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June 22, 2017
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Updates » GDC
At GDC 2017, see how Capcom took Resident Evil 7 forward by looking back  
by Staff [02.02.17]
At GDC 2017, game director Koshi Nakanishi and Capcom Global R&D senior manager Peter Fabiano will break down how Resident Evil 7 was conceptualized, designed and developed!
Console/PC, Design, Production, GDC

Google and Autodesk sponsor cutting-edge dev sessions at GDC 2017  
by Staff [02.01.17]
GDC organizers are excited to highlight some promising day-long sponsored developer days from Google and Autodesk that offer GDC 2017 attendees first-hand learnings from leading industry experts.
Console/PC, Smartphone/Tablet, Programming, Business/Marketing, GDC

If you're attending GDC 2017, don't miss the Nite to Unite charity gala  
by Staff [02.01.17]
As the game industry prepares for GDC 2017 in San Francisco next month, organizers would like to quickly remind attendees about the Nite to Unite charity gala taking place alongside the event.
Serious, Business/Marketing, GDC

At GDC 2017, learn how to design games so servers don't die on launch day  
by Staff [02.01.17]
At GDC 2017, Riot Games' Jennie Lees and VREAL's Sela Davis (two engineers who have worked on scalable systems large and small) will provide key takeaways on how to reduce or prevent launch issues.
Social/Online, Production, GDC

Use the GDC 2017 Session Scheduler to get the most out of your trip  
by Staff [01.31.17]
PSA: Use the multi-purpose GDC 2017 Session Scheduler to plan out which talks you'd like to attend and ensure you don't miss anything the upcoming conference has to offer!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Here's a preview of GDC 2017 -- direct from the speakers themselves!  
by Staff [01.31.17]
As you're planning out your GDC 2017 schedule, organizers want to make sure you have an opportunity to learn more about some of the event's great talks -- straight from the speakers themselves!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Come to GDC 2017 and learn to design great reward systems for games  
by Staff [01.31.17]
Forget everything you've heard about "dopamine" -- Epic Games' Ben-Lewis Evans is giving a great, well-informed talk at GDC 2017 that will empower you to build better game reward systems.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Watch Tim Schafer's triumphant return to host the 2017 GDC Awards!  
by Staff [01.30.17]
This will be Schafer's sixth time hosting the big Game Developers Choice Awards show, and you know what they say -- sixth time's the charm!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Video, GDC

Come to GDC 2017 and learn what it took to make an RTS without guns  
by Staff [01.30.17]
At GDC 2017, Mohawk Games' Soren Johnson will open up about the unique challenges of creating a real-time strategy game without guns -- Offworld Trading Company.
Console/PC, Design, GDC

Jordan Mechner and Mark DeLoura to receive top honors at the GDC Awards!  
by Staff [01.30.17]
Veteran game developer Jordan Mechner (Karateka) and game industry advocate Mark DeLoura will be honored with the Pioneer and Ambassador awards at the 17th annual Game Developers Choice Awards!
Serious, Business/Marketing, GDC

Download your copy of the GDC 2017 State of the Industry report!  
by Staff [01.27.17]
Game Developers Conference officials are happy to release the full results of the 5th annual GDC State of the Industry survey, and now you can download a copy of the full report for yourself. 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Attend GDC 2017 and spend a whole day honing your level design skills 1
by Staff [01.27.17]
Designers who have worked on everything from Dishonored 2 to Hyper Light Drifter to Deus Ex: Mankind Divided will be speaking as part of GDC 2017's excellent day-long Level Design Workshop!
Design, GDC

Attend GDC 2017 and learn the value of 'less is more' from a Mini Metro dev  
by Staff [01.27.17]
At GDC 2017, Dinosaur Polo Club's Jamie Churchman will look at the successes and failures of visual design in the strikingly austere Mini Metro -- and what fellow game makers can learn from them.
Indie, Art, Design, GDC

Catch devs on Pokemon Go, Vainglory and more speaking at GDC 2017's Mobile Summit!  
by Staff [01.26.17]
With GDC 2017 drawing nigh, organizers share details on some great talks at the GDC Mobile Summit from developers working on Pokemon Go, Vainglory, and more!
Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

GDC State of the Industry: Crunch sucks, content is king 2
by Staff [01.26.17]
We round out our dive into the survey findings by sharing developers' responses to one of the survey's most open-ended questions: "Is there anything else you'd like to say about the game industry?"
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Come to GDC 2017 and see speakers confront their old game dev advice  
by Staff [01.26.17]
At GDC 2017 experienced devs Liz England, Rami Ismail, Lisa Brown, and Daniel Cook will come face-to-face with game dev advice they adamantly stood by several years ago but consider bad ideas today.
Indie, Design, Production, Business/Marketing, GDC

Here's the lineup of playable games at Day of the Devs during GDC 2017!  
by Staff [01.25.17]
From Nidhogg 2 to Pyre to Knights and Bikes, here are ten great games that will be playable (often alongside their devs, who are fully chatable) in the Day of the Devs space at GDC 2017!
Indie, GDC

At GDC 2017, get engineering insights from folks who used animation to bring a toy robot to life  
by Staff [01.25.17]
At GDC 2017 Anki engineers will explain how, in animating the real-life robot Cozmo, Anki used real-world physics so there was no "cheating" -- and they had to adjust their process accordingly.
Console/PC, Indie, Programming, Production, GDC

Don't miss the 50+ sessions on VR taking place at GDC 2017  
by Staff [01.24.17]
GDC organizers want to quickly remind you about the bumper crop of sessions focused on VR games and tech that are taking place at GDC 2017 and thus still accessible to most GDC passholders.
VR, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Attend GDC 2017 and learn how HBO brought Westworld to VR!  
by Staff [01.24.17]
At GDC 2017, HBO's Colin Foran will deliver a talk about creating "Westworld: A Delos Experience", a room-scale VR installation that tells stories in the same world as the popular HBO show.
VR, Design, Production, GDC