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December 18, 2014
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Updates » Console/PC
Finding missing object references in Unity 21
by Gamasutra Community [12.10.14]
"The post provides a short solution for finding 'missing' object references. These are probably the result of some mixup in .meta files that results in having a link with an invalid object id."
Console/PC, Smartphone/Tablet, Indie, Programming

Blog: Video games, luck, and Orange Juice 3
by Gamasutra Community [12.10.14]
"At first glance, this game seems horrendous... But by loading the game with an absurd amount of random elements, the quirky board game draws out the positive effects of luck in video games."
Console/PC, Design

The Mario Maestro speaks: Koji Kondo on composing classics 5
by Christian Nutt [12.10.14]
The composer behind the iconic Mario and Zelda soundtracks speaks to Gamasutra in a rare new interview, touching on both his classic work and advice for game composers.
Console/PC, Audio

Why THQ shut down: A look inside 1
by Christian Nutt [12.09.14]
"We really made some questionable business deals. Near the end, we were still getting screwed for Nickelodeon games, which we hadnít worked on in years. We still owed a ton of money."
Console/PC, Business/Marketing

Video: DreamHackathon - VR Winners and Presentations  
by Phill Cameron [12.09.14]
DreamHack has posted a video of all the presentations and winners from their DreamHackathon:VR game jam, tasking developers with creating a virtual reality game during DreamHack.
Console/PC, Design, Video

Twitch makes an acquisition of its own by buying a talent agency  
by Alex Wawro [12.09.14]
Video game streaming platform Twitch has closed a deal to acquire GoodGame, a San Francisco-based talent and marketing agency dedicated to esports and video game broadcasters, for an undisclosed sum.
Console/PC, Business/Marketing

Get a job: Obsidian is hiring a UI/UX Designer  
by Staff [12.09.14]
Got a mind for interface design? Obsidian Entertainment is looking to hire a UI/UX designer to work alongside the design, art and programming teams at its Irvine, CA studio.
Console/PC, Design, Recruitment

Square Enix cedes Tomb Raider publishing duties to Microsoft 9
by Alex Wawro [12.09.14]
In a fairly unsurprising move, a Microsoft representative confirmed on Twitter that his employer, not Square Enix, will be publishing Crystal Dynamics' upcoming Rise of the Tomb Raider.
Console/PC, Business/Marketing

App Annie adds Windows Store support to its analytics platform  
by Alex Wawro [12.09.14]
Analytics firm App Annie has finally added support for the Windows Store to its suite of digital game market research tools, nearly three years after Microsoft launched the storefront.
Console/PC, Business/Marketing

Don't Miss: The 'Door Problem' of game design 36
by Liz England [12.09.14]
"I find myself explaining what game design means to a lot of people from different backgrounds, some of whom donít know anything about games. I like to describe my job in terms of 'The Door Problem.'"
Console/PC, Design

Making a game in 1993: A look back at the Amiga 500 21
by Gamasutra Community [12.09.14]
A look back at the Amiga 500, a classic PC embraced by the European development scene in the 1990s, and what sprung from this fertile ground, as limited as it may have been.
Console/PC, Programming, Art, Design, Production, Business/Marketing, History

Chilled Mouse is a new digital publisher from the Kuju cofounders  
by Alex Wawro [12.09.14]
Kuju Entertainment cofounders Jonathan Newth and Ian Baverstock have taken the wraps off Chilled Mouse, a new UK-based digital games publisher with a focus on indie titles.
Console/PC, Business/Marketing

DayZ creator returns home to launch his own studio: RocketWerkz  
by Alex Wawro [12.09.14]
After leaving Bohemia Interactive, DayZ creator Dean Hall has put out the call for developer to join him at his nascent New Zealand studio RocketWerkz.
Console/PC, Business/Marketing

'Gamerliness' - How games can evolve by looking inward 21
by Gamasutra Community [12.09.14]
"'Painterly' art doesnít try to look realistic -- instead, it uses its unique aspects as a constructed object to its advantage. I hope that, as games continue to grow, we get to see a truly 'gamerly' game."
Console/PC, Indie, Art, Design

A machine learns to play Game Boy: Using RNG to solve games 2
by Gamasutra Community [12.09.14]
"Piglet is a machine-learning based AI that tries to play Game Boy games using a variety of techniques. She's built using Lua, and she's open source, so you can see all of her code and guts on Github."
Console/PC, Programming

The messy interplay between Steam and uPlay in AC: Unity 13
by Gamasutra Community [12.09.14]
"All told, it took me 14 steps to purchase MTX inside of Steam inside of uPlay inside of Steam. Had I been purchasing as an organic player, I would have abandoned my purchase early on in the funnel."
Console/PC, Business/Marketing

Atmospheric scattering and the 'volumetric fog' algorithm 3
by Gamasutra Community [12.09.14]
Former Assassin's Creed IV dev and current Sony Santa Monica coder Bart Wronski tackles atmospheric scattering and volumetric fog in a post adapted from his SIGGRAPH talk.
Console/PC, Programming

This Week in Video Game Criticism: The 'Freedom' of GTA 5 and a 'Morality Run' of BioShock 1
by Alan Williamson [12.08.14]
This week, our partnership with game criticism site Critical Distance brings us picks from Alan Williamson on topics ranging from Grand Theft Auto 5's reappearance in the news to an analysis of a BioShock 'morality run.'
Console/PC, Indie, Design

Longtime exec Larry Probst to leave EA, but remain on its board  
by Christian Nutt [12.08.14]
As revealed by an SEC filing, Probst -- who served as the company's CEO for 16 years -- will cease to be an employee of the company in 2015.
Console/PC, Business/Marketing

China's getting its own free-to-play, online Borderlands  
by Christian Nutt [12.08.14]
Following in the footsteps of Activision and its Tencent-backed Call of Duty Online, 2K has partnered with Chinese publisher Shanda to turn Borderlands into a free-to-play game.
Console/PC, Smartphone/Tablet, Business/Marketing