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April 20, 2019
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A culture of quality: Friday the 13th dev IllFonic is hiring
by Shannon Gerritzen, director of communications for IllFonic [01.28.19]
IllFonic, the studio that developed the no. 3 game on Playstation Store for 2017 Friday the 13th: The Game, is ramping up production on several unannounced projects.
Console/PC, Social/Online, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

A modder has spent three years recreating The Legend of Zelda in Doom 2
by Chris Kerr [01.28.19]
Exkodius began working on the project after re-acquainting himself with Zelda on the NES, and wondering what it'd be like to gallivant around an 8-bit version of Hyrule in first-person. 
Console/PC, Production

Analyzing how friendly AI 'cheats' in Ghost Recon Wildlands
by Gamasutra Community [01.28.19]
Sometimes if you want to make your game work as intended, you need to cheat a little bit. Game AI researcher Tommy Thompson examines what he calls one of the best "cheating" AI systems in recent years.
Console/PC, Programming, Design

Video Game Deep Cuts: The Tiny House Anthem Metro Exodus  
by Gamasutra Staff [01.27.19]
This week's highlights include creators building tiny houses in The Sims, impressions of BioWare's much anticipated Anthem, & a whole bunch of new games to check out - from the Resident Evil 2 reboot to FutureGrind through Metro Exodus.
VR, Console/PC, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Watch game developer Owen Goss break down FutureGrind's game design  
by Bryant Francis [01.25.19]
One of the co-creators of FutureGrind dropped by the GDC Twitch channel for a chat about the game's design and development process.
Console/PC, Design, Video

Tencent uses model's likeness for Ring of Elysium without permission  
by Emma Kidwell [01.25.19]
Tencent Games seems to have used the likeness of a model without her permission for a character skin in its game Ring of Elysium.
Console/PC, Business/Marketing

Weekly Jobs Roundup: Heart Machine, Crystal Dynamics, and more are hiring now!  
by Staff [01.25.19]
The developers of games like Smite, Farpoint, Tomb Raider, and Hyper Light Drifter are looking to expand their teams!
Console/PC, Indie, Programming, Art, Design, Recruitment

Ubisoft will modify Assassin's Creed Odyssey DLC following feedback  
by Emma Kidwell [01.25.19]
Ubisoft has announced that it's making changes to the controversial Assassin's Creed Odyssey DLC which came under fire recently.
Console/PC, Design, Business/Marketing

Don't Miss: How Subnautica plunges deeper into rendering realistic water 2
by Staff [01.25.19]
'In the real world, it's actually pretty hard to see underwater,' says Max McGuire of Unknown Worlds Entertainment. 'There's a strong blue cast, and the sunlight doesn't penetrate very deeply.'
Console/PC, Indie, Programming, Art, Design, Production

GLAAD Media Awards list nominees for video games with outstanding LGBTQ themes  
by Alissa McAloon [01.25.19]
The nominations make for the first time the Gay and Lesbian Alliance Against Defamation has considered video games in its annual award show celebrating LBGTQ-inclusive media.
Console/PC, Smartphone/Tablet

Nintendo isn't considering a Switch price cut or successor quite yet 2
by Alissa McAloon [01.25.19]
Speaking to the Sankei News, Nintendo president Shuntaro Furukawa said that the company’s focus right now supporting is the current model (and current price) of the Switch.
Console/PC

Come out to GDC for an inside look at the making of Divinity: Original Sin 2!  
by Staff [01.25.19]
Larian Studios' Divinity: Original Sin 2 has been called one of the best role-playing games of its time, and at GDC 2019 Larian chief Swen Vincke will show you how it was made!
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Chat with Futuregrind dev Owen Goss at 3PM ET  
by Bryant Francis [01.25.19]
Learn about the making of FutureGrind and ask your questions for game developer Owen Goss starting at 3PM ET.
Console/PC, Design, Video

Nintendo restarts Metroid Prime 4 development with series originator Retro Studios 1
by Kris Graft [01.25.19]
Nintendo revealed Friday that it is scrapping current development of the long-awaited Metroid Prime 4 and completely restarting the game's production with series originator Retro Studios out of Austin.
Console/PC, Production, Business/Marketing, Video

Get Valve's perspective on the future of brain-computer interfaces at GDC 2019 1
by Staff [01.25.19]
As part of the GDC 2019 Vision Track, Valve's Mike Ambinder will fill you in on what the future holds for brain-computer interfaces, and how they might change the way we make games.
VR, Console/PC, GDC

Video: The real-time rendering of Rogue One 1
by Staff [01.24.19]
In this GDC 2017 talk, ILM's John Knoll ILMxLab's Roger Cordes and Naty Hoffman discuss the rendering technology inspired by video games that the team created for Rogue One: A Star Wars Story.
Console/PC, Design, Production, Video

GDC Speaker Q&A: Riley Pietsch explores Call of Duty: WWII's social spaces
by Staff [01.24.19]
Sledgehammer Games' Riley Pietsch chats about the making of Call of Duty: WWII's social hub in advance of his GDC talk.
Console/PC, Design

Sea of Thieves experiencing second wind thanks to Twitch  
by Emma Kidwell [01.24.19]
After launching with a few bumps last year, Sea of Thieves is experiencing a resurgance of players thanks to notable streamers showcasing the game on Twitch. 
Console/PC, Business/Marketing

DeepMind AI faces off against (and defeats) StarCraft II pro players  
by Alissa McAloon [01.24.19]
A DeepMind AI agent trained on the ins and outs of StarCraft II went head to head with a pair of StarCraft Pro players to showcase the potential of the Google-owned artificial intelligence tech.
Console/PC, Video

PUBG esports introducing profit-sharing for its teams
by Emma Kidwell [01.24.19]
PUBG Corp., developer behind PlayerUnknown’s Battlegrounds, announced today that it will support its esports scene by introducing a profit-sharing program for team and league-branded in-game items.
Console/PC, Business/Marketing