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February 25, 2017
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Updates » Console/PC
Blog: A design analysis of Doom 4
by Gamasutra Community [02.08.17]
A designer's notes taken during a playthrough of Bethesda and Id Software's Doom reboot.
Console/PC, Design

Source code for Turok and NBA Jam Extreme surfaces 2
by Alex Wawro [02.07.17]
A preservationist appears to have acquired some workstations that were once the property of Acclaim Entertainment -- and still have source code for some of the now-bankrupt company's published games.
Console/PC, History

How an art school kid wound up becoming Shigeru Miyamoto's manager  
by Alex Wawro [02.07.17]
"Lately I've enjoyed saying, 'I'm Mr. Miyamoto's manager,'" Nintendo exec Shinya Takahashi tells Time in a recent interview about his history with the company.

Take-Two's earnings are on an upswing as GTA V continues to make money  
by Alex Wawro [02.07.17]
This is an especially notable earnings report because it encompasses October through December of 2016, aka the holiday season, when Take-Two oversaw the launch of games like Mafia III and Civilization VI.
Console/PC, Business/Marketing

Square Enix says console and mobile games are doing well  
by Alex Wawro [02.07.17]
This week Square Enix reported its earnings for the nine months ending December 31, 2016, revealing an increase in both profits and sales.
Console/PC, Smartphone/Tablet, Business/Marketing

Attend GDC 2017 and learn to make great mixed-reality trailers for your VR game!  
by Staff [02.07.17]
Come to GDC 2017 and see Northway Games cofounder Colin Northway and trailer wizard Kert Gartner share some of the best techniques and technologies for creating mixed-reality video of your VR experiences.
VR, Console/PC, Business/Marketing, GDC

The Switch and 3DS can coexist 'for the time being', says Nintendo  
by Alissa McAloon [02.07.17]
Nintendo isn't worried that the sometimes-portable Nintendo Switch will cannibalize the popularity of the 3DS in the handheld market.
Console/PC, Business/Marketing

Microsoft, Sony, HTC Vive and more are sponsoring great GDC 2017 talks!  
by Staff [02.07.17]
Don't skip the great sponsored sessions at GDC 2017! High-profile companies like Microsoft, Sony, and HTC Vive will be there opening up about everything from the future of Xbox to 3D audio to VR dev.
VR, Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Production, Business/Marketing, GDC

Miyamoto: PC devs can build Switch ports in 'less than a year' 5
by Chris Kerr [02.07.17]
Super Mario creator Shigeru Miyamoto says it would take less than a year for third-party PC developers to port their games to Switch. 
Console/PC, Production, Business/Marketing

Road to the IGF: Carl Burton's Islands: Non-Places  
by Joel Couture [02.07.17]
Carl Burton takes the player to ordinary places, showing them offices, parking lots, and hotel lobbies through a surreal lens in Islands: Non-Places.
Console/PC, Indie, Design, IGF

Physical and digital game sales up at Sega Sammy  
by Chris Kerr [02.07.17]
Sega Sammy is the latest game company to release its financials, revealing both sales and profits are on the up.
Console/PC, Smartphone/Tablet, Business/Marketing

Building audience early with visuals-first development in Ooblets  
by Chris Priestman [02.07.17]
Ooblets already has a large following and many Patreon backers early in development. The makers of the game explain why publicly sharing their game’s development from day one helped them.
Console/PC, Indie, Art, Design, Business/Marketing

Blizzard greenlights World of Warcraft gold being spent in its other games 10
by Alex Wawro [02.06.17]
World of Warcraft players can now convert their in-game gold into credit they can spend in other Blizzard games as the company continues to experiment with its pan-game economy.
Console/PC, Social/Online, Business/Marketing

Overwatch director 'objects to the use of mouse & keyboard on console' 4
by Alex Wawro [02.06.17]
"The Overwatch team objects to the use of mouse and keyboard on console," wrote Blizzard's Jeff Kaplan. "We have contacted both first-party console manufacturers and expressed our concern."
Console/PC, Design

Get a Job: Insomniac Games is hiring a Character Technical Director  
by Staff [02.06.17]
Insomniac Games is looking for a versatile Character Technical Director to create character setups, including the rigging of various heroes, enemies, weapons, and more, for its studio in Durham, NC.
Console/PC, Art, Production, Recruitment

Don't Miss: David Cage on the successes and failures of Indigo Prophecy 5
by Staff [02.06.17]
In this classic 2006 postmortem, veteran video game designer David Cage explores what story elements, mechanics, and features did and didn't work in his 2005 interactive drama, Indigo Prophecy.
Console/PC, Design

YouTubers switch to guilty plea in FIFA 17 online gambling case  
by Alissa McAloon [02.06.17]
Craig Douglas and Dylan Rigby, co-owners of a FIFA-centric gambling site, have both changed their pleas from not guilty to guilty in the UK court case against their gambling operation.
Console/PC, Social/Online

Report: Confidential Denuvo info leaked by web security mishap  
by Alissa McAloon [02.06.17]
The website for the anti-piracy company Denuvo has reportedly sprung a leak in the form of several unsecured directories, leading to the release of confidential materials and personal information.

Interview: Jessica Curry on creating the score for Dear Esther  
by Katherine Cross [02.06.17]
Curry describes what it was like composing for a story-based game, as well as her thoughts on the importance of videogame music for classical music more generally.
Console/PC, Indie, Audio, Design, Video

Road to IGF: Ink Stories' 1979 Revolution: Black Friday  
by Joel Couture [02.06.17]
"I have always been interested with those moments in time where we have seen the greatest kindness in humanity combined with the most atrocious acts of hatred. How can I capture that in a game?"
Console/PC, Indie, Art, Design, Production, Video, IGF