Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 17, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » IGF
Road to the IGF: E-Studio's Tormentor X Punisher 3
by Joel Couture [02.28.18]
Tormentor X Punisher draws the player into bloody, frantic gunplay with pounding music, screen-shaking effects, and a few hidden audio tricks that make the player's actions part of the sound.
Indie, Video, IGF

Road to the IGF: Maggese's Don't Make Love  
by Joel Couture [02.27.18]
Don't Make Love puts the players in the role of mantis lovers on the verge of a life-changing decision, having them use their own words to talk through this difficult decision.
Indie, Video, IGF

Road to the IGF: Studio MDHR's Cuphead  
by Joel Couture [02.26.18]
Players will battle colossal bosses, their styles drawn from 1930s animation, as hot jazz blares in their ears in ever-escalating run and gun game Cuphead.
Indie, Video, IGF

Road to the IGF: Subset Games' Into the Breach 1
by Joel Couture [02.23.18]
Into the Breach is a game of tactical mech combat, one where the enemies telegraph their moves, turning each match into a kind of puzzle that needs to be studied and completed.
Indie, Video, IGF

Road to the IGF: Richards Hogg & Haggett's Wilmot's Warehouse  
by Joel Couture [02.22.18]
Wilmot's Warehouse tasks players with organizing stock in a warehouse, drawing upon that a strangely compelling desire to arrange objects.
Indie, Video, IGF

Road to the IGF: Czech Academy of Sciences' Attentat 1942  
by Joel Couture [02.21.18]
Attentat 1942 is a look at World War II through the eyes of its survivors, using multiple perspectives and play styles to share in a personalized look at its events and horrors.
Indie, Video, IGF

Road to the IGF: Skeleton Business' Vignettes  
by Joel Couture [02.20.18]
Vignettes encourages exploration and curiosity through manipulatable objects, hiding whole new items and stories through touch, rotation, and orientation of colorful things.
Indie, Video, IGF

Road to the IGF: Videocult's Rain World  
by Joel Couture [02.19.18]
A lonely slugcat has to make its way in a world of predators and lethal storms in Rain World, a game that mixes curiosity, calmness, and terror with its sound design.
Indie, Video, IGF

Road to the IGF: Laundry Bear Games' A Mortician's Tale  
by Joel Couture [02.16.18]
A Mortician's Tale explores death and the stories and emotions around the deceased through having the player work in the death industry.
Indie, Video, IGF

Road to the IGF: Hempuli Oy's Baba Is You  
by Joel Couture [02.15.18]
Baba Is You is a puzzle game of manipulating rules, one where the regulations of a given stage are blocks players can move around to change how each area is played.
Indie, Video, IGF

Road to the IGF: Fullbright's Tacoma  
by Joel Couture [02.14.18]
Tacoma immerses the player in 3D recordings of a starship's crew as they slowly face their own destruction, watching them bond and grow close together in the face of doom.
Indie, Video, IGF

Road to the IGF: Pocketwatch Games' Tooth and Tail  
by Joel Couture [02.13.18]
Tooth and Tail looks to simplify and streamline the RTS to make it approachable, quick, and focus on improvisation and strategy over reflexes and memorization (plus add fun animal units).
Indie, Video, IGF

Road to the IGF: Nifflas Games' Uurnog Uurnlimited  
by Joel Couture [02.12.18]
Uurnog Uurnlimited is a game of unintentional mayhem, where players collect animals and puzzle-solving (sometimes explosive) blocks, bringing them to a save room that saves their every mistake.
Indie, IGF

Road to the IGF: DANG!'s IO Interloper  
by Joel Couture [02.09.18]
IO Interloper aims to make the player feel like a hacker, working through clunky interfaces to hack cameras and drones in their attempts at corporate espionage.
Indie, IGF

Road to the IGF: Nathalie Lawhead's Everything is going to be OK 1
by Joel Couture [02.08.18]
Through a series of vignettes exploring adorable bunnies suffering horrible mishaps, Everything is going to be OK explores life's tragedies through a lens of ridiculousness and hope.
Indie, IGF

Road to the IGF: The Voxel Agents' The Gardens Between  
by Joel Couture [02.07.18]
The Gardens Between takes players to striking islands created to evoke a kind of childhood nostalgia, crossing these these storytelling lands as they solve time-travelling puzzles.
Indie, IGF

Road to the IGF: Suspicious Developments' Heat Signature  
by Joel Couture [02.06.18]
Heat Signature is a game of boarding randomly-generated starships and trying to take them over, dealing with everything that can (and will) go wrong along the way.
Indie, IGF

Road to the IGF: Total Mayhem Games' We Were Here  
by Joel Couture [02.05.18]
We Were Here is a game about cooperation, placing a pair of players in a castle and tasking them with talking each other through puzzles only one of them can see.
Indie, IGF

Vote now for the 2018 IGF and Game Developers Choice Audience Awards!  
by Staff [02.05.18]
Cast your votes now for both the Game Developers Choice Audience Award and the Independent Games Festival Audience Award -- you have until voting closes next Monday, February 12th at 11:59 PM PT!
Console/PC, Indie, GDC, IGF

Road to the IGF: Amanita Design's CHUCHEL  
by Joel Couture [02.02.18]
CHUCHEL follows the goofy antics of Chuchel, a hairy little creature with a penchant for physical humor, solving puzzles to help the silly creature get its precious cherry.
Indie, IGF