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November 26, 2014
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Updates » Console/PC
Smash Bros. for 3DS crosses 1 million copies in U.S.  
by Christian Nutt [11.13.14]
Nintendo's handheld version of its fighting franchise is a quick success in the U.S. market, as the Wii U version is on the cusp of release.
Console/PC, Business/Marketing

Get a job: Cloud Imperium Games is hiring a Lighting Artist  
by Staff [11.13.14]
The folks building Star Citizen are looking to bring on an experienced game lighting artist well-versed in Maya to work alongside the team in the company's Santa Monica, CA studio.
Console/PC, Art, Production, Recruitment

The benefits of less visual detail 17
by Gamasutra Community [11.13.14]
"The burden of realistic visuals is that people expect to be able to interact with the game's realistic world in a realistic sense. They expect to be able to push that chair out of the way."
Console/PC, Indie, Art, Design

Ubisoft scrambles to fix Assassin's Creed Unity launch issues 8
by Alex Wawro [11.13.14]
The launch of Assassin's Creed Unity seems to be causing some trouble for developer Ubisoft, whose stock price has dropped amid widespread complaints of technical issues with the game.
Console/PC, Business/Marketing, Video

Blog: When 'doing everything right' goes wrong 28
by Gamasutra Community [11.13.14]
Developing a bigger, better sequel to a freeware hit seems like an obvious win, but the realities of development aren't always so simple.
Console/PC, Indie, Production, Business/Marketing

Microsoft releases free, fully-featured version of Visual Studio 21
by Mike Rose [11.13.14]
Microsoft today revealed a free and fully-featured version of its Visual Studio development tools, which can be used for commercial purposes by individual developers and small teams.
Console/PC, Smartphone/Tablet, Business/Marketing

Nvidia launches its own game streaming service, called GRID  
by Mike Rose [11.13.14]
With Sony currently exploring game streamin with its PlayStation Now service, Nvidia today said that it will launch its own game streaming service next week in North America.
Console/PC, Smartphone/Tablet, Business/Marketing

Korea is still doing the business for Nexon  
by Mike Rose [11.13.14]
Nexon's success in Korea continues to surprise the company. During its third fiscal quarter, Nexon experienced better-than-expected profits as its Korean subsidiary exceeded expectations.
Console/PC, Smartphone/Tablet, Business/Marketing, Korea

PlayStation Vue: Sony enters the internet TV business 1
by Mike Rose [11.13.14]
Sony today announced PlayStation Vue, an online TV service that will provide live television and on-demand content through PlayStation devices, as well as other devices.
Console/PC, Business/Marketing

Call of Duty: Advanced Warfare is being streamed rather a lot on Twitch  
by Mike Rose [11.13.14]
Twitch today said that the recently released Call of Duty: Advanced Warfare is the most streamed console game of 2014, in terms of launch week streaming figures.
Console/PC, Business/Marketing

Congratulations! You're a game dev lead...Now what? 20
by Gamasutra Community [11.13.14]
A guide from Insomniac's Mike Acton: "Congratulations! Youíre a lead. Now what? In general, whatever skills youíve demonstrated that got you to this point arenít the same things youíll be doing from here on out."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

Patrice Desilets founds his own studio, Panache Digital Games 1
by Christian Nutt [11.12.14]
The Assassin's Creed and Prince of Persia man strikes out on his own after multiple messy breakups with Ubisoft.
Console/PC, Business/Marketing

Game as memorial: That Dragon, Cancer developer reflects  
by Christian Nutt [11.12.14]
"'Why should you get to memorialize your son in this way?' 'What about all the other families and children who have suffered?' 'What makes you so special?' The answer is, of course, nothing." - Ryan Green
Console/PC, Indie, Design

Xbox One nearing 10 million units shipped 4
by Christian Nutt [11.12.14]
Well, we now have concrete proof that Microsoft's lagging behind Sony -- but according to VP Yusuf Mehdi, the console's recent price drop has provided a big boost to sales in the short term.
Console/PC, Business/Marketing

Video: Crafting the sound of Grand Theft Auto V 1
by Staff [11.12.14]
Rockstar's Alastair MacGregor offers fascinating insight into the audio design of Grand Theft Auto V, one of the most high-profile and heavily-produced games of 2013, in this GDC talk.
Console/PC, Audio, Production, Video, Vault

Nintendo won't fund your indie game, but promote it? Sure! 2
by Christian Nutt [11.12.14]
"Really, our point of differentiation is on the relationships that we build with those guys. We invest a lot of time and energy and internal resources supporting these guys."
Console/PC, Indie, Business/Marketing

Don't Miss: The challenges of writing Dragon Age 24
by Brad Kane [11.12.14]
In this classic feature, Gamasutra examines the writing process of the Dragon Age series and how player choice is balanced against Bioware's narrative by speaking with lead writer David Gaider.
Console/PC, Design

Samsung targets VR developers with new 360-degree 3D camera 2
by Alex Wawro [11.12.14]
The electronics company unveiled a new 360-degree "Project Beyond" VR camera today, pitching it as a way for VR developers to both record and livestream 3D footage for use in games and apps.
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Blizzard is hiring a User Experience Researcher  
by Staff [11.12.14]
If you can capture and analyze large amounts of qualitative data from games and the people who play them, the developer of Hearthstone wants you to work alongside the team in its Irvine, CA complex.
Console/PC, Business/Marketing, Recruitment

Blog: Everybody is stupid in some respect, or why game music sucks 38
by Gamasutra Community [11.12.14]
"Programming is hard, sound and music are hard. They're hard in different ways. If you don't think they're hard, you've never had to produce something genuinely good in those fields."
Console/PC, Smartphone/Tablet, Indie, Audio, Production