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March 21, 2019
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Updates » Console/PC
UK devs launch POC in Play initiative in partnership with ustwo Games  
by Emma Kidwell [02.28.19]
POC in Play is a new initiative launched earlier today in partnership with ustwo Games addressing the issue of a lack of people of color in the UK games scene. 
Console/PC, Indie, Business/Marketing

Sign up now for GDC 2019's all-new mentoring program!  
by Staff [02.28.19]
Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers -- and now you can sign up to take part!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Playdius rebrands as Dear Villagers, plans to focus on PC and console titles  
by Emma Kidwell [02.28.19]
In preparation to reveal a new line-up of games, the French indie publisher Playdius announced earlier today that it has re-branded as Dear Villagers.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Horizon Zero Dawn sold over 10 million copies in 2 years 1
by Alissa McAloon [02.28.19]
Guerrilla Games’ PlayStation 4 exclusive Horizon Zero Dawn has sold over 10 million copies, something announced on the 2 year anniversary of the game’s 2017 launch.
Console/PC

Hear how Concrete Genie's interactive music system was made at GDC 2019  
by Staff [02.28.19]
Come out to the Game Developers Conference next month for a unique behind-the-scenes look at upcoming Sony game Concrete Genie's interactive music systems!
Console/PC, Audio, GDC

Sony PlayLink developer Wish Studios has shut down  
by Chris Kerr [02.28.19]
"Our ethos was to put the team and their creativity at the heart of everything we did; having to say goodbye to those people has been an unbelievably difficult thing to do."
Console/PC, Production, Business/Marketing

Gooey ranch-em-up Slime Rancher has sold over 2 million copies  
by Chris Kerr [02.28.19]
Monomi Park's quirky blorb wrangler Slime Rancher has surpassed 2 million sales in around 18 months.
Console/PC, Business/Marketing

Dying Light dev TechLand to close Polish publishing department  
by Chris Kerr [02.28.19]
The decision will result in around 13 layoffs by the end of 2019, but won't affect the company's broader publishing and development plans -- including those related to Dying Light 2
Console/PC, Business/Marketing

Video: The science of off-roading Uncharted 4's 4x4  
by Staff [02.27.19]
In this GDC 2017 session, Naughty Dog's Edward Pereira breaks down individual physical elements that went into Uncharted 4's 4x4.
Console/PC, Design, Video

Tencent partners with Intel on its streaming service, Instant Play  
by Emma Kidwell [02.27.19]
Chinese tech giant Tencent is partnering with Intel to launch its own streaming service called Instant Play.
Console/PC, Smartphone/Tablet, Business/Marketing

Don't Miss: Pokemon's secret ingredient 3
by Staff [02.27.19]
In this 2012 interview, Game Freak's Junichi Masuda and Takao Unno talk Gamasutra through the process of creating a Pokemon game and explore what makes the 23-year-old series tick.
Console/PC, Design

PUBG's dev team has turned to machine learning to fight off cheaters  
by Alissa McAloon [02.27.19]
PUBG's anti-cheat team dives into its cheat-fighting measures, offering fellow game devs a look at how the folks behind the landmark battle royale deal with nefarious players.
Console/PC, Social/Online

Attend GDC for an inside look at the design of Fantasy Flight's KeyForge  
by Staff [02.27.19]
Richard Garfield's KeyForge is what Fantasy Flight calls a "unique deck" game, and at GDC 2019 designer Brad Andres will show you how it works -- and how it was designed to stand apart!
Console/PC, Design, GDC

Resident Evil 2 remake ships 4 million copies in first month 1
by Chris Kerr [02.27.19]
If the remake can maintain its momentum, it might soon eclipse the 4.96 million sales pulled in by the 1996 original -- which is currently the fourth best-selling entry in the franchise.
Console/PC, Business/Marketing

Sponsored Content
Make the most of your crowdfunding success!  
by Xsolla [02.27.19]
How do you seamlessly transition from your successful crowdfunding campaign to your own platform? Xsolla Store is the solution.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

Video: Making magic with textures in the vertex shader  
by Staff [02.26.19]
At GDC 2017 game coder Mario Palmero demonstrates how using textures in the vertex shader is a viable and potentially cheaper alternative that more studios should be considering.
Console/PC, Programming, Art, Video, Vault

Skybound cuts ties with Overkill's The Walking Dead devs mid-release  
by Alex Wawro [02.26.19]
Update Overkill's The Walking Dead debuted on PC last November, and console versions were originally launching early this month -- but now license-holder Skybound is washing its hands of the project.
Console/PC, Business/Marketing

Funcom enters partnership with Legendary to create Dune games 1
by Emma Kidwell [02.26.19]
Funcom released the financial report for its fourth quarter earlier today, saying that it was the most profitable year in the company's history.
Console/PC, Business/Marketing

THQ Nordic inexplicably hosts AMA in a notorious internet cesspool 11
by Kris Graft [02.26.19]
THQ Nordic found itself in a public relations predicament after deciding to hold an AMA on notorious internet cesspool 8chan, leaving many game devs confused and upset.
Console/PC, Business/Marketing

Amy Hennig calls single-player games 'just a harder and harder proposition' 3
by Emma Kidwell [02.26.19]
Amy Hennig discusses how single-player games are not in danger of dying out with the rise of live games.
Console/PC, Design