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Latest Features
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February 22, 2012
 
arrow Postmortem: Days of Wonder's Ticket to Ride Pocket [1]
 
arrow Sponsored Feature: Canada - Scoring High as a Game Nation [1]
 
arrow The Vita Interview [18]
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February 22, 2012
 
Piracy and the four currencies [4]
 
The Secondary Costs of Outsourcing [9]
 
Sixty to Zero [3]
 
The Combinatorial Itch [5]
 
God Games and the Superman Complex [12]
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Latest Jobs
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February 22, 2012
 
Spark Unlimited, Inc.
Senior Graphics Engineer
 
Avalanche Studios
Graphics Programmer, New York
 
Penn State Erie, The Behrend College
Interactive Media Game Development Faculty Position
 
BioWare Austin
Marketing Analyst
 
Spark Unlimited, Inc.
Lead Gameplay Engineer
 
Playdom
Server Programmer
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Latest Press Releases
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February 22, 2012
 
Hektische Feuergefechte
und neue Waffen
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Combat Arms Whips up a
Gun Frenzy
 
MocoSpace Unveils Five
New HTML5 Mobile
Social...
 
Waveform arriving on
Steam in early March!
 
GAME INSIGHT ANNOUNCES
NEW SAN FRANCISCO...
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spacer Editor-In-Chief/News Director:
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Features Director:
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Senior Contributing Editor:
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News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
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Leigh Alexander, Chris Morris
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Jennifer Sulik
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News

News » Marketing
 
 
Frictional Games and Dear Esther dev team up for Amnesia sequel
by Tom Curtis [02.22.12]
Frictional Games has begun work on a sequel to its indie horror game Amnesia: The Dark Descent, and has enlisted the help of the team behind the atmospheric IGF finalist Dear Esther.
Console/PC, Indie, Marketing
 
 
1
New MechWarrior strategy game set to launch later this year
by Tom Curtis [02.21.12]
The classic MechWarrior franchise has seen a bit of a resurgence of late, and on Tuesday developers Roadhouse Interactive and A.C.R.O.N.Y.M. announced a new game in the series titled MechWarrior Tactics.
Console/PC, Marketing
 
 
Get a job: Bungie and others hiring now on the Gamasutra jobs board
by Eric Caoili [02.21.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Ready At Dawn Studios, Bungie, Humanature Studios, and others.
Console/PC, Programming, Art, Audio, Design, Production, Business, Marketing
 
 
GDC 2012 details first batch of GDC Play exhibitors
by Staff [02.20.12]
With GDC 2012 a couple of weeks away, the show's first-ever GDC Play showcase is starting to take shape, and organizers are highlighting some of the creators showing new games or studios there.
Console/PC, Smartphone/Tablet, Indie, Design, Business, Marketing
 
1
Report: Call of Duty franchise coming to Vita this fall
by Tom Curtis [02.17.12]
According to Sony SVP of PlayStation brand marketing Guy Longworth, Activision plans to bring its popular Call of Duty franchise to the PlayStation Vita with a new title this fall.
Console/PC, Business, Marketing
 
9
Mass Effect 3's space-bound marketing stunt
by Tom Curtis [02.17.12]
In an eccentric marketing move to promote BioWare's upcoming Mass Effect 3, Electronic Arts will send a number early copies of the game into space.
Console/PC, Marketing
 
 
SOE accepting submissions for fifth annual G.I.R.L. scholarship
by Tom Curtis [02.16.12]
Sony Online Entertainment announced Thursday that it is now accepting student applications for its 2012 Gamers in Real Life (G.I.R.L.) game design completion, which aims to bring more females into game development.
Console/PC, Marketing
 
 
Reminder: Game Developer magazine's annual salary survey ends Friday
by Staff [02.14.12]
The editors of Game Developer magazine would like to remind developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry, and closes on Friday the 17th.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Console Digital, Programming, Art, Audio, Design, Production, Business, Marketing
 
4
Closure earns Grand Prize at 2012 Indie Game Challenge
by Tom Curtis [02.10.12]
Eyebrow Interactive's indie puzzle-platformer Closure took home the Grand Prize at this year's Indie Games Challenge, with other winners including Symphony, The Bridge, and Nitronic Rush.
Indie, Marketing
 
 
Get a job: Double Fine, Beachhead, others hiring now on the Gamasutra jobs board
by Eric Caoili [02.10.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Double Fine Productions, Amazon, Beachhead, and others.
Console/PC, Programming, Art, Audio, Design, Production, Business, Marketing
 
9
How much do you make? Tell us in Game Developer magazine's annual salary survey
by Staff [02.08.12]
The editors of Game Developer magazine have invited developers to take part in its annual Salary Survey, which compares salaries and benefits throughout all areas of the video game industry.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business, Marketing
 
 
Meet Uggie, Nintendo's official spokesdog
by Tom Curtis [02.08.12]
As part of a new ad campaign, Nintendo has recruited an official canine representative to promote the 3DS release Nintendogs + Cats, as well as the Pearl Pink edition of the portable console.
Console/PC, Marketing
 
11
XBLIG developer blames new dashboard for poor game performance
by Tom Curtis [02.06.12]
Indie developer Kris Steele has seen very few downloads for his latest Xbox Live Indie Game, and he proposes that Microsoft's newest dashboard update is the culprit behind the decline.
Indie, Marketing
 
 
IGF 2012 Audience Award Opens Voting
by Brandon Boyer [02.06.12]
Independent Games Festival Chairman Brandon Boyer announces public voting to pick this year's IGF Audience Award from among all of the Main Competition finalist games for this year.
Indie, IGF/OnLive , Marketing
 
 
Get a job: Visceral Games, 2K Marin, and others hiring now on the Gamasutra jobs board
by Eric Caoili [02.03.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Visceral Games, 2K Marin, Sony Computer Entertainment America, and others.
Console/PC, Programming, Art, Audio, Design, Production, Business, Marketing
 
13
Opinion: An indie marketing story
by Kyle Kulyk [02.01.12]
In this reprinted #altdevblogaday opinion piece, Itzy Interactive's Kyle Kulyk discusses the difficulties of finding an effective way to promote an indie game, looking at his experience marketing an Android title.
Smartphone/Tablet, Indie, Marketing
 
 
Humble Indie Bundle goes mobile with Android-focused promotion
by Tom Curtis [01.31.12]
For its latest indie game promotion, the pay-what-you-want Humble Indie Bundle has debuted its first mobile-focused pack, offering games that support Android in addition to Windows, Mac, and GNU/Linux.
Console/PC, Smartphone/Tablet, Indie, Marketing
 
4
How accurate are Madden's Super Bowl predictions? Exclusive
by Chris Morris [01.31.12]
While Electronic Arts has never let a good PR opportunity slip past, it might be a mistake to dismiss the company's annual Super Bowl predictions. Gamasutra's Chris Morris takes a look at Madden's past results.
Console/PC, Exclusive, Business, Marketing
 
2
GDC 2012 to host special Indie Game: The Movie screening, panel
by Staff [01.30.12]
Today, organizers of the 2012 Game Developers Conference announced that the award-winning Indie Game: The Movie will receive its own special screening and panel at this year's San Francisco show.
Indie, Marketing
 
 
Get a job: Rockstar, LucasArts, others hiring now on the Gamasutra jobs board
by Eric Caoili [01.27.12]
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Rockstar, LucasArts, Blizzard Entertainment, and others.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business, Marketing
 
   
 
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