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April 19, 2015
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Updates » Console/PC
Putting a fake nose in your VR game may make it less nauseating 25
by Alex Wawro [03.26.15]
Researchers at Purdue University believe that rendering a virtual nose in your first-person virtual reality game can help extend the amount of time people can play it without feeling sick.
Console/PC, Design

Don't Miss: Successful principles of an indie game bottom feeder 46
by Jeff Vogel [03.26.15]
Going indie? Find an underserved niche audience, "accept what you can't change, be as awesome as you can, charge what you're worth, and stand proud," writes Spiderweb Software's Jeff Vogel.
Console/PC, Indie, Design, Production, Business/Marketing

Level design for melee combat systems: Talking to the experts 8
by Gamasutra Community [03.26.15]
On combat, with God of War's Alex Sulman, DmC: Devil May Cry's Rahni Tucker, The Last of Us' Anthony Newman, Aztez's Ben Ruiz, Dead Island 2's Daniel Nordlander, Killzone's Doug Walker, and others.
Console/PC, Indie, Design

How we replaced Steam Workshop with Google App Engine  
by Gamasutra Community [03.26.15]
"We have found Google App Engine to be an incredible resource for our server infrastructure. This allowed us to build a scalable backend that handles authentication, workshop uploads, and build distributions."
Console/PC, Indie, Programming

Programming RTS unit movement in Unreal Engine 4 4
by Gamasutra Community [03.26.15]
"Ive just finished refactoring a movement component for spaceships. In this post, Id like to share my experience with you and talk about Navigation Volumes, Movement component, AIController and Pawn."
Console/PC, Programming

Thinking about people: Designing games for social simulation 4
by Gamasutra Community [03.26.15]
Mitu Khandaker-Kokoris (Redshirt) comprehensive look at the elements that are essential to a good social simulation, and how those things have worked in existing games, both AAA and indie.
Console/PC, Smartphone/Tablet, Indie, Design

Rust experiments with racial empathy by assigning players' skin tones 24
by Alex Wawro [03.25.15]
The latest Rust update assigns all players a permanent, randomized skin tone and face. Developer Garry Newman says it's led to an increase in racism, and also some intriguing player behavior.
Console/PC, Design

Valve updates devs on the Steam Discovery changes 1
by Christian Nutt [03.25.15]
"Thanks to the Discovery Update, customers appear to be getting better and more personalized information, and acting on it," the company says, in a new blog post.
Console/PC, Indie, Business/Marketing

One Life Left vs. Gamasutra GDC Podcast #3: Talkin' Butt Sniffin' Pugs and more  
by Staff [03.25.15]
Revisit GDC 2015 with our guests including Mike Bithell (Volume) Cliff Harris (Positech), Christy Marx (Zynga), Drew Murray (Insomniac) and a chat about Butt Sniffin' Pugs.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Podcast, GDC

Gabe Newell shares how a flat structure helps Valve succeed 10
by Christian Nutt [03.25.15]
In an email exchange, the co-founder of Valve explains exactly why its flat structure works well, and how he hopes to take a more active role now that it's matured.
Console/PC, Production, Business/Marketing

343 dips its toes into F2P with Russian beta of Halo Online 4
by Alex Wawro [03.25.15]
The folks at 343 Industries are testing the waters of free-to-play Halo by beta-testing a multiplayer-only PC version of the game this spring -- in Russia.
Console/PC, Business/Marketing

Get a job: Harmonix seeks a Gameplay Engineer  
by Staff [03.25.15]
Got some experience programming in C++ for PC/console games? Harmonix is looking for someone like you to invent, prototype and code novel gameplay mechanics in its Cambridge, MA studio.
Console/PC, Programming, Recruitment

Latest PS4 update brings verified developer accounts to PSN  
by Alex Wawro [03.25.15]
UPDATE A big firmware update coming to PS4 this week includes a new "Verified Account" system that will emblazon the PSN accounts of developers and other game industry professionals with a special badge.
Console/PC, Business/Marketing

Video: How theater influenced the design of Kentucky Route Zero  
by Staff [03.25.15]
Cardboard Computer's Tamas Kemenczy delivers an intriguing GDC 2014 talk about the the environment design and cinematography of Kentucky Route Zero.
Console/PC, Indie, Design, Video, Vault

Don't Miss: Inside the PlayStation 4 with Mark Cerny Exclusive 73
by Christian Nutt [03.25.15]
In this classic feature, Gamasutra sits down with PlayStation 4 architect Mark Cerny as he explains the nuts and bolts of designing a new console with developers' desires in mind.
Console/PC, Programming, Design, Production, Exclusive

Microsoft makes a version of Azure free for student developers  
by Alex Wawro [03.25.15]
Microsoft is making a show of reaching out to young developers by making a suite of Azure development tools and resources freely available to students registered in its Dreamspark educational program.
Console/PC, Business/Marketing

From snakes to threads: Modularity with logic and graphics 1
by Gamasutra Community [03.25.15]
"Keeping logic and graphics separate might perhaps look like an elaborate exercise of style at a first glance, but really pays back during the development stages, because of its modularity and flexibility."
Console/PC, Smartphone/Tablet, Indie, Programming

Unity 5: Making the most of updating - Lighting and shaders 3
by Gamasutra Community [03.25.15]
"Unity's new Standard Shader is meant to handle most of the materials you'll need, and it certainly lives up to that for us." Here's how you use it -- script included.
Console/PC, Smartphone/Tablet, Indie, Programming

Sunless Sea sales and funding deep dive: Kickstarter 3
by Gamasutra Community [03.25.15]
"We launched our Kickstarter campaign on 3rd September 2013. The funding goal was 60,000. We received 100,803 (168% of our funding goal) from 4,271 backers."
Console/PC, Indie, Business/Marketing

Leap Motion putting gesture control on your face 2
by Phill Cameron [03.25.15]
Leap Motion is integrating its 3D motion control software and hardware solution into the upcoming OSVR Hacker Dev Kit.
Console/PC, Business/Marketing