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July 26, 2016
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July 26, 2016
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Updates » GDC Europe
At GDC Europe, get tips on being more creative with your backend tech  
by Staff [07.25.16]
With GDC Europe 2016 just weeks away, know that conference officials have lined up a great session from Playfab's Mark Val about all the ways you can creatively improve your games' backend ecosystems.
Console/PC, Indie, Production, GDC Europe

Come to GDC Europe and learn how to make the industry more diverse  
by Staff [07.22.16]
In a GDC Europe session titled simply "Who Needs Diversity? Everybody!" developers, journalists and academics will discuss how to make the industry a more diverse, welcoming place.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC Europe

Survey: The UK and Sweden remain Europe's top game dev hot spots  
by Staff [07.19.16]
Today GDC Europe officials dive deeper into the results of the 4th annual European State of the Industry Survey to suss out who, exactly, Europe makes games for -- and where European devs believe the best games are being made.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC Europe

GDC Europe: See how Smite dev Hi-Rez won by going all in on eSports and video  
by Staff [07.18.16]
At GDC Europe Hi-Rez Studios exec Todd Harris will share how and why studio went all in on eSports with its popular MOBA Smite -- and how it paid off.
Social/Online, Business/Marketing, GDC Europe

PSA: Wednesday is your last day to save by registering early for GDC Europe!  
by Staff [07.18.16]
Heads up, game devs: GDC officials would like to remind you that Wednesday is the last day you can register early for GDC Europe at a discounted rate, potentially saving yourself up to 200 euros.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC Europe

Survey: Devs are growing happier with the state of video game tax breaks in Europe  
by Staff [07.15.16]
Today GDC Europe officials dig deeper into the results of the 4th annual European State of the Industry Survey, which offers insight into how European devs feel about the state of tax incentives for game development in Europe.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC, GDC Europe

Come to GDC Europe and see how Remedy coded Quantum Break with D  
by Staff [07.15.16]
At GDC Europe Remedy Entertainment's Ethan Watson will reveal how the studio built its hit 2016 action game Quantum Break using the D programming language.
Console/PC, Programming, GDC Europe

GDC Europe 2016 State of the Industry: VR interest is rising, but PC and mobile still reign  
by Staff [07.14.16]
GDC Europe officials have released the results of the 4th annual European State of the Industry Survey, which offers insight into which platforms are most appealing, the perceived value of crowdfunding and what VR means for the industry at large.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC Europe

At GDC Europe, learn to use live events to amp up your mobile game  
by Staff [07.13.16]
At GDC Europe Space Ape Games cofounder Simon Hade will show you how you can sustain and grow your mobile game through live ops -- without tying up a lot of talent.
Smartphone/Tablet, Production, Business/Marketing, GDC Europe

Come to GDC Europe for tips on building your local game dev scene  
by Staff [07.11.16]
At GDC Europe Mikolaj Kaminski, indie developer of games like McPixel and Thelemite, will share hard-won advice on how to build your own vibrant local community of game developers.
Indie, Business/Marketing, GDC Europe

At GDC Europe, learn the IAP strategies that set top mobile devs apart  
by Staff [07.08.16]
At GDC Europe Amazon dev evangelist Mike Hines will share data on how devs of the top 50 apps use IAP differently -- and how that affects how much they sell and how long people play their games.
Smartphone/Tablet, Business/Marketing, GDC Europe

No text, no tutorial: Learn to design intuitive VR games at GDC Europe  
by Staff [07.06.16]
At GDC Europe Kayla Kinnunen, game director at Roadhouse Interactive, will be leading a smart session on how to best design humane, intuitive virtual- and augmented-reality experiences.
VR, Design, GDC Europe

Attend GDC Europe and learn what it's like to develop a game in public  
by Staff [07.05.16]
Vlambeer cofounder Rami Ismail is coming to GDC Europe to talk about lessons learned from the studio's experience developing Nuclear Throne live on Twitch.
Indie, Production, GDC Europe

At GDC Europe, learn to make MMORPG tradeskills fun and profitable  
by Staff [07.01.16]
Daybreak Games' Emily Tayalor will speak at GDC Europe 2016 in August about how tradeskills (think crafting, buying and selling) strengthen your game's community and retention, and ultimately profit.
Social/Online, Design, GDC Europe

GDC Europe's Innovative Games Showcase reveals 2016 game lineup  
by Staff [07.01.16]
GDC Europe organizers debut the games that will be in the big European Innovative Games Showcase during the Indie Games Summit at GDC Europe next month.
Indie, Business/Marketing, GDC Europe

Attend GDC Europe and master the art of guerrilla marketing your game  
by Staff [06.29.16]
Ico Partners' Thomas Reisenegger is an experienced PR consultant who's done PR for games like League of Legends, and at GDC Europe he'll share some hard-won lessons on getting your game noticed.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC Europe

Last chance to join Gamasutra at the InnoGames Jam at Gamescom!  
by Gamasutra Community [06.29.16]
Gamasutra is joining the inaugural InnoGames Jam at Gamescom in Cologne, Germany this August as a media partner, and you should come too! Signups close tomorrow!
Indie, Gamescom, GDC, GDC Europe

Get tips on supercharging your mobile game's database at GDC Europe  
by Staff [06.27.16]
Hey devs, come out to GDC Europe and catch Cygames' Shuichi Kurabayashi talking about how to create a database engine for your mobile game that's 20x faster and optimized for millions of players.
Smartphone/Tablet, Programming, GDC Europe

Learn why 'idle games' click with players at GDC Europe 2016  
by Staff [06.24.16]
At GDC Europe 2016 Kongregate's Anthony Pecorella will study how "idle games" have evolved -- and what lessons game devs can learn. Prepare to get inexplicably excited about seeing numbers go up!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC Europe

Reminder: Join Gamasutra at the InnoGames Jam at Gamescom!  
by Staff [06.23.16]
Gamasutra is joining the inaugural InnoGames Jam at Gamescom in Cologne, Germany this August as a media partner, and you should come too! Signups close in a week!
Indie, Gamescom, GDC, GDC Europe