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April 21, 2014
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April 21, 2014
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Updates » Console/PC
Tropico publisher Kalypso goes mobile 1
by Mike Rose [04.03.14]
Kalypso Media, best known for the Tropico management series, today announced that it has opened a new mobile game division within the company.
Console/PC, Smartphone/Tablet, Business/Marketing

Hi-Rez Studios expanding, bringing new jobs to Georgia 4
by Mike Rose [04.03.14]
Tribes: Ascend developer Hi-Rez Studios plans to invest $10 million in expanding its Georgia-based headquarters, stating that it will create around 30 jobs in the area.
Console/PC, Business/Marketing

Subpoenas to be issued over 38 Studios fiasco 3
by Mike Rose [04.03.14]
Rhode Island's House Oversight Committee has a new chairwoman, and she plans to subpoena all the key figures in the 38 Studios deal that went wrong two years ago.
Console/PC, Business/Marketing

The humbling of Epic: A giant turns around Exclusive 39
by Leigh Alexander [04.03.14]
"It's strange to see Epic Games humbled," Leigh Alexander writes, as the company shifts its strategy for Unreal Engine 4. In this Q&A with VP Paul Meegan, she uncovers why those changes are happening.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Exclusive

Developers react: Amazon launches Fire TV Android microconsole Exclusive 12
by Alex Wawro [04.02.14]
Gamasutra caught up with some developers making games for Amazon's Fire TV Android-based microconsole to learn more about why they decided to throw their lot in with the retail giant.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing, Exclusive

The Behemoth launches indie-friendly QA lab and funding program 2
by Alex Wawro [04.02.14]
Battleblock Theater developer The Behemoth is launching two new non-game projects aimed at supporting indies -- The Research Centaur game testing lab and the Gold Egg Project funding program.
Console/PC, Indie, Production, Business/Marketing

Supercell kicks off Hello World Open, a woldwide AI coding contest 2
by Alex Wawro [04.02.14]
Clash of Clans creator Supercell is accepting applications for its inaugural AI coding challenge, the Hello World Open, in which small teams of developers compete to code the best driver AI.
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Clint Hocking and Kim Swift join up with Amazon Game Studios 2
by Alex Wawro [04.02.14]
Amazon continues to bolster its bench of game-making talent, most recently with the hire of noted game designers Kim Swift (of Soul Fjord) and Clint Hocking (of Far Cry 2).
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Blog: Dangerous advice - 'Worldbuild only enough to support the story' 8
by Gamasutra Community [04.02.14]
"Instead of keeping writers on track, this advice can very easily create exactly the kind of hackneyed settings and narratives they so earnestly wish to avoid."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Xbox One to Windows Phone: Microsoft's new universal apps run on both  
by Alex Wawro [04.02.14]
Microsoft announced today that its Visual Studio 2013 IDE has, among other updates, been improved to allow developers to create apps that can be easily cross-ported to Xbox One and Windows devices.
Console/PC, Smartphone/Tablet, Design, Production

Blog: Stepped on a Narrative Lego 11
by Gamasutra Community [04.02.14]
"BioShock developer Ken Levine held a talk at this year's GDC titled 'Narrative Legos' ... I immediately saw some fundamental issues with the presented system."
Console/PC, Design

Sev Zero is the first of Amazon Game Studios' Fire TV games  
by Alex Wawro [04.02.14]
Today we learned what Amazon Game Studios has been working on -- a full lineup of games for Amazon's Fire TV console, including the launch title Sev Zero.
Console/PC, Design, Video

Amazon's bid for the living room: The $99 Amazon Fire TV 37
by Mike Rose [04.02.14]
At a special Amazon event today, the company finally revealed the small black box that it's been working on to slot underneath your living room television: Amazon Fire TV.
Console/PC, Business/Marketing

Sexism in the game industry: A study 42
by Gamasutra Community [04.02.14]
Research culled from a year of research and over 40 interviews with women working in the game industry, previously presented at GDC 2014.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Diversity, communication, and Animal Crossing: New Leaf Exclusive 1
by Christian Nutt [04.02.14]
Aya Kyogoku, co-director, and Katsuya Eguchi, producer, sit down and discuss the development of Animal Crossing: New Leaf, and how fostering a diverse, communicative team leads to the best results.
Console/PC, Design, Production, Exclusive

Amazon adds Metacritic to video game purchase pages 8
by Christian Nutt [04.01.14]
The popular review-of-reviews site becomes an even more ubiquitous yardstick for the industry as the biggest online retailer incorporates Metacritic scores.
Console/PC, Business/Marketing

Sony Japan sharpens its focus on China with new strategy division  
by Alex Wawro [04.01.14]
The company quietly announced that it has opened a China Strategy Department in the SCE Japan Asia division, suggesting it may be moving to take advantage of China's grudging acceptance of game consoles.
Console/PC, Business/Marketing

Indies seem to be warming up to Microsoft's ID@Xbox program 4
by Alex Wawro [04.01.14]
Indie developers and Xbox VP Phil Harrison share their thoughts about the current state of Microsoft's ID@Xbox self-publishing program in a new post-GDC interview feature published by Edge.
Console/PC, Indie, Business/Marketing

Blog: Why 'worse' is better for Early Access games 4
by Gamasutra Community [04.01.14]
What's driving the popularity of Early Access games like DayZ and Rust over more polished or complete competition?
Console/PC, Indie, Design, Production, Business/Marketing

Video: Hero Generations interview with creator Scott Brodie  
by Alex Wawro [04.01.14]
Gamasutra speaks to Scott Brodie about Hero Generations, the procedurally-generated roguelike about fame, fortune and the importance of family that he's trying to revive through Kickstarter.
Console/PC, Indie, Design, Video