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February 22, 2012
 
arrow Postmortem: Days of Wonder's Ticket to Ride Pocket [1]
 
arrow Sponsored Feature: Canada - Scoring High as a Game Nation [1]
 
arrow The Vita Interview [18]
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February 22, 2012
 
Piracy and the four currencies [4]
 
The Secondary Costs of Outsourcing [9]
 
Sixty to Zero [3]
 
The Combinatorial Itch [5]
 
God Games and the Superman Complex [12]
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February 22, 2012
 
Spark Unlimited, Inc.
Senior Graphics Engineer
 
Avalanche Studios
Graphics Programmer, New York
 
Penn State Erie, The Behrend College
Interactive Media Game Development Faculty Position
 
BioWare Austin
Marketing Analyst
 
Spark Unlimited, Inc.
Lead Gameplay Engineer
 
Playdom
Server Programmer
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February 22, 2012
 
Hektische Feuergefechte
und neue Waffen
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Combat Arms Whips up a
Gun Frenzy
 
MocoSpace Unveils Five
New HTML5 Mobile
Social...
 
Waveform arriving on
Steam in early March!
 
GAME INSIGHT ANNOUNCES
NEW SAN FRANCISCO...
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News

News » Console/PC
 
 
Interview: Silver Dollar uses XBLIG for its mad experiments Exclusive
by Mike Rose [02.22.12]
If you've dabbled in Xbox Live Indie Games, then you'll no doubt have crossed paths with Silver Dollar Games. Gamasutra talks to founder Jon Flook about his upcoming game One Finger Death Punch.
Console/PC, Indie, Console Digital, Exclusive, Business
 
 
2
Last year's Supreme Court case on games cost California $1.8M
by Tom Curtis [02.22.12]
Last year's major Supreme Court case on video game legislation ended up being fairly costly for California taxpayers. In its efforts to defend the now-overturned law, the state has been forced to pay fees totaling roughly $1.8 million.
Console/PC, Business
 
8
Xseed bringing Final Fantasy creator's Wii RPG to U.S.
by Eric Caoili [02.22.12]
The Last Story, the latest RPG from Final Fantasy creator Hironobu Sakaguchi and his studio Mistwalker, will release in North America this year thanks to niche publisher Xseed Games.
Console/PC, Business
 
 
Frictional Games and Dear Esther dev team up for Amnesia sequel
by Tom Curtis [02.22.12]
Frictional Games has begun work on a sequel to its indie horror game Amnesia: The Dark Descent, and has enlisted the help of the team behind the atmospheric IGF finalist Dear Esther.
Console/PC, Indie, Marketing
 
5
Third-party games give a big boost to 3DS sales in Japan
by Eric Caoili [02.22.12]
While PS Vita's hardware sales continues to reach new lows in Japan, the Nintendo 3DS saw a surge in system sales there alongside popular third-party releases like New Love Plus.
Console/PC, Business
 
3
Code Hero teaches programming through gaming Exclusive
by Mike Rose [02.22.12]
A new teaching tool for programming called Code Hero has taken it right down to the wire, fulfilling its Kickstarter pledge total of $100,000 just days before it was set to expire.
Console/PC, Exclusive, Programming, Business
 
1
EVE Online maker ponders IPO following $66M year
by Eric Caoili [02.22.12]
Icelandic developer and publisher CCP Games generated $66 million in revenues from EVE Online last year, and has brought in a total of $300 million from the MMORPG since its 2003 launch.
Console/PC, Social/Online, Business
 
4
The decline of video game retail in the UK Exclusive
by Matt Matthews [02.22.12]
In his latest Behind the Numbers column, Gamasutra analyst Matt Matthews examines January's dismal UK game retail sales, comparing the U.S and UK market declines.
Console/PC, Exclusive, Business
 
 
Sponsored feature: Canada showcases its growing indie community
by Staff [02.22.12]
In Gamasutra's latest sponsored feature, Telefilm Canada points to some of its region's most successful indie developers and companies, detailing the country's diversity and its impact on the game industry at large.
Console/PC, Indie, Business
 
 
SWTOR success helps HeroEngine surpass 5,000 licensees
by Eric Caoili [02.22.12]
Idea Fabrik's online game development platform HeroEngine now has more than 5,000 licensees, which the company credits to a spike in interest for the engine after a couple big 2011 releases.
Console/PC, Business
 
 
Nintendo reveals new Brain Training, Mario Tennis Open
by Mike Rose [02.22.12]
As part of a Nintendo Direct broadcast, company CEO Satoru Iwata revealed a selection of upcoming games for the Nintendo Wii and the DS and 3DS handhelds, including a new Brain Training title.
Console/PC, Business
 
1
Critical Reception: Q Entertainment's Lumines: Electronic Symphony
by Danny Cowan [02.22.12]
This week's edition of Critical Reception examines online reaction to Q Entertainment's PS Vita launch title Lumines: Electronic Symphony, which reviewers describe as "the most fun I've had with the franchise."
Console/PC, Business
 
 
Shanda yearly profits down despite diverse game releases
by Mike Rose [02.22.12]
Chinese MMO operator Shanda Interactive has posted financial results for the full 2011 fiscal year, noting an increase in revenue but a slight drop in profits year-over-year.
Console/PC, Social/Online, Smartphone/Tablet, Business
 
16
Sony: Not enough demand for UMD Passport service in U.S.
by Mike Rose [02.22.12]
Sony has explained that the UMD Passport scheme for PS Vita is not coming to the U.S. or Europe, as there is simply not enough demand for the service, and PSP games are available from PSN for "reasonable" prices.
Console/PC, Console Digital, Business
 
 
In-depth: Sensible error handling - Expected errors
by Niklas Frykholm [02.22.12]
In this reprinted #altdevblogaday in-depth piece, BitSquid co-founder Niklas Frykholm continues his series on designing systems for sensible error handling, this time looking at how to manage expected errors.
Console/PC, Programming
 
 
Nexon acquires 20% stake in Korean social dev Moyasoft
by Mike Rose [02.22.12]
Tokyo-based online game publisher Nexon has acquired a 19.99 percent stake in Korean social games company Moyasoft, with the aim to expand Moyasoft's reach to international markets.
Console/PC, Social/Online, Smartphone/Tablet, Business
 
25
Opinion: Does the Vita cast too wide a net? Exclusive
by Leigh Alexander [02.21.12]
Gamasutra's Leigh Alexander looks at the PlayStation Vita and wonders: does it matter that it's a fine all-around device when its wide-net approach -- and notable weakness in marketing -- may challenge its success?
Console/PC, Exclusive, Business
 
 
Your game industry in your words: Week of February 17
by Eric Caoili [02.21.12]
Gamasutra highlights choice quotes from industry figures such as Activision's Eric Hirshberg, Prince of Persia creator Jordan Mechner, NASA's Brian Dunbar, and many others in this new weekly roundup.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design
 
7
The Last Guardian development help comes from Sony's Western teams
by Tom Curtis [02.21.12]
Over the past several months, Sony's much-anticipated The Last Guardian has been through a number of delays, staff changes, and publicity mishaps. Now, the company says that a number of other Sony studios are working to get the project out the door.
Console/PC, Production
 
1
New MechWarrior strategy game set to launch later this year
by Tom Curtis [02.21.12]
The classic MechWarrior franchise has seen a bit of a resurgence of late, and on Tuesday developers Roadhouse Interactive and A.C.R.O.N.Y.M. announced a new game in the series titled MechWarrior Tactics.
Console/PC, Marketing
 
   
 
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