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August 31, 2016
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August 31, 2016
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Updates » GDC
GDC 2016 donates Summit passes to charitable venture Indie Giving  
by Staff [12.02.15]
GDC 2016 organizers reaffirm their partnership with the Indie Giving charity effort by donating 30 GDC 2016 Indie Games Summit tickets - contribute now to get your pass!
Indie, Business/Marketing, GDC

Come to GDC 2016 to get hard data on how crunch makes games worse 1
by Staff [12.01.15]
With GDC 2016 drawing closer, conference officials are pleased to announce details of two new talks on finding success in the game industry from longtime members Bob Bates and Paul Tozour.
Console/PC, Indie, Design, Production, GDC

Top designers share their personal techniques at GDC 2016  
by Staff [11.25.15]
As GDC 2016 approaches, organizers announce two new talks on game design and the importance of graphic design from veteran devs at studios like Ubisoft, Monolith, Insomniac and more.
Console/PC, Art, Design, GDC

Get inside the minds of Tom Clancy's The Division NPCs at GDC 2016  
by Staff [11.24.15]
GDC officials highlight a fresh pair of great GDC 2016 talks from the designers of Tom Clancy's The Division and a potent advocate for accessibility in game design.
Console/PC, Smartphone/Tablet, Programming, Design, GDC

Get into the mix of Forza Motorsport 6's audio at GDC 2016  
by Staff [11.23.15]
GDC officials highlight a fresh pair of great GDC 2016 race day talks from Turn 10 Studios & Criterion devs about the tricks to making great racing games.
Console/PC, Audio, Production, GDC

Steal that look: Skylanders dev shares rendering tips at GDC 2016  
by Staff [11.19.15]
As GDC 2016 draws nigh organizers announce two new graphics talks: one on mixed resolution rendering in Skylanders, the other on how to best use a super-limited color palette (think: black, white and red.)
Console/PC, Indie, Programming, Art, Production, GDC

Learn new ways to craft epic boss battle AI at GDC 2016  
by Staff [11.18.15]
GDC officials highlight a fresh pair of great GDC 2016 talks from the designers of hit free-to-play shooter Warframe and the CEO of F2P analytics firm Ninja Metrics.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Design, Business/Marketing, GDC

Attend GDC 2016 and learn to avoid common game dev cognitive biases  
by Staff [11.17.15]
With GDC 2016 on the horizon, organizers are pleased to debut talks from game industry vet Don Daglow and Double Stallion cofounder Daniel Menard on how to make better F2P games while avoiding cognitive biases in your studio.
Console/PC, Design, Production, Business/Marketing, GDC

Get fresh design inspiration from classic TRS-80 games at GDC 2016 1
by Staff [11.12.15]
As GDC 2016 approaches, organizers announce two new talks: one on drawing history from TRS-80 games, the other on the graphics tech of Rainbow Six Siege.
Console/PC, Programming, Design, GDC

Get game writing advice from a Dragon Age writer at GDC 2016  
by Staff [11.11.15]
GDC organizers reveal another pair of great GDC 2016 Summit session talks from both an experienced Dragon Age writer and a longtime F2P game industry vet.
Console/PC, Social/Online, Design, Business/Marketing, GDC

Come to GDC 2016 and see how Retro City Rampage was ported to DOS  
by Staff [11.10.15]
GDC 2016 is on the horizon, and today organizers are proud to debut talks from experts about what goes into porting games across platforms (including MS-DOS!) and making them look great everywhere.
Console/PC, Smartphone/Tablet, Indie, Programming, GDC

Land Sliders dev shares Prettygreat mobile game design tips at GDC 2016  
by Staff [11.05.15]
GDC officials highlight a pair of great GDC 2016 talks from the designers of hit mobile game Land Sliders and a panel of experienced community managers across the industry.
Console/PC, Smartphone/Tablet, Design, Business/Marketing, GDC

Pitch your game prototypes to GDC's Experimental Gameplay Workshop  
by Staff [11.04.15]
The ever-popular Experimental Gameplay Workshop returns to GDC next year, and the event's organizers have issued a call for submissions of new "experimental" video game prototypes.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Ms. Pac-Man is the star of a Classic Game Postmortem at GDC 2016  
by Staff [11.03.15]
Veteran designer and engineer Steve Golson will be delivering a Classic Postmortem of his influential ‘80s arcade game Ms. Pac-Man at GDC 2016 in March!
Console/PC, Design, GDC

Get tips on running a winning eSport from Riot at GDC 2016  
by Staff [10.29.15]
GDC 2016 is on the horizon, and today conference officials are proud to debut talks from experts at Riot and Kongregate on supporting successful eSports and testing F2P games.
Console/PC, Social/Online, Business/Marketing, GDC

Game dev parents, rejoice: Childcare services return for GDC 2016  
by Staff [10.22.15]
Game Developers Conference officials are excited to continue their partnership with leading childcare provider KiddieCorp to offer GDC 2016 attendees access to an on-site children's program.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Apply now to be a GDC 2016 Conference Associate!  
by Staff [10.20.15]
GDC is now accepting applications for the GDC 2016 Conference Associate program from now until January 1st. Associates will receive a pass to the show in exchange for about 25 hours of work. Apply today!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

PSA: The IGF 2016 Competition deadline is one week away!  
by Staff [10.19.15]
Game devs, don't miss the IGF deadline! Submissions for the 2016 Independent Games Festival Competition entries are due next Monday, October 26th.
Indie, GDC, IGF

GDC 2016 opens for registration, debuts first talks  
by Staff [10.14.15]
The time has come to sign up for the largest and longest-running worldwide event for game developers: Game Developers Conference 2016 is now open for registration!
Console/PC, Indie, Programming, Design, Production, GDC

Submit your unique alternative controller games to ALT.CTRL.GDC!  
by Staff [10.06.15]
The ever-popular ALT.CTRL.GDC is returning for GDC 2016, and seeking submissions until Dec. 7th for one-of-a-kind game peripherals, contraptions and novelties which enhance game experiences.
Console/PC, Indie, Design, GDC