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July 30, 2016
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July 30, 2016
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Updates » GDC
Alt.Ctrl.GDC showcase: Killigan Industries' Operator  
by John Bridgman [03.10.16]
"It's a game in which players use a touchtone telephone to connect with a customer support line to simulate the convenience and fun of navigating an automated phone menu for several minutes at work."
Indie, Design, Production, Video, GDC

A GDC survival guide for indies and first-timers 12
by Gamasutra Community [03.10.16]
"Game Developers Conference in San Francisco is the most important industry event of the year; everybody is there. It also demands so much mental and physical resources from you to both prepare and shine at the event."
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

Alt.CTRL.GDC Showcase: Alejandra Molina's Ziff  
by Joel Couture [03.10.16]
"Ziff is a physical toy that you can build and then play with on screen. By configuring the toy, you define the abilities your character has in the game, helping her adapt to the environment."
Indie, Design, Production, Video, GDC

Game Developers Conference 2016: Reasons to be cheerful  
by Gamasutra Community [03.10.16]
So, itís 2016 already, and the 30th edition of Game Developers Conference is rolling towards us pleasantly, imposingly, but inexorably. Here's some tips for interesting happenings at the event...
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

PSA: Know your GDC Code of Conduct!  
by Staff [03.10.16]
The 30th edition of GDC is happening next week, so GM of GDC events and all-around Boss Lady Meggan Scavio stops by to detail the official code of conduct for GDC and all of its related events.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Alt.Ctrl.GDC showcase: Spooky Elephant's Disruption  
by Bryant Francis [03.09.16]
Spooky Elephant's Disruption takes players in and out of the digital world at Alt.CTRL.GDC, combining 2 games into 1 asymmetrical challenge.
Indie, Programming, Design, Production, Video, GDC

Come play these cutting-edge VR games next week in GDC's VR Lounge  
by Staff [03.09.16]
From Chronos to Everest VR to coop first-person VR shooter Raw Data, these are the cutting-edge games you'll be able to check out at the all-new VR Lounge during GDC 2016 next week!
VR, Business/Marketing, GDC

Alt.CTRL.GDC showcase: Minds N Hands' The Wiz 2
by Chris Baker [03.09.16]
WIZ is a transformable, reconfigurable Bluetooth-connected controller that gives players the option to have tactile and gesture controls on platforms like the mobile and PC."
Indie, Design, Production, Video, GDC

Watch these 10 devs compete to make the best game pitch at GDC 2016  
by Staff [03.09.16]
From Phantom Compass to Rocket 5 Studios, these ten GDC Play developers have been chosen to compete in front of a panel of judges to make the best game pitch during the all-new GDC Pitch at GDC 2016!
Indie, Business/Marketing, GDC

Reminder: GDC 2016 online registration closes tomorrow!  
by Staff [03.08.16]
With just over a day left until online registration for GDC 2016 ends Wednesday, March 9th at 11:59 PM PT, conference organizers are encouraging anyone interested in attending to register now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

30 standout reasons to attend the 30th edition of GDC next week  
by Staff [03.08.16]
The 30th edition of GDC kicks off next week,†and organizers are eager to let you know about all the great sessions, bootcamps, roundtables, interactive spaces and cool events at the show!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Alt.CTRL.GDC Showcase: Baumgarten & Autio's Rotator  
by Chris Baker [03.07.16]
"Our controller is three big motorized steering wheels. The idea is to experiment with different ways the wheels can work -- maintain constant motion, reverse directions, wind up a spring, and so on."
Indie, Design, Production, Video, GDC

Here are your 'Best In Play' winners for GDC Play 2016!  
by Staff [03.07.16]
GDC organizers reveal the 'Best in Play' awards for exhibitors in the on-site GDC Play 2016 event, honoring unique games like Iconoclasts and Fugl.
Console/PC, Indie, GDC

Alt.Ctrl.GDC showcase: Videogamo's Dobotone  
by John Bridgman [03.04.16]
"Our two-button controllers totally impact game design. Narrowing the core variables allows other branches to grow in unexpected ways. Every new game idea carries a new challenge for us."
Indie, Design, Production, Video, GDC

Thimbleweed Park artist will share 8-bit art tips at GDC 2016  
by Staff [03.04.16]
Mark Ferrari has created art for everything from Lucasfilm Games'†Loom†to†veteran adventure game designer Ron Gilbert's†Thimbleweed Park, and he'll share what he's learned at GDC!
Console/PC, Indie, Art, GDC

Watch GDC speakers pitch their talks to you, in under a minute! 1
by Staff [03.03.16]
As GDC 2016 draws nigh, conference organizers want to make sure you don't miss out on hearing about some of the great talks taking place at the show -- direct from the speakers themselves!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Audio, Design, Production, GDC

GDC: Don't miss the creative, innovative Experimental Gameplay Workshop! 1
by Staff [03.03.16]
With less than two weeks remaining before GDC 2016, organizers share more details on the ever-popular Experimental Gameplay Workshop session led by Robin Hunicke and Daniel Benmergui.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

For GDC's 30th, game industry notables reflect on 30 years of making games  
by Staff [03.03.16]
Lori Cole, Tim Schafer, Chris Crawford, Palmer Luckey, Chelsea Howe and more game industry luminaries will reflect on 30 years of making games during a special Flash Backward session at GDC 2016!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Alt.Ctrl.GDC Showcase: Threadsteading  
by Joel Couture [03.03.16]
"We wanted to work on a game that would involve real time control on a quilting machine. The mechanics are inspired by the Empire Builder railroad-building games and territorial control board games."
Indie, Design, Production, GDC

Come to the GDC 2016 Game Career Seminar to kickstart your career  
by Staff [03.02.16]
GDC 2016 organizers highlight notable sessions in this year's Game Career Seminar, which features career guidance talks and advice from game industry veterans and successful newcomers alike.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC