Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
January 16, 2019
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Console/PC
Unity opens $25k contest for in-dev games with meaningful impact  
by Emma Kidwell [01.07.19]
Unity has announced its first annual Unity for Humanity contest, where one developer will be awarded $25,000 in funding to help bring their project to fruition. 
Console/PC, Serious, Design

God of War, Marvel's Spider-Man among Writers Guild award nominees  
by Emma Kidwell [01.07.19]
The Writers Guild of America has announced the nominees for its annual video game writing award, with the winners to be announced February 17th.
Console/PC, Design

Don't Miss: Design lessons learned from a decade at Nintendo's EAD 2
by Staff [01.07.19]
Motoi Okamoto was a member of Shigeru Miyamoto's Entertainment Analysis and Development department for a decade. He recounts the making of many of Nintendo's best-loved (and biggest-selling) titles.
Console/PC, Design, Production, Business/Marketing

Switch and 3DS games are now up for sale on the Humble Store  
by Alissa McAloon [01.07.19]
The Humble Store has added two new platforms to its digital game storefront: Switch and 3DS.
Console/PC

GDC 2019 to host a Classic Game Postmortem of Lemmings!  
by Staff [01.07.19]
One of the creators of the original Lemmings is coming to GDC 2019 in March to present a unique look at the making of this classic game! 
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Nintendo open to moving away from home consoles, says company president  
by Chris Kerr [01.07.19]
"In the long-term, perhaps our focus as a business could shift away from home consoles -- flexibility is just as important as ingenuity."
Console/PC, Business/Marketing

Video Game Deep Cuts: Welcome To 2019, Already  
by Gamasutra Staff [01.06.19]
This week's highlights include a detailed look at what 2019 may bring in terms of business trends & games - as well as a whole host of other leftover 2018 highlights, daily 'meditations' on games, a Chinese indie megahit, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Making games better with psychology, the Uncharted way  
by Staff [01.04.19]
In this GDC 2012 session, Richard Lemarchand (formerly of Naughty Dog) tries to dispel some of the confusion about how video games keep players engaged.
Console/PC, Design, Video

Red Dead Redemption 2 leads list of GDC 2019 Choice Awards nominees!  
by Staff [01.04.19]
Other games receiving multiple nominations include Sony Santa Monica's God of War, Insomniac's Marvel's Spider-Man, and Lucas Pope's innovative puzzle whodunnit game Return of the Obra Dinn!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Don't Miss: 7 great stealth encounters in games that are worth studying 4
by Staff [01.04.19]
From The Last Of Us to Deus Ex to Hitman: Blood Money, devs share some of their favorite stealth encounters in games and explain why they're so memorable -- and so worth studying.
Console/PC, Design

Half-Life 2 and Portal writer Erik Wolpaw has rejoined Valve 1
by Chris Kerr [01.04.19]
Half-Life 2 and Portal writer Erik Wolpaw has rejoined Valve nearly two years after leaving the studio. 
Console/PC, Design, Business/Marketing

Black Mirror's 'Bandersnatch' was loosely inspired by a cancelled game 2
by Emma Kidwell [01.03.19]
Chris Scullion of Tired Old Hack wrote up the rise and fall behind Bandersnatch, beginning by introducing the Liverpool-based development studio behind the endeavor, Imagine Software.
Console/PC, Design

Japan has made reselling digital game keys illegal without creator's permission 4
by Emma Kidwell [01.03.19]
As of December, a new Japanese legal amendment has made it illegal to resell digital game keys without explicit consent from software makers.  
Console/PC, Business/Marketing

Don't Miss: How Everything connects the arts of animation and game design  
by Staff [01.03.19]
There's a subtle link between Everything's playable characters and the early history of animation. Watch developer David OReilly explain it in this live-streamed interview.
Console/PC, Design

Come to GDC for an inside look at how Destiny 2 was updated to support HDR  
by Staff [01.03.19]
Come to GDC 2019 to learn the techniques used to achieve high-quality HDR output in Destiny 2 that preserves Destiny's unique look, as well as the lessons learned from the work!
Console/PC, Programming, Art, GDC

Steam data shows VR ownership doubled in 2018 -- to 0.8% of users 1
by Alissa McAloon [01.03.19]
Valve's monthly hardware surveys offer a gradual look at hardware trends, but 12 months of data suggest that VR ownership is on the rise.
VR, Console/PC

Report: Nexon founder looking to sell controlling stake for $8.9 billion 1
by Chris Kerr [01.03.19]
Shares in the Tokyo-based video game company reportedly jumped by around 30 percent following the news.
Console/PC, Smartphone/Tablet, Business/Marketing

Games now account for over half of entire UK entertainment market  
by Chris Kerr [01.03.19]
"The games industry has been incredibly effective in taking advantage of the potential of digital technology to offer new and compelling forms of entertainment."
Console/PC, Business/Marketing

Blog: Four ways my video game habits changed in 2018  
by Gamasutra Community [01.03.19]
Zynga principal data scientist Ben Weber offers his alternative to a top games list for 2018.
Console/PC

TickTock Studios acquired by Rebellion and rebranded as 'Rebellion North'  
by Chris Kerr [01.03.19]
"We've worked with the team at TickTock Games for a while now, and we know they'll continue to prosper as Rebellion North."
Console/PC, Production, Business/Marketing