Clockwork game design4 by
"A Clockwork Game is not just like any other video game or strategy game. It is a single, elegant system, built around a core mechanism, with nothing but the necessary supporting mechanisms and a carefully chosen goal."
Console/PC, Indie, Design
Creating sound and music in horror games6 by
"Theatre audio and game audio has a lot in common. There is no timeline (as in e.g. film), so you’re creating a world for the actors / players to exist in. You need to come up with clever ways to dissolve and progress your atmospheres."
Console/PC, Indie, Audio
How we finished our game on time1 by
"When is it time to call it quits, when do you decide when your game is finished? Well, not by working till you think it's perfect, because it will never be perfect."