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February 27, 2017
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Updates » Console/PC
Gabe Newell opens up about Valve's VR plans 10
by Alex Wawro [02.10.17]
Valve founder Gabe Newell chats about the company's approach to VR, covering everything from its 3 new VR games in development to its plans for the Vive hardware and the future of the VR market.
VR, Console/PC, Design, Business/Marketing

Newell: Valve in development on 3 new VR games 1
by Alex Wawro & Gamasutra Staff [02.09.17]
Company founder Gabe Newell has been discussing the state of the company and its foray into VR, confirming to Gamasutra three new VR-specific games in development at Valve.
VR, Console/PC, Design, Production, Business/Marketing

Activision Blizzard posts big sales, but Call of Duty fails to connect with fans 1
by Kris Graft [02.09.17]
In its latest financial earnings release, Activision Blizzard announced record-breaking revenues despite Activision's biggest shooter stumbling on the sales front.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Don't Miss: Creating a natural movement system for Dying Light 3
by Staff [02.09.17]
"So many of the established smoke and mirrors techniques you use in level design just didn’t work for us. We actually had to put full environments behind the curtain, so to speak."
Console/PC, Programming, Art, Design

Twitch launches Communities to push interest-specific content  
by Chris Kerr [02.09.17]
"With Communities, we are giving our users the power to create groups of their choosing, while providing creators with another tool to expand their audiences."
Console/PC, Business/Marketing

Humble Bundle is branching into multiplatform game publishing  
by Alissa McAloon [02.09.17]
Humble Bundle has kicked off a publishing and funding initiative that will see the company supporting the release of games for PC, console, and mobile platforms.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Ubisoft's 3rd quarter saw a rise in engagement, but a decrease in sales  
by Alissa McAloon [02.09.17]
In a quarterly report, Ubisoft says that the company saw a year-on-year decrease in sales but set numerous internal records for player engagement in games like The Division andRainbow Six Siege.
Console/PC, Business/Marketing

Come to GDC 2017 and hone your design skills at the all-new UX Summit!  
by Staff [02.09.17]
The 2017 Game Developers Conference is just weeks away, so today organizers want to quickly let you know about some of the great UI/UX design talks taking place during the conference!
Console/PC, Smartphone/Tablet, Indie, Design, GDC

Hear the directors of Final Fantasy XV & Nioh speak in GDC 2017's Japanese talks  
by Staff [02.09.17]
These GDC 2017 Japanese-language talks are worth checking out because they feature prominent Japanese game makers sharing advice and answering questions in both Japanese and (via translation) English!
Console/PC, Design, GDC

NBA and Take-Two form NBA 2K eSports League 1
by Chris Kerr [02.09.17]
The NBA has partnered with Take-Two Interactive to form a global eSports league around its popular NBA 2K video game franchise. 
Console/PC, Business/Marketing

Blog: A postmortem of our first Steam release, Luckslinger 1
by Gamasutra Community [02.09.17]
My name is Marciano Viereck and this is the postmortem of Luckslinger, the first steam released game that Donald Kooiker, Rik Ravenswaaij, and I developed as a company.
Console/PC, Programming, Design, Production, Business/Marketing

Road to the IGF: Tobias Zarges' Close  
by Joel Couture [02.09.17]
IGF finalist Tobias Zarges talks about opportunities for introspection in his game Close, as well as what draws the player into open places filled with moments of quiet thought.
Console/PC, Indie, Art, Design, Production, Video, IGF

Using VR tools to design VR games  
by Stefanie Fogel [02.09.17]
How long before devs will be able to create VR games using robust VR authoring tools? Gamasutra spoke to people working on the Unreal Engine VR Editor and Unity EditorVR to learn the answer.
VR, Console/PC, Indie, Design, Production

Nintendo's mobile Fire Emblem surpasses $5M in revenue, a week after launch  
by Alex Wawro [02.08.17]
"Less than a half-day after its release, [Fire Emblem Heroes] had been downloaded over a million times, and we’re seeing revenue today at $5 million U.S. dollars," Nintendo chief Kimishima tells Time.
Console/PC, Smartphone/Tablet, Business/Marketing

Get some key tips on making audio adventures for Amazon Echo devices  
by Bryant Francis [02.08.17]
If you want to dive into audio interactive adventure design (and you should), check out this preview of an upcoming GDC 2017 talk from the makers of Baker Street Experience on Amazon Echo.
Console/PC, Design, Video

Steam Discovery 2.0 analysis: Valve shares latest metrics 35
by Alden Kroll [02.08.17]
Valve Software's Alden Kroll shares fascinating insights into his company's efforts in handling the influx of game releases on Steam.
Console/PC, Business/Marketing

Physical game releases on the rise following 5 year decline  
by Alissa McAloon [02.08.17]
One industry analyst believes that smaller and independent games showing up next to triple-A shooters on store shelves could help turn around a five year slump in physical game releases.
Console/PC, Indie

Learn about making audio adventures for the Amazon Echo today at 3PM EST  
by Bryant Francis [02.08.17]
If you've ever wanted to play a choose-your-own-adventure game with your voice, you should tune in to this conversation about making interactive audio adventures.
Console/PC, Programming, Audio, Design, Video

At GDC 2017 you'll hear how the Nioh devs revamped samurai action games  
by Staff [02.08.17]
In his GDC 2017 talk on Nioh, Team Ninja director Fumihiko Yasuda will detail the game's development and speak to the benefits and potential dangers of a back-and-forth with fans.
Console/PC, Design, GDC

How attending a game expo can land you a job 2
by Brandon Sheffield [02.08.17]
Five case studies of how to use an expo pass to make connections, meet new friends, and find employment.
Console/PC, Smartphone/Tablet, Indie, Art, Business/Marketing, annual Career Guide