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April 27, 2017
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Updates » GDC
GDC Pitch returns to GDC 2017 to help GDC Play devs hone their pitch skills!  
by Staff [12.22.16]
The GDC Play and 'Best in Play' awards return for GDC 2017 in San Francisco, and 10 GDC Play exhibitors will once again have the chance to get pitch training and pitch their games in front of a live audience for prizes.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

What's the best way to teach game design? Find out at GDC 2017!  
by Staff [12.22.16]
Marko Suvajdzic is an experienced game design educator and at GDC next year he'll be sharing some critical lessons learned about trying to teach game design in person, or online, or asynchronously.
Console/PC, Indie, GDC

Here's the lineup of games playable at GDC 2017's Alt.Ctrl.GDC showcase!  
by Staff [12.21.16]
Game Developers Conference 2017 organizers have once again selected 20 great, one-of-a-kind games for next year's alt.ctrl.GDC, an on-site playable exhibit of alternative control schemes and games.
Indie, Design, GDC

See Guerrilla deconstruct Horizon: Zero Dawn's traversal mechanics at GDC 2017!  
by Staff [12.21.16]
At GDC 2017 Guerrilla Games' Paul Van Grinsven will break down the mechanics of how protagonist Aloy traverses a multi-faceted open world. Don't skip it!
Console/PC, Programming, Design, GDC

Come to GDC 2017 and learn to boost game AI via asynchronous processing  
by Staff [12.20.16]
Havok's Ben Sunshine-Hill shows you how to set up an asynchronous task processing system so you can still use complex and long-running AI computation in real time -- without sacrificing game quality.
Console/PC, Indie, Programming, GDC

At GDC 2017 you'll see how Inside's final surprise was made  
by Staff [12.19.16]
There's something surprising waiting at the end of Inside, and in a talk titled "Huddle up!: Making the [SPOILER] of 'Inside'" a team of Playdead devs will explain how (and why) they built it.
Indie, Programming, Art, Design, Production, GDC

Attend GDC and see how Blizzard scripts Overwatch's weapons and powers  
by Staff [12.16.16]
Dan Reed is a senior software engineer at Blizzard, and he'll be giving GDC attendees a behind-the-scenes look at Overwatch in his talk on "Networking Scripted Weapons and Abilities in 'Overwatch'."
Console/PC, Social/Online, Programming, Design, GDC

Game devs, sharpen your UX design skills at GDC 2017  
by Staff [12.15.16]
Electronic Arts' Paul Rybicki is a veteran game maker, and at GDC next year he'll be sharing some critical design wisdom in his UX Summit talk on "UX Methodologies for Holistic Product Design." 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

PSA: Book your travel and accommodations in time for GDC 2017!  
by Staff [12.15.16]
Heads up folks: If you're planning on attending GDC 2017 next year, book your travel and accommodations sooner rather than later -- you can access discounted rates via the GDC Travel hub!
Business/Marketing, GDC

The Train Jam game jam showcase returns for GDC 2017!  
by Staff [12.14.16]
GDC 2017 is once again proud to host a playable showcase of the games created during the fourth annual Train Jam, a game jam that takes place on a 52-hour train ride from Chicago to San Francisco!
Console/PC, Indie, GDC

Come to GDC 2017 and see how Riot creates its League of Legends champs  
by Staff [12.14.16]
Riot Games senior development manager Jeremy Lee will be delivering a talk at GDC 2017 that promises to be a remarkable behind-the-scenes look at Riot's work.
Console/PC, Social/Online, Production, GDC

Business Matchmaking is back at GDC 2017 and open to all attendees  
by Staff [12.13.16]
GDC 2017 is roughly two months away, which means now is an ideal time for registered attendees to schedule meetings using the conference's powerful Business Matchmaking system!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Attend GDC 2017 and learn from tales of community management crisis  
by Staff [12.13.16]
In her "S***'s on Fire!: A Cautionary Tale in Community Crisis Management" GDC 2017 talk, EA Firemonkeys' (Real Racing) Emma Siu will speak frankly about handling crises in game community management.
Social/Online, Business/Marketing, GDC

At GDC you'll see how the RimWorld devs succeeded by doing everything wrong  
by Staff [12.12.16]
At GDC 2017, RimWorld game director Tynan Sylvester will look at how, as a developer, you can find unique value by doing things that are commonly assumed to be wrong, impossible, or ridiculous.
Indie, Design, GDC

Attend GDC 2017 for expert tips on nailing the art direction of your indie game  
by Staff [12.09.16]
In his GDC 2017 talk on "Fast, Cheap and Flashy: An Indie Art Direction Adventure", Chickadee Games' art director Adam DeGrandis will share important lessons learned in his career as a game artist.
Indie, Art, GDC

Lucasfilm ILMxLAB engineers break down VR's accessibility issues at GDC 2017  
by Staff [12.08.16]
In their GDC 2017 talk, ILMxLAB's Hannah Gillis and Ben Peck will jumpstart the accessibility conversation within the VR dev community and share lessons learned, as well as areas for improvement.
VR, Design, GDC

GDC 2017 will host a Classic Game Postmortem of The Oregon Trail!  
by Staff [12.08.16]
Oregon Trail co-creator and educational software vet Don Rawitsch will be delivering a Classic Postmortem of the world's best-known educational game at GDC 2017 next year!
Console/PC, Programming, Art, Audio, Design, Production, GDC

Come to GDC 2017 for practical tips on making games with a shoestring budget 1
by Staff [12.07.16]
Game Developers Conference organizers are happy to announce another great talk taking place at the show that addresses a tricky but all-too-real topic -- making games on shoestring budgets.
Indie, Production, GDC

Here's a look at all the great interactive spaces coming to GDC 2017!  
by Staff [12.07.16]
Check out some of the great interactive spaces at the 2017 Game Developers Conference next year, which encompass everything from board games to movie nights to playable retro games & consoles.
Console/PC, GDC

Catch the Job Simulator devs sharing VR spatial storytelling tips at GDC 2017  
by Staff [12.06.16]
At GDC 2017, Owlchemy will share tips to avoid uncanny valley, build empathy via character interactions, and share lessons learned from Job Simulator & Rick and Morty Simulator: Virtual Rick-ality.
VR, Design, GDC