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October 21, 2014
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October 21, 2014
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Updates » GDC
Wild Rumpus reveals 'Mild Rumpus' game lineup for GDC 2014  
by GDC Staff [03.11.14]
GDC is excited to announce that indie video game showcase collective Wild Rumpus is returning to GDC 2014 with games like Hohokum, Quadrilateral Cowboy and more.
Console/PC, Indie, Business/Marketing, GDC

What are your standout #GDCmemories? Share them on Twitter!  
by GDC Staff [03.10.14]
Game Developers Conference 2014 is just around the corner -- but before we kick off a week’s worth of learning, sharing, and networking, let’s all take a minute to share some standout #GDCmemories.
Video, GDC

GDC 2014 features talks on Japanese indies, Xbox, Lucasfilm Games  
by GDC Staff [03.10.14]
Show organizers highlight a variety of the conference's best sessions, from a fireside chat with Xbox's Marc Whitten to a look back at the legacy of a classic studio and a look forward to the future of Japanese indie development.
Console/PC, Indie, Design, Business/Marketing, GDC

PlayStation's software boss and the creator of the Move together in new GDC talk 2
by Kris Graft [03.07.14]
Game Developers Conference has just confirmed a vendor session from Sony Computer Entertainment America that you’ll want to keep an eye on.
Console/PC, Programming, GDC

Rant Apocalypse and Microtalks sessions return to GDC 2014  
by GDC Staff [03.07.14]
Conference organizers share more details on Ryan Payton's talk about the design challenges of developing Republique, as well as the perennially popular Rant Apocalypse and GDC Microtalks sessions.
Console/PC, Social/Online, Smartphone/Tablet, Design, Production, Business/Marketing, GDC

Experimental Gameplay Workshop returns to GDC 2014 with star lineup  
by GDC Staff [03.07.14]
With less than two weeks remaining before GDC 2014, organizers share more details on the ever-popular Experimental Gameplay Workshop session led by Robin Hunicke and Daniel Benmergui.
Console/PC, Indie, Design, Production, GDC

GDC 2014 Summit sessions address the future of game narrative  
by GDC Staff [03.06.14]
GDC organizers highlight noteworthy Summit sessions for the upcoming March conference that will help you refine your design chops to tell more compelling stories.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, GDC

GDC 2014 Bootcamps & Tutorials include talks from Valve, Blizzard  
by GDC Staff [03.05.14]
GDC 2014 organizers highlight a few more informative bootcamps and tutorials at the conference, including an intense game design workshop and a crash course on storytelling in games.
Console/PC, Design, GDC

GDC 2014 expo floors include emerging indies, industry giants  
by GDC Staff [03.05.14]
Don't miss some of the highlights of the Game Developers Conference 2014 show floors this year, including a bevy of great exhibitors, the excellent GDC Play showcase and the alt.ctrl.GDC alternative controller exhibit.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Deathmatch with John Romero, Table Draw join GDC 2014  
by GDC Staff [03.04.14]
Conference organizers highlight a few notable interactive spaces that will be part of GDC 2014, including the "Deathmatch with John Romero" PC gaming area and GDC's tablet-focused Table Draw exhibit.
Console/PC, Business/Marketing, GDC

New GDC 2014 Summit talks are all about the power of community  
by GDC Staff [03.04.14]
GDC organizers highlight more noteworthy Summit talks during the upcoming conference that are aimed at helping attendees better understand and utilize their playerbase.
Console/PC, Smartphone/Tablet, Design, GDC

New GDC 2014 Career Center offers fresh networking opportunities  
by GDC Staff [03.03.14]
Show organizers highlight the updated GDC Career Center, which offers sessions and meeting opportunities to help new and seasoned developers alike kickstart their careers in the game industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Business/Marketing, GDC

Koji Igarashi, Taro Yoko and more will speak at GDC 2014  
by GDC Staff [03.03.14]
GDC organizers highlight talks featuring Castlevania designer Koji Igarashi speaking about the design of Metroidvania games, Taro Yoko talking about making weird games for weird people, and more.
Console/PC, Indie, Design, GDC

Audience Award voting for 2014 GDCAs and IGF awards ends tomorrow  
by GDC Staff [02.28.14]
Vote now if you haven't yet, and don't miss the excellent reminder videos recorded by some of the developers whose games are nominated for either an Audience Award in either category.
Console/PC, Indie, Production, GDC

GDC Play 2014 'Best in Play' award winners announced  
by GDC Staff [02.28.14]
GDC organizers have revealed 'Best in Play' awards for exhibitors in the on-site GDC Play 2014 event, honoring unique games like Rollers of the Realm and Land 52.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC

GDC 2014 features sponsored talks by Oculus, Sony, Microsoft and more  
by GDC Staff [02.28.14]
GDC organizers highlight a few notable, potentially interesting sponsored sessions from Sony, Microsoft, Oculus VR, and other influential companies.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Xbox's Marc Whitten sits down for a fireside chat at GDC 2014  
by GDC Staff [02.27.14]
Xbox chief product officer Marc Whitten will join Gamasutra Editor-In-Chief Kris Graft onstage at GDC 2014 to have a candid, relatively informal fireside chat about all things Xbox.
Console/PC, Business/Marketing, GDC

GDC 2014 adds Summit sessions from Crytek, Ninja Metrics and more  
by GDC Staff [02.27.14]
GDC organizers highlight a few more noteworthy Summit sessions for the upcoming March conference that will help you better understand your players, satisfy their needs and reap the benefits.
Social/Online, Smartphone/Tablet, Design, Business/Marketing, GDC

Mark Cerny, Mike Capps headline GDC 2014 'Flash Forward' session  
by GDC Staff [02.26.14]
GDC organizers highlight the third annual "Flash Forward" session, emcee'd by Mark Cerny and Mike Capps, which gives select GDC speakers an opportunity to present a rapid-fire sumamry of their talk.
Console/PC, Indie, Production, GDC

New GDC 2014 Advocacy talks cover the Fukushima Game Jam and more 1
by GDC Staff [02.26.14]
GDC organizers highlight a few notable Advocacy talks, including a panel about fostering video game culture through events, a frank discussion of how young male psychology affects the industry, and more.
Console/PC, Indie, Design, Production, Business/Marketing, GDC