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September 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Console/PC
Disney's purchase of Fox moves FoxNext into the House of Mouse  
by Bryant Francis [07.27.18]
Disney once again finds itself in the world of game publishing thanks to the acquisition of FoxNext as part of its purchase of Fox's entertainment assets.
VR, Console/PC, Business/Marketing

Don't Miss: What No Man's Sky's code says about procedural generation 3
by Staff [07.27.18]
A programmer dissected the code of No Man's Sky to find out exactly how it procedurally generates planets full of unique content.
Console/PC, Design

Fortnite cosmetics possibly taking revenue from top console games 1
by Emma Kidwell [07.27.18]
An analysis published by Superdata reports that Fortnite cosmetics are taking the competition away from other console games.
Console/PC, Business/Marketing

FIFA Mobile's debut in China brings EA its highest grossing day for a mobile game  
by Alissa McAloon [07.27.18]
Though net bookings declined for mobile titles year-over-year, EA says that fall was offset by a strong debut from FIFA Mobile.
Console/PC, Social/Online, Smartphone/Tablet

Chat with the developers behind Thief of Thieves at 3PM EDT!  
by Bryant Francis [07.27.18]
We're talking to the developers who've adapted the comic Thief of Thieves into a video game.
Console/PC, Design, Video

Now's the time to pitch your great Visual Arts talks for GDC 2019!  
by Staff [07.27.18]
Hey game makers, GDC officials seek great submissions of intriguing, cutting-edge Visual Arts talks for the GDC 2018 Main Conference, from now through August 16th!
Console/PC, Indie, Art

Video: Valve showcases how devs can prevent denial-of-service attacks  
by Staff [07.26.18]
In this GDC 2018 session, Valve's Fletcher Dunn presents a quick overview of denial-of-service attacks, standard solutions, and the unique challenges game developers face in preventing them.
Console/PC, Programming, Video

CCP Games now developing future projects exclusively with Unreal Engine 4  
by Emma Kidwell [07.26.18]
CCP Games, the studio behind the MMO game EVE Online, announced earlier today that its currently unannounced projects will be developed exclusively with Unreal Engine 4. 
Console/PC, Business/Marketing

Forza Motorsport 7 will not feature loot boxes  
by Emma Kidwell [07.26.18]
Turn 10 announces that loot boxes will be removed from Forza Motorsport 7 this winter.
Console/PC, Business/Marketing

An overlooked line of code led to slow performance for Warhammer Online 1
by Emma Kidwell [07.26.18]
Former game designer at Mythic Entertainment Leah Miller discusses how an unnoticed typo in the MMO Warhammer Online: Age of Reckoning was discovered years after the game had shuttered. 
Console/PC, Design

Detroit dev Quantic Dream loses in court case brought by ex-employee 1
by Alissa McAloon [07.26.18]
Quantic Dream has lost a court case filed against it by a former employee, essentially ruling that the employee's departure can be called a wrongful termination by way of a toxic work environment.
Console/PC

Don't Miss: A deep dive into Forza Horizon 3's online co-op multiplayer 2
by Staff [07.26.18]
Playground Games designer Grant Orban describes the challenges in designing Forza Horizon 3's smooth-as-silk online co-op multiplayer campaign.
Console/PC, Social/Online, Design

Hellblade's performance was boosted by optimizations made for the VR version  
by Alissa McAloon [07.26.18]
Members of the Ninja Theory dev team explore how tasking a small team with creating a VR version of Hellblade during development improved the graphics and performance of the original game.
VR, Console/PC, Indie, Video

Blog: The art of the dark in Sunless Skies  
by Gamasutra Community [07.26.18]
Sunless Skies (the sequel to Sunless Sea) just released its newest region: Eleutheria. Take a look at some of the approaches and processes the art team employed in its creation.
Console/PC, Art

Prominent Denuvo hacker arrested for breaching anti-piracy tech 5
by Chris Kerr [07.26.18]
Prominent Denuvo hacker Voksi, who compromised the anti-piracy tech in 2016 with a breakthrough workaround, has been arrested by Bulgarian authorities.
Console/PC, Business/Marketing

Video: The Game Outcomes Project: How teamwork, leadership and culture drive results  
by Staff [07.25.18]
In this GDC 2016 session, Mothership Entertainment's Paul Tozour discusses the Games Outcome Project, highlighting important data about the nature of game development workplaces.
Console/PC, Business/Marketing, Video

How Failbetter's artists process prose and make sumptuous nightmares  
by Bryant Francis [07.25.18]
One of the artists behind Sunless Skies discusses what he's learned translating fearful prose into a nightmarish aesthetic.
Console/PC, Art, Video

Designing accessible packaging for the Xbox One Adaptive Controller 2
by Emma Kidwell [07.25.18]
Microsoft explains how its packaging design team developed accessible packaging for the Xbox One Adaptive Controller.
Console/PC, Design

Don't Miss: The fragility and pain of friendship in We Know the Devil  
by Staff [07.25.18]
Friendship is a major theme of this visual novel about three teens stuck in a religious summer camp. It explores the difficulties and pain surrounding this precious aspect of our lives.
Console/PC, Indie, Design

No Man's Sky Next update attracts over 40,000 players on Steam 1
by Alissa McAloon [07.25.18]
No Man’s Sky Next, a sizable overhaul of the once infamous 2016 space sim, launched this week and brought a fair number of players back to the game on its 2-year anniversary.
Console/PC, Social/Online