Tips on game balancing3 by
"You should decide a game dynamic first, then use this to evaluate your balance. It is the role of design to determine these interactions, and of balancing to set parameters so things unfold as desired."
Console/PC, Smartphone/Tablet, Indie, Design
Trying out Twine 22 by
"This I think is Twine 2's greatest feature -- comfort. Being able to curl up on the sofa and just have ideas whilst you type. Being able to pull your Twine out of your bag and make adjustments when you think of something new."
Console/PC, Indie, Design