How to pitch your game3 by
"You’re in an elevator. I’m standing there in a stupid orange hat. We have 6 seconds before the floor is hit. I ask you about what game you’re working on. Practice that reply."
3 steps to improve your game's graphics6 by
"Resonant visuals are more than just detailed graphics. They have to be both beautiful and meaningful. In practice, your game’s aesthetics encompass both the principles of design and your overall art style."
Indie, Art, Production
So your mobile game's being pirated in China...32 by
Piracy is an all-too-common nightmare for mobile game developers. In this security postmortem, a game publisher shares horror stories of IP infringement from China, and best practices to prevent and stop it.