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BioShock Infinite Leads E3 Game Critics Awards Winners
by Kyle Orland
[06.28.11]
Irrational and 2K Games' BioShock Infinite led the winners of this year's E3 Game Critics Awards, winning in all four categories it was nominated, including Best of Show, with Sony's PlayStation Vita winning Best Hardware.
Console/PC, Social/Online, Smartphone/Tablet, Indie, E3, Marketing
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Analyst: Mass Effect 3 'Most Promising' Retail Game Of E3
by Frank Cifaldi
[06.20.11]
Video game research firm EEDAR has named EA and BioWare's upcoming Mass Effect 3 as the "most promising" retail game shown at this month's E3 expo, citing purchase intent and online media consumption.
Console/PC, E3, Business
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Analyst: Wii U May Have 50% More Processing Power Than PS3, 360
by Mike Rose
[06.13.11]
Third-party developers for the upcoming Nintendo Wii U console have indicated that it may have 50 percent more processing power than that of the PlayStation 3 or Xbox 360, according to analyst reports.
Console/PC, E3, Business
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Nintendo: Wii U Design Is 'Near Final'
by Mike Rose
[06.13.11]
Nintendo has revealed that the current design of its upcoming Wii U console is "near final", suggesting that what we saw at E3 last week is close to how the final product will look and feel.
Console/PC, E3, Business
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Analyst: Wii U 'Two Years Too Late,' Has 'Dumbest Name'
by Mike Rose
[06.13.11]
Michael Pachter, games industry analyst at Wedbush Securities, has given his verdict on last week's E3 show, expressing caution of the Wii U strategy while noting "sound business decisions" by Microsoft.
Console/PC, E3, Business
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E3: Microsoft's Woolsey Wishes Team Meat 'Best of Luck'
by Brandon Sheffield
[06.10.11]
XBLA director of first party publishing says in spite of controversy, he wishes Team Meat the best of luck, and apologizes for any misunderstandings between Microsoft and the indie developer.
E3, Business, Marketing
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E3: Molyneux Clarifies Fable Kinect Misconceptions
by Tom Curtis
[06.10.11]
Fable creator Peter Molyneux said that the recent E3 press demo of the Kinect-based Fable: The Journey misrepresented the final product, and that the game will not be an on-rails experience.
Console/PC, E3, Design, Marketing
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Analysis: The Key Takeaways From E3 2011
by Leigh Alexander
[06.10.11]
Gamasutra editor at large Leigh Alexander reflects on E3 2011, an event that demonstrated exciting possibilities for the games business even as it kept beauty and nuance at arm's length.
Console/PC, Social/Online, E3, Design, Business
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Iwata Confused By Nintendo's Stock Price Decline
by Tom Curtis
[06.10.11]
Nintendo CEO and president Satoru Iwata reacted to the company's recent drop in stock price following the Wii U announcement, calling the decline "very strange."
Console/PC, E3, Business
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Best Of Console Digital News: The E3 Roundup
by Ryan Langley
[06.10.11]
Gamasutra rounds up the week's biggest news for the major console and portable digital delivery services, this time highlighting E3 news about PixelJunk LifeLike and Fruit Ninja Kinect.
Console/PC, Console Digital, E3, Design
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Square Enix 'Humiliated' By Lack of Japanese Titles at E3
by Mike Rose
[06.10.11]
Despite Square Enix's strong showing at E3 of upcoming games like Tomb Raider, Deus Ex: Human Revolution and Hitman Absolution, the company has said that its lack of upcoming Japanese titles is "humiliating".
Console/PC, E3, Business
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Microsoft: All First-Party Xbox 360 Titles Will Eventually Use Kinect
by Mike Rose
[06.10.11]
Following a Kinect-heavy E3 showing from Microsoft, the company has now said that it's likely all future first-party Xbox 360 games will eventually utilize the motion-sensor in some way.
Console/PC, E3, Business
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Nintendo: We Should Have Explained Wii U Better
by Mike Rose
[06.10.11]
Nintendo has admitted that it put too much emphasis on the controller for the newly revealed Wii U console, noting that it "should have made more effort" to explain the console better.
Console/PC, E3, Business
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E3: THQ's Bilson Says UFC Undisputed 3 Solves Differentiation Challenges
by Leigh Alexander
[06.10.11]
THQ core games head Danny Bilson says the reason UFC Undisputed 2 didn't sell as well as its predecessor was a lack of differentiation -- a problem he says has been solved with the third title.
Console/PC, E3, Business
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E3: Crytek CEO - 'Cloud Gaming Is The Future'
by Kris Graft
[06.09.11]
Cevat Yerli, CEO of Frankfurt-based Crysis developer Crytek, told Gamasutra that "cloud gaming is the future, inevitably," but he said future cloud games need to be built from the ground up with cloud-gaming in mind.
Console/PC, Social/Online, E3, Business
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E3: Insomniac's Price Talks Going Multiplatform With Overstrike
by Leigh Alexander
[06.09.11]
CEO Ted Price talks Overstrike, Insomniac's newest foray into multiplatform development, and emphasizes that there is still "a lot of trust" in its relationship with Sony.
Console/PC, E3, Business
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E3 Interview: Riot Games' Bellezza On Managing Growth, Company Culture
by Kyle Orland
[06.09.11]
Riot Games producer Paul Bellezza talks to Gamasutra about how the company has managed its explosive growth since the success of League of Legends and its recent purchase by China's Tencent.
Console/PC, E3, Production, Business
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E3: BioWare Stresses Importance Of In-Studio Gamer Culture
by Kris Graft
[06.09.11]
In a Gamasutra E3 interview, BioWare co-founders Ray Muzyka and Greg Zeschuk stressed the importance for game companies to "play the crap" out of their own products, from high-level execs on down.
Console/PC, E3, Business
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E3: Nintendo Says 3DS Price Is Fine, PS Vita At $249 Is No Concern
by Christian Nutt
[06.09.11]
As part of a larger Gamasutra interview, Nintendo's Charlie Scibetta explains that the company's games will draw buyers to 3DS, and the PS Vita debuting for the same price is not going to change its strategy.
Console/PC, E3, Business
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E3: Halo Anniversary A $39.99 Retail Release
by Kris Graft
[06.09.11]
At E3 this week, Microsoft confirmed more details about this year's Halo Anniversary release, including a $39.99 price point and multiplayer maps that utilize the Halo Reach engine.
Console/PC, E3, Business
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