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August 26, 2016
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Updates » GDC
Here are your GDC 2016 Narrative Summit poster session winners  
by Staff [02.19.16]
Organizers of GDC and the Game Narrative Summit are happy to announce the 2016 Student Narrative Analysis Competition winners, who all receive passes to this year's March conference.
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

GDC 2016's Game Design Challenge: Design a game that takes 30 years to play 1
by Staff [02.19.16]
Organizers run down a few great Design track talks at GDC 2016 next month, including a special return of the popular Game Design Challenge. This year's task: Make a game that takes 30 years to play!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, GDC

PSA: Use the Session Scheduler to get the most out of GDC 2016 1
by Staff [02.18.16]
Quick reminder to use the multi-faceted GDC 2016 Session Scheduler to plan out which talks you'd like to attend and ensure you don't miss anything the upcoming March conference has to offer.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Improve your game dev teaching skills at the GDC Education Summit  
by Staff [02.18.16]
With GDC 2016 drawing nigh, organizers share details on some great GDC Education Summit talks from developers and educators about the tricks of teaching the next generation of game developers.
Serious, GDC

Alt.Ctrl.GDC Showcase: Pretty Fox Games' Slap Friends! 1
by Joel Couture [02.17.16]
Terrence Tolman tells us about his "silly no-button fighting game with a wearable twist," which is part of this year's Alt.Ctrl.GDC showcase of unique interface innovations.
Indie, Design, Production, Video, GDC

Here are the games you'll play when Day of the Devs comes to GDC  
by Staff [02.17.16]
From Dreams to Day of the Tentacle, organizers reveal more details about the games that will be playable as part of the inaugural Day of the Devs interactive space at GDC 2016.
Console/PC, Indie, GDC

Hone your artistic vision at the GDC 2016 Art Direction Bootcamp 1
by Staff [02.17.16]
GDC 2016 organizers share a preview of the informative and intriguing sessions taking place during the day-long Art Direction Bootcamp which will help kick off the conference next month.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Art, Design, GDC

Attend VRDC at GDC to learn from Lucasfilm's VR experts  
by Staff [02.16.16]
VR creators, take note: GDC 2016 organizers are excited to welcome VR experts and experimenters from Lucasfilm's cutting-edge ILMxLAB to speak at the Virtual Reality Developers Conference in March.
Console/PC, Production, GDC

Tracy Fullerton and Markus 'Notch' Persson to receive top GDCA honors  
by Staff [02.16.16]
Game Developers Choice Awards organizers reveal two special 2016 honorees: the Ambassador Award goes to USC's Tracy Fullerton, and Minecraft creator Markus 'Notch' Persson receives the Pioneer Award.
Console/PC, Indie, GDC

Get practical game dev tips from Amazon and Google at GDC 2016  
by Staff [02.15.16]
Game Developers Conference organizers are excited to highlight some promising day-long sponsored developer days for GDC 2016 next month from Amazon, Imagination Technologies and Google experts.
Console/PC, Social/Online, Smartphone/Tablet, GDC

GDC: See how DICE used photogrammetry to bring Star Wars Battlefront to life  
by Staff [02.12.16]
At GDC 2016 next month, EA DICE senior artists reveal how the studio used photography and photogrammetry techniques to create the striking visuals of Star Wars Battlefront.
Console/PC, Art, GDC

Vote now for the 2016 IGF and Game Developers Choice Audience Awards!  
by Staff [02.12.16]
Cast your votes for both the Game Developers Choice Audience Award and the Independent Games Festival Audience Award , from now until voting closes next Friday, February 19th at 11:59 PM PT.
Console/PC, Social/Online, Indie, GDC, IGF

Devs weigh in on eSports: Good for the big guys, rough for the small guys 3
by Brandon Sheffield [02.11.16]
eSports are clearly a viable business. But for what sorts of companies are they viable? And for how long? GDC's State of the Industry report shows us what game devs think of the matter.
Business/Marketing, GDC

See Pokemon GO deconstructed at GDC's Smartphone & Tablet Games Summit  
by Staff [02.11.16]
With the 2016 Game Developers Conference right around the corner, organizers would like to highlight some of the great talks taking place at the conference's Smartphone & Tablet Games Summit!
Smartphone/Tablet, Design, Production, Business/Marketing, GDC

Alt.Ctrl.GDC showcase: OnlySlightly's The Von Neumann Personality Test  
by Bryant Francis [02.11.16]
Inspired by personality tests, 1-900 number psychics, and his own experiences with conversion therapy, Matt Hudgins came up with a game that's played via an old-school corded phone and a CRT TV.
Design, GDC

Road to the IGF: Learn more about the finalists -- and their games!  
by Staff [02.10.16]
From Darkest Dungeon to Oxenfree to Cibele to The Magic Circle, Gamasutra's Road to the IGF series of interviews with 2016 IGF award-nominated devs is a trove of insightful, charming game dev talk.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Spend a day sharpening your level design skills at GDC 2016 1
by Staff [02.10.16]
From the remarkable wilderness of Firewatch to how level designers are adapting their skills to the world of VR game development,Here's a preview of the Level Design In A Day tutorial which will help kick off GDC 2016 in San Francisco next month.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Come to GDC for a behind-the-scenes look at Vainglory's eSports success  
by Staff [02.09.16]
Kristian Segerstrale, COO and executive director of Super Evil Megacorp, will share some lessons learned from the development and promotion of the studio's standout mobile MOBA Vainglory at GDC 2016.
Console/PC, Smartphone/Tablet, Indie, Design, GDC

These 15 games will be playable in the Indie Megabooth Showcase at GDC 2016  
by Staff [02.09.16]
The Indie MEGABOOTH Showcase is coming back to GDC 2016 with a lineup of 15 interesting indie games that all conference attendees can play, including We Are Chicago and Elsinore.
Indie, Business/Marketing, GDC

State of the Industry: Enough with the skeletons 5
by Brandon Sheffield [02.08.16]
Over 2,000 devs surveyed in GDC's State of the Industry survey answer the vague question: “Is there anything else you'd like to say about the game industry?” As you can imagine, it gets quite heated.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC