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September 25, 2016
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September 25, 2016
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Updates » GDC Europe
Blog: Away from the crowds of Gamescom, there was a game jam... 3
by Kris Graft [08.22.16]
Gamasutra editor-in-chief Kris Graft hung out with some of the developers of the InnoGames jam, a 48-hour jam hidden from the crowds of Gamescom in Germany.
Console/PC, Programming, Design, Gamescom, GDC Europe

Q&A: InnoGames Jam kicking off at Gamescom in Cologne, Germany  
by Kris Graft [08.17.16]
Gamasutra is a media partner at this week's 48-hour InnoGames Jam taking place at Gamescom in Cologne, Germany. We spoke with co-organizer Mena Jacobs.
Indie, Gamescom, GDC Europe

Programming principles from the early days of id Software 4
by Kris Graft [08.16.16]
At GDC Europe in Cologne, Germany today, Romero ran down some of the key programming principles that id Software adhered to in the influential studio’s early years.
Programming, Design, GDC Europe

5 storytelling tips from a Disney Pixar veteran 1
by Kris Graft [08.15.16]
Writer and artist Matthew Luhn shared his insights on storytelling at GDC Europe, drawing from his 20 years of work at Pixar.
Design, GDC Europe

Game development as performance: Making Nuclear Throne on Twitch 2
by Kris Graft [08.15.16]
For Vlambeer’s Rami Ismail, making the game Nuclear Throne was as much about live performance in front of an audience as it was about development.
Design, Production, Business/Marketing, GDC Europe

The challenge of taking Hitman episodic  
by Kris Graft [08.15.16]
Sometimes in order to maintain success in the game industry, you have to make major changes to the way you do things.
Production, Business/Marketing, GDC Europe

Gamasutra is at GDC Europe! Follow along here  
by Staff [08.15.16]
Gamasutra is in Cologne, Germany covering GDC Europe! Make sure to follow along on our dedicated coverage page.
GDC Europe

GDC Europe 2016 starts next week, so get ready!  
by Staff [08.11.16]
With GDC Europe 2016 kicking off next week in Cologne, Germany, organizers would like to briefly highlight some of the things you should know about before you get to the show!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC Europe

Catch these great talks at GDC Europe -- Online registration closes Wednesday!  
by Staff [08.10.16]
GDC Europe 2016  is kicking off next week in Cologne, Germany, and today organizers would like to quickly highlight more of the great expert sessions that will be taking place at the show.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, GDC Europe

GDC Europe online registration closes Wednesday! Don't miss these great talks  
by Staff [08.09.16]
GDC Europe 2016  is kicking off next week in Cologne, Germany, and today organizers would like to quickly highlight some of the great expert sessions that will be taking place at the show.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing, GDC Europe

Come to GDC Europe for expert advice on rendering your games in 4K  
by Staff [08.05.16]
GDC Europe 2016 is happening very soon, and organizers want to highlight a talk taking place at the August conference will help you better understand what it takes to make 4K-ready games.
Console/PC, Programming, GDC Europe

Make time for all the great VR-focused talks at GDC Europe this month  
by Staff [08.04.16]
Heads up, VR enthusiasts: GDC Europe officials want to quickly let you know about some of the great VR-focused expert sessions that will be taking place at the event in Cologne, Germany.
VR, Design, GDC Europe

Google, Microsoft lead GDC Europe's smart lineup of sponsored sessions  
by Staff [08.04.16]
Passes for GDC Europe 2016 are still available, and as the show draws nigh organizers highlight some great sponsored sessions from Microsoft, Google and more.
Console/PC, Smartphone/Tablet, GDC Europe

Attend GDC Europe and see how CCP integrated citizen science into EVE Online  
by Staff [08.03.16]
GDC Europe 2016 is right around the corner, and today organizers are proud to highlight a talk about how the creators of EVE Online integrated citizen-driven scientific research work into their game.
Console/PC, Social/Online, Design, GDC Europe

Don't miss this year's Women in Tech Day from GDC Europe and Gamescom  
by Staff [08.02.16]
You can now register to attend the limited-capacity event (put on by GDC Europe in partnership with gamescom) which takes place immediately after the close of GDC Europe, on Wednesday, August 17th.
Serious, GDC Europe

Watch experts discuss combat design for AAA games at GDC Europe  
by Staff [08.01.16]
At GDC Europe, experienced game designers Michael Barclay, Sam Howels and Pete Ellis will lead a rousing roundtable discussion of what is best in combat design for big-budget games.
Console/PC, Design, GDC Europe

Learn to make better VR games through applied psychology at GDC Europe  
by Staff [07.29.16]
At GDC Europe game designer and Exozet Berlin VR consultant Thomas Bedenk will share learnings on improving VR productions through psychology.
VR, Design, GDC Europe

At GDC Europe you'll see how The Witcher's living world was built  
by Staff [07.27.16]
At GDC Europe CD Projekt Red's Matthew Steinke will walk you through how the studio designed and developed The Witcher 3: Wild Hunt's remarkable open world.
Console/PC, Programming, Design, GDC Europe

At GDC Europe, get tips on being more creative with your backend tech  
by Staff [07.25.16]
With GDC Europe 2016 just weeks away, know that conference officials have lined up a great session from Playfab's Mark Val about all the ways you can creatively improve your games' backend ecosystems.
Console/PC, Indie, Production, GDC Europe

Come to GDC Europe and learn how to make the industry more diverse  
by Staff [07.22.16]
In a GDC Europe session titled simply "Who Needs Diversity? Everybody!" developers, journalists and academics will discuss how to make the industry a more diverse, welcoming place.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC Europe