party: Minecraft has over 90 million monthly active players  
by Chris Kerr [10.02.18]
Minecraft might be approaching it seventh birthday, but the evergreen game is proving that age really is just number.
Console/PC, Business/Marketing

How EVE Online has evolved in the era of F2P 6
by Nate Ralph [10.02.18]
We chat with some recently-promoted leads of EVE Online to learn how the long-running space spreadsheet MMORPG is faring as it transitions to F2P -- and experiments with new "Abyssal Deadspace" zones.
Console/PC, Social/Online, Design

Even a decade in, GOG doesn't want to try and be the Steam-slayer 1
by Alissa McAloon [10.01.18]
GOG's managing director and global communications head reflect on the platform’s growth and its differences from Steam in an interview with Eurogamer.
Console/PC, Social/Online, Business/Marketing

Don't Miss: Crafting the visuals of 20XX for maximum comprehensibility  
by Staff [10.01.18]
"The game's second visual iteration took on a very colorful, Saturday-morning-cartoon kind of vibe, which ended up working really well with the game's quick pace and need for instant player reactions."
Console/PC, Indie, Art, Design

Google is testing an in-Chrome game streaming service with Assassin's Creed Odyssey  
by Alissa McAloon [10.01.18]
Google has unveiled Project Stream, a Chrome-based streaming service that aims to let players dive into triple-A caliber games while armed with only a web browser and powerful internet connection.
Console/PC, Social/Online, Video

FIFA 19 discloses loot box odds in-game  
by Alissa McAloon [10.01.18]
The latest installment in the yearly FIFA series gives its players a rough estimate of what they’ll get by purchasing in-game card packs.
Console/PC

Friends reunited: Sony admits enabling cross-play took too long 1
by Chris Kerr [10.01.18]
"It's taken us longer certainly than even I would have wanted, but it took as long as it was going to take to get it ready and get it done."
Console/PC, Business/Marketing

Blog: A design analysis of the Arkham series - Part 1 2
by Gamasutra Community [10.01.18]
Ubisoft senior game designer Stanislav Costiuc looks to understand the design choices that drive the Arkham franchise.
Console/PC, Design

Video Game Deep Cuts: Uncle Buddy's Wattam Is Strange  
by Gamasutra Staff [10.01.18]
This week's highlights include an overview of a very odd old Mac game, Keita Takahashi on making games in tough times, and a close look at Life Is Strange 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: Why do publishers leave Steam? 7
by Gamasutra Community [10.01.18]
Why do publishers leave Steam? Let's discuss the current problems and trends in the PC game market, and try to find some answers together.
Console/PC, Business/Marketing

Video: Creating the music of Assassin's Creed Syndicate  
by Staff [09.28.18]
At GDC 2016, composer Austin Wintory and Ubisoft's Christian Pacaud explain how they crafted an intricate, adaptive score steeped in the 19th century sensibilities of Assassin's Creed Syndicate!
Console/PC, Audio, Video, Vault

Don't Miss: How Playground imports real skies into Forza Horizon 3
by Bryant Francis [09.28.18]
In this classic feature, Forza Horizon 3 art director Benjamin Penrose explains how Playground Games went all the way down under to get real skies to put into their wide-ranging racing game.
Console/PC, Art, Design