| |
 |
Iwata: 35% Japanese Connectivity Ratio For Wii, 20% For DS
by Chris Remo
[11.06.09]
Approximately 35 percent of Wii consoles and 20 percent of Nintendo DS consoles are connected to the internet, says Satoru Iwata, but these figures may drop unless aggressive action is taken.
PC, Console
|
|
| |
 |
iPhone Dev Storm8 Sued Over User Data Harvesting Allegations
by Danny Cowan
[11.06.09]
iPhone developer Storm8 (World War, iMobsters) has been served with a class action lawsuit accusing the company of collecting and transmitting its users’ phone numbers without prior consent or notification. [6]
PC, Console
|
| |
 |
Game Boy, The Ball Admitted To National Toy Hall Of Fame
by Chris Remo
[11.06.09]
Nintendo's Game Boy has joined the Strong National Museum of Play's National Toy Hall of Fame for "transforming the electronic-games market by popularizing handheld gaming." Also inducted was the ball.
PC, Console
|
| |
 |
Namco Bandai Swings To Loss In First-Half, Posts Lower Sales
by Kris Graft
[11.06.09]
Tekken house Namco Bandai has posted fiscal first-half sales of $1.92 billion, a 9.5 percent year-on-year decline, as the publisher swung to a $67 million loss; kid-friendly Ben 10 top performer. [2]
PC, Console
|
| |
 |
Round-Up: Gamasutra Network Jobs, Week Of November 6
by Staff
[11.06.09]
In this round-up, Gamasutra highlights some of the notable jobs posted in its industry-leading game jobs section this week, including positions from Sega of America, 2K Marin and more.
PC, Console
|
| |
 |
Iwata: Nintendo Is Not 'Losing Its Edge' To iPhone, Rival Tech
by Leigh Alexander
[11.06.09]
Facing questions about Nintendo's strategy, as its competitors adopt motion-sensing tech and the iPhone proliferates in the West, president Satoru Iwata fired back in a recent investor briefing. [14]
PC, Console
|
| |
 |
Analysis: Turn-Based Versus Real-Time
by Soren Johnson
[11.06.09]
In this in-depth Gamasutra design analysis, Electronic Arts designer Soren Johnson (Spore, Civilization IV) looks at the "potential benefits and drawbacks" in making your game turn-based, versus real-time. [6]
PC, Console
|
| |
 |
Japanese Hardware: PS3 Closes In On Leader DSi
by Kris Graft
[11.06.09]
Sony's recently revamped PlayStation 3 came within 1500 unit sales this week of the typical hardware leader Nintendo DSi during the past week in Japan, as Wii dropped to fifth place; PSP Go also debuts.
PC, Console
|
| |
 |
Infinity Ward's Emslie: Animation 'First And Foremost' Key To Visual Realism
by Staff
[11.06.09]
Joel Emslie, lead artist on Infinity Ward's Call of Duty: Modern Warfare 2 tells Gamasutra about the challenges in creating a game looks authentic -- and it's more than pushing polygons. [4]
PC, Console
|
| |
 |
Game Developer November Issue Showcases Scribblenauts, The Game Developer 50
by Staff
[11.06.09]
The November 2009 issue of Game Developer magazine is now available, including an exclusive postmortem of 5th Cell's Scribblenauts and this year's top industry people featured in the Game Developer 50.
PC, Console, Originals
|
| |
 |
Analyst: CoD: MW2 Could Sell $500 Million Week One, Music Genre Still Challenged
by Leigh Alexander
[11.06.09]
Activision's Call of Duty: Modern Warfare 2 could top $500 million in sales in its first week, according to Wedbush's Michael Pachter -- possibly offsetting a Guitar Hero franchise he still sees as challenged. [2]
PC, Console
|
| |
 |
RedLynx Intentionally Leaked Trials To Torrent Sites
by Leigh Alexander
[11.06.09]
Piracy is a rampant problem, but Trials HD developer RedLynx says it's looking at ways to leverage the issue to its benefit -- like leaking Trials 2 to torrent sites alongside its PC commercial release. [3]
PC, Console
|
| |
 |
Saling The World: Dragon Age, Uncharted 2 Top U.S. Charts
by Danny Cowan
[11.06.09]
Gamasutra's latest custom compiled Amazon.com charts find Dragon Age: Origins and Uncharted 2 heading multiplatform sales in North America, as Winning Eleven 2010 and Persona 3 Portable lead in Japan. [1]
PC, Console, Mobile Console, Columns
|
| |
 |
Interview: OneBigGame's de Ronde On Making Games For Charity
by Chris Remo
[11.06.09]
OneBigGame founder Martin de Ronde tells Gamasutra about Zoe Mode's XBLA charity game Chime, upcoming projects from Matsuura, Perry, and Broken Sword's Charles Cecil making Minesweeper "with a back-story".
PC, Console, Originals
|
| |
 |
Direct2Drive Tussles With Valve By Declining To Sell Steamworks-Powered MW2
by Leigh Alexander
[11.06.09]
Digital game distributor Direct2Drive is refusing to sell Activision's Call of Duty: Modern Warfare on PC, protesting the game's integration with Valve's Steamworks. [UPDATE: Impulse, GamersGate also join boycott.] [23]
PC, Console
|
| |
 |
Best Of Indie Games: Eufloria, Home, Run Away!
by Tim W.
[11.06.09]
Every week, we round up the week's top indie games, this time including IGF 2009 finalist Eufloria, an experimental game set in a retirement home, a role-playing game with black and white pencil art and more.
PC, Console, Indie
|
| |
 |
Activision: Music Game Sales To Be Higher This Holiday Season Than In 2008
by Chris Remo
[11.05.09]
Following Activision's (Guitar/DJ Hero) earnings results, executives said that the music game genre is "up 20% year over year" to date, and expect a stronger performance in 2009's holiday season, compared to last year.
PC, Console
|
| |
 |
Activision Posts $15M Profit, Beats Third Quarter Expectations
by Chris Remo
[11.05.09]
Activision Blizzard came in above expectations in its latest quarter, posting $15 million in profits on $703 million in revenue -- and Activision expects music game performance to be higher this holiday season than last year.
PC, Console
|
| |
 |
Yamauchi: Gran Turismo 5's Development Cost Hit $60 Million
by Chris Remo
[11.05.09]
Polyphony Digital's long-awaited racing sim Gran Turismo 5 has cost publisher Sony a total of $60 million over its five-year development cycle, according to an estimate by series producer Kazunori Yamauchi. [4]
PC, Console
|
| |
 |
Analysis: Life Found in The Void
by Quintin Smith
[11.05.09]
Gamasutra correspondent Quintin Smith looks into fascinating Russian PC survival horror game The Void, and how it creates a sense of solitude and paranoia -- even in an ecosystem of resources. [3]
PC, Console
|
| |