Game design in episodic games  by
"Two families of game mechanics can be considered for episodic games: Adventure game mechanics and action game mechanics. We find them in different mixes in nearly all episodic games because of their strong storytelling dimension."
Console/PC, Smartphone/Tablet, Design
Navigation nodes in 3D level design  by
"What I call 'nodes,' in the context of level design, is a place where we know what the player is seeing. Identifying and creating nodes in our 3D level design is a great tool which serves many purposes."