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Updates » GDC Online
SWTOR's complex challenge: BioWare story in an MMO world 27
by Leigh Alexander [10.09.12]
Translating BioWare's signature story approach to the MMO environment was Star Wars: The Old Republic's big challenge. Lead systems designer Damion Schubert explains how the team tackled it.
Programming, Art, Design, GDC Online

Raph Koster's Theory of Fun, ten years on 7
by Leigh Alexander [10.09.12]
Ten years ago, Raph Koster relied on math and science to search for fun, and the result was one of the best-selling game design books of all time. What does fun mean to the veteran designer now?
Console/PC, Social/Online, Programming, Art, Design, GDC Online

Sponsored Post: Meet the people at GDC Online's GDC Play showcase, Pt.2  
by Staff [10.08.12]
This week's GDC Online show in Austin will host a number of upcoming game studios, and in this second interview showcase, indie devs Blazing Soft and Bytebin discuss their presence at the show.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC Online

Discover Linden Lab's approach to multiplayer narrative games at GDC Online 2
by Staff [10.04.12]
At next week's GDC Online in Austin, writer and Linden Lab developer Emily Short will discuss how developers can create complex and nuanced narratives for games with multiple players.
Console/PC, Design, GDC Online

GDC Mobile App now available for GDC Online  
by Staff [10.03.12]
With just days to go until GDC Online opens its doors, event organizers have added new functionality to the GDC Mobile App to help attendees get the most out of next week's Austin-based conference.
Smartphone/Tablet, Business/Marketing, GDC Online

ArenaNet details the tech powering Guild Wars 2 at GDC Online  
by Staff [10.02.12]
At next week's GDC Online, ArenaNet's Cameron Dunn will take a moment to detail the technical challenges his team had to overcome when creating Guild Wars 2.
Console/PC, Programming, Business/Marketing, GDC Online

Sponsored Post: Meet the people at GDC Online's GDC Play showcase, Pt.1 1
by Staff [09.28.12]
Next month's GDC Online show in Austin will have presence from both independent developers and game funders, and in this first interview showcase, Bamtang, Digital Capital and 10-20 Media discuss their presence at the show.
Console/PC, Social/Online, Indie, Business/Marketing, GDC Online

Deus Ex, Fallout notables talk 'the art of the reboot' at GDC Online  
by Staff [09.27.12]
Notable writers and designers from Eidos Montreal, Obsidian, Microsoft, and more will discuss how to create a hit sequel or reboot at next month's GDC Online conference in Austin, Texas.
Console/PC, Design, GDC Online

GDC Online highlights Travian, YouTube, new business talks  
by Staff [09.25.12]
GDC Online is just two weeks away, and organizers have added new talks on YouTube's plans for game integration, Travian on how companies can adopt metrics-driven design, and more.
Smartphone/Tablet, Business/Marketing, GDC Online

GDC Online debuts Age of Empires Online, community management talks  
by Staff [09.20.12]
With GDC Online's final Austin event quickly approaching, show organizers have revealed new Customer Experience track sessions on Age of Empires Online, community management, and more.
Social/Online, Business/Marketing, GDC Online

GDC Online debuts talks on Fallout DLC, pen and paper games, and more  
by Staff [09.13.12]
GDC Online's Game Narrative Summit continues to grow this week, as GDC organizers have revealed new talks on DLC in Fallout: New Vegas, how pen and paper games influence video games, and more.
Console/PC, Indie, Design, GDC Online

GDC Online adds Ultima Forever postmortem, Unity, startup sessions  
by Staff [09.11.12]
GDC Online has debuted notable new talks for this October's show in Austin, including a postmortem on BioWare Mythic's Ultima Forever, and Unity on multiplatform development.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing, GDC Online

GDC Online 2012 adds Koster keynote, new game design sessions  
by Staff [09.06.12]
GDC Online organizers have revealed that industry veteran Raph Koster will host a major keynote at the Austin show next month, examining his theory for fun in the modern game industry.
Console/PC, Design, GDC Online

GDC Online adds new narrative sessions on Halo 4, Guild Wars 2, more  
by Staff [09.04.12]
GDC Online organizers have debuted a trio of new sessions in the Game Narrative Summit for October's Austin event, with talks spanning Halo 4, Guild Wars 2, and more.
Console/PC, Social/Online, Design, GDC Online

GDC Online 2012 debuts full lineup for the Game Dev Start-Up Summit  
by Staff [08.31.12]
GDC Online has debuted the full lineup for its Game Dev Start-Up Summit, which covers the ins and outs of starting and maintaining a brand-new video game studio.
Console/PC, Social/Online, Business/Marketing, GDC Online

Game Developers Choice Online Awards honor Raph Koster, World of Warcraft  
by Staff [08.30.12]
GDC Online organizers are honoring industry veteran Raph Koster and Blizzard's World of Warcraft with special honors at this year's Game Developers Choice Online Awards in Austin.
Console/PC, Social/Online, Business/Marketing, GDC Online

Voting opens for the Game Developers Choice Online Audience Award  
by Staff [08.27.12]
Developers and gamers can vote now to select the Audience Award winner at this year's Game Developers Choice Online Awards -- to be held this October at GDC Online in Austin, Texas.
Social/Online, Business/Marketing, GDC Online

GDC Online highlights top speakers, reminds on early reg deadline  
by Staff [08.22.12]
This October's GDC Online is quickly approaching, and those interested in attending should act soon, as discounted Early Bird registration will end this Friday, August 24.
Console/PC, Design, Business/Marketing, GDC Online

Learn to make software more engaging at GDC Online's Gamification Day  
by Staff [08.20.12]
GDC Online has revealed new details on its upcoming Gamification Day, which will cover the ins and outs of adding game-like incentives into traditional software and applications.
Console/PC, Design, Business/Marketing, GDC Online

Check out the origin of Ultima Online at GDC Online 2012 2
by Staff [08.16.12]
The online game that set the stage for modern MMOs will be the subject of a 'classic postmortem' this October at GDC Online, as its creators take the stage to peel back the curtain on its development.
Console/PC, Social/Online, Design, GDC Online