Trees, glorious trees!5 by
On using SpeedTree in Unity: from concept to production. "I can't say enough about how much this program has helped my environment-heavy project achieve a great look."
The origin of rage6 by
What creates a negative play experience? "The contextualization of play in a way that assigns the game enough potential negative context to outweigh the positive outcome of playing or winning."
Console/PC, Smartphone/Tablet, Design