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June 20, 2013





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Updates » Gamescom
Can Final Fantasy XIV really be 'reborn'? Exclusive 46
by Christian Nutt [08.17.12]
Gamasutra talks to producer Naoki Yoshida about his plans to rescue the troubled MMO with an entirely new game -- dubbed A Realm Reborn -- which scraps everything in favor of an entirely new base to build from.
Console/PC, Production, Business/Marketing, Exclusive, Gamescom

Ubisoft debuts its own Origin-like platform 13
by Eric Caoili [08.16.12]
Ubisoft is pushing its way into the digital distribution platform space, launching Uplay PC, a new service similar to the game shops/communities of Valve's Steam and Electronic Arts' Origin.
Console/PC, Social/Online, Business/Marketing, Gamescom

Heavy Rain director tells game industry it's time to grow up Exclusive 84
by Christian Nutt [08.16.12]
"I mean, how many first person shooters can you make? ... There's a moment where we need to grow up." - David Cage, director on Quantic Dream's Beyond: Two Souls
Console/PC, Design, Exclusive, Gamescom

Craftsmanship vs. art -- what are games? 63
by Christian Nutt [08.15.12]
Are games art? Is it okay if games aren't art? Developers including Kellee Santiago and Alex Evans debated what it would take for the medium to get there -- if it hasn't already.
Console/PC, Indie, Design, Gamescom, GDC Europe

Desperately-needed Vita support, refreshing new PS3 games coming from Sony 9
by Christian Nutt [08.14.12]
After an E3 that was lacking in excitement for the company, Sony came out swinging at Gamescom Tuesday, announcing some much-needed support for its Vita platform and interesting new IP out of Japan.
Console/PC, Business/Marketing, Gamescom

EA looks beyond Windows to grow Origin 5
by Eric Caoili [08.14.12]
Electronic Arts isn't content to keep its digital game distribution service Origin on just Windows and iOS -- the publisher is looking to grab audiences on other platforms like Mac and Facebook.
Console/PC, Social/Online, Business/Marketing, Gamescom