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August 20, 2017
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Updates » E3
Super Mario Odyssey wins big at Game Critics Awards  
by Chris Kerr [06.28.17]
The winners of this year's Game Critics Awards, which aim to shine a spotlight on the best and brightest games at E3, have been announced.
VR, Console/PC, Smartphone/Tablet, Business/Marketing, E3

Mario + Rabbids, Wolfenstein II among 2017 E3 Game Critics Awards noms  
by Alex Wawro [06.26.17]
This year Ubisoft's Mario + Rabbids Battle Kingdom, Monolith's Middle-earth: Shadow of War, and MachineGames' Wolfenstein II: The New Colossus came out on top, with four award nominations each.
Console/PC, Indie, Business/Marketing, E3

With Sony's indie support in question, developers at E3 weigh in 2
by Mathew Kumar [06.23.17]
"The bottom line is they need to do what’s best for their business. And unfortunately maybe doing indies is not that right now. And that’s unfortunate, but there’s not much we can do."
Console/PC, Indie, Business/Marketing, E3

According to the ESA, E3 attendance jumped by 18k this year  
by Alissa McAloon [06.16.17]
The ESA has revealed the attendance numbers for the first publicly-attended E3 show and detailed the expo's 2018 dates.
Social/Online, Business/Marketing, E3

Q&A: Making sense of the Xbox One X - an interview with Mike Ybarra 1
by Kris Graft [06.16.17]
Mike Ybarra, Microsoft's corporate VP for Xbox and the Windows game platform, talked to Gamasutra about developing for (and porting to) the upgraded Xbox One X, as well as future plans for Windows 10.
Console/PC, Design, Production, Business/Marketing, E3

They paved indie paradise to put up a parking lot  
by Kris Graft [06.15.17]
In game development, not everything goes as planned. That also goes for running a game event for your fans.
Indie, Business/Marketing, E3

Xbox boss says company won't make money on Xbox One X console sales  
by Alex Wawro [06.15.17]
Xbox chief Phil Spencer seems to have answered a Business Insider question about whether Microsoft earns a profit on the sale of a $500 Xbox One X console with a firm "No."
Console/PC, Business/Marketing, E3

Watch Gamasutra share our highs and lows of E3 2017  
by Bryant Francis [06.15.17]
The Gamasutra editorial roundtable sat down to chat about the successes and misses of the 2017 Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Watch the original devs share tales of Crash Bandicoot's creation  
by Alissa McAloon [06.15.17]
Key members of the original dev team sat down at E3 this to dive into the origins of Crash Bandicoot and ended up unearthing some interesting tidbits about the game's development in the process.
Console/PC, Production, Video, E3

How will the changing nature of E3 press conferences affect devs?  
by Gamasutra Staff [06.15.17]
As we watched the E3 press conferences this year, Gamasutra staff exchanged opinions about what the changing format of these events might mean for developers.
Console/PC, Indie, Business/Marketing, E3

Minecraft's cross-platform online play is powered by Xbox Live, even on the Switch  
by Alissa McAloon [06.15.17]
An interview with Mojang's CEO explains how and why Microsoft's online service is being used for Minecraft's cross-platform play and possibly sheds light on Sony's reluctance to join in.
Console/PC, Social/Online, Smartphone/Tablet, E3

Chat with us about E3 2017 at 3PM EDT  
by Bryant Francis [06.15.17]
We're livestreaming a conversation about all the biggest news and revelations from this year's Electronic Entertainment Expo.
Console/PC, Business/Marketing, Video, E3

Mad hatter: Super Mario Odyssey producer explains possession mechanic  
by Chris Kerr [06.15.17]
"When we wanted to create Mario games this time around we wanted to focus on the actions Mario can do and in previous Mario games he was able to get power-ups and new abilities."
Console/PC, Design, E3

Xbox's revamped avatars are 'built with inclusivity absolutely in mind'  
by Alex Wawro [06.14.17]
"Our new avatars are built with inclusivity absolutely in mind," said Microsoft's Kathryn Storm at E3 today. "We want people to feel like we have endless options to really reflect who they are."
Console/PC, Social/Online, Design, Video, E3

Nintendo's Fils-Aime: Mobile gets Mario into markets consoles can't 1
by Alex Wawro [06.14.17]
"China, Korea, all of these markets that historically have not had great access to our content now have access to our IP," Fils-Aime told Glixel. "That's a key part of our mobile strategy."
Smartphone/Tablet, Business/Marketing, E3

Ubisoft CEO: Vivendi fight will continue because freedom matters 7
by Chris Kerr [06.14.17]
During a recent Reddit 'ask me anything' session, Ubisoft CEO Yves Guillemot discussed everything from his favourite game, biggest regrets, and the potential Vivendi takeover
Console/PC, Business/Marketing, E3

Nintendo characters make their VR (arcade) debut with new Vive-driven Mario Kart  
by Alex Wawro [06.13.17]
This week Bandai Namco revealed a virtual reality version of Mario Kart Arcade GP that will make its debut in a VR arcade the company is opening in Tokyo, Japan next month.
VR, Business/Marketing, Video, E3

Sony exec offers an answer for PS4's absence from Minecraft cross-platform play 3
by Alex Wawro [06.13.17]
UPDATE "We have a contract with the people who go online with us," PlayStation exec Jim Ryan told Eurogamer. "That we look after them and they are within the PlayStation curated universe."
Console/PC, Business/Marketing, E3

Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch  
by Alissa McAloon [06.13.17]
Like Minecraft, Psyonix’s Rocket League is opening up for multi-platform play. And, also like Minecraft, the PlayStation 4 is noticeably absent from the list of supported platforms.
Console/PC, Social/Online, E3

Watch Nintendo's E3 2017 press event right here!  
by Chris Kerr [06.13.17]
This year's Treehouse presentation will kick off bright and early at 9am PT, and thanks to the power of embedding you can watch it right here on Gamasutra. 
Console/PC, Business/Marketing, Video, E3