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Latest Features
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [18]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
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Latest Blogs
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February 10, 2012
 
Audio Passes: Success Through Layering
 
What the current RPG can learn from Diablo 1
 
Double Fine's Kickstarter Windfall: Will Patronage Supplant Traditional Game Publishing? [5]
 
The Principles of Game Monetization
 
Did DoubleFine Just break the publishing model for good? [11]
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Latest Jobs
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February 10, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
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Latest Press Releases
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February 10, 2012
 
Web Fiesta Revolutionizes
Browser Gaming with
Full...
 
The greatest videogame
endings of all time...
 
TRION WORLDS AND CHINESE
ONLINE GIANT SHANDA
GAMES...
 
Dragons vs. Unicorns Goes
Solo
 
Spidermann named our game
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About
spacer Editor-In-Chief/News Director:
Kris Graft
Features Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Frank Cifaldi, Tom Curtis, Mike Rose, Eric Caoili, Kris Graft
Editors-At-Large:
Leigh Alexander, Chris Morris
Advertising:
Jennifer Sulik
Recruitment:
Gina Gross
 
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News

News » PC
 
3
Havok, Epic Unveil NGP Support
by Leigh Alexander [02.24.11]
Two major tech firms have stepped forward to back Sony's new handheld: Epic Games says developers can now license Unreal Engine 3 for NGP, and Havok says its full tools suite will support the platform as well.
PC, Console/PC
 
 
20
Bizarre Creations: 'Perfect Storm' Led To Studio Closure
by Mike Rose [02.24.11]
Ex-Bizarre design manager Gareth Wilson has said that the closing of the Blur and Project Gotham Racing developer was due to "a perfect storm of unfortunate circumstances."
PC, Console/PC
 
 
Gaijin Games Acquires Puzzle Game Developer Robotube Games
by Mike Rose [02.24.11]
Gaijin Games, developer of the BIT.TRIP series, has acquired puzzle game creator Robotube Games, with its first title set to be announced sometime in the next month.
PC, Console/PC
 
 
NYU Game Center Announces Second 'No Quarter Exhibition'
by Eric Caoili [02.24.11]
NYU Game Center announced that No Quarter, its exhibition designed to "explore the possibilities for social play in real-world environments," will return this May with new games from designers like Terry Cavanagh (VVVVVV).
PC
 
 
Gamasutra Expert Blogs: From Prototyping Tips To The Problems With Realism
by Tom Curtis [02.24.11]
In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including some advice for prototyping, and why realism in games can be a big problem.
PC, Console/PC
 
 
Interview: Video Chat In Social Games? Rounds Explains
by Christian Nutt [02.24.11]
Gamasutra spoke with Gadi Srebnik of video chat service Rounds to discuss how to the service aims to integrate web cam chatting in browser-based games, and goal to offer synchronous gameplay on social platforms.
PC, Console/PC
 
1
SCEA Job Postings Point To Beefed Up Anti-Piracy Efforts
by Kris Graft [02.24.11]
In the wake of PS3 piracy battles, recent job postings on Sony Computer Entertainment America's website show that the company is hiring key staff to develop and implement an anti-piracy program.
PC, Console/PC
 
1
World Of Warcraft Drives 47% Annual Sales Rise At China's Netease
by Kris Graft [02.24.11]
Chinese online game service provider Netease posted a 47 percent rise in annual revenue to 5.7 billion yuan ($857.5 million), driven by the first full year of licensing Blizzard's World of Warcraft.
PC, Console/PC
 
7
Gearbox Site Seeks To Identify, Recognize Duke Nukem Forever Contributors
by Kyle Orland [02.23.11]
Gearbox Software has set up a web site seeking to idnetify and recognize all the people that have worked on Duke Nukem Forever over its roller-coaster 14-year development cycle.
PC, Console/PC
 
2
Study: Latin American Virtual Goods Sales To Reach $624M By 2014
by Eric Caoili [02.23.11]
Sales for in-game virtual goods in Latin America will nearly double from $336 million today to $624 million by 2014, according to a new report from digital goods analyst firm SuperData Research.
PC
 
10
Study Suggests No Long-Term Desensitizing Effect From Violent Games
by Kyle Orland [02.23.11]
A new study published in the journal Applied Cognitive Psychology suggests players of violent video games are not more desensitized to violent images than those that don't play such games.
PC, Console/PC
 
 
Hi5 Launches SocioPay Monetization Platform
by Eric Caoili [02.23.11]
Social networking site Hi5 has launched SocioPay, a monetization platform that it expects to increase revenues for participating social games by as much as 300 percent over traditional commerce and lead generation offers.
PC
 
 
Mobile MMO Maker Grey Area Attracts $2.5 Million In Venture Funding
by Kyle Orland [02.23.11]
Helsinki, Finland-based Grey Area, makers of mobile, location-based MMO Shadow Cities, have received $2.5 million in venture capital funding from a trio of investment firms including London Venture Partners.
PC, Console/PC
 
5
Survey Shows Mobile Gamers Younger, Wealthier, More Female Than U.S. Population
by Kyle Orland [02.23.11]
A new analysis of the mobile gaming market shows the segment includes gamers that are younger, wealthier, better educated and more likely to be female than the U.S. population as a whole.
PC, Console/PC
 
10
Interview: Brathwaite Joins Loot Drop For Old Reunions, New Frontiers Exclusive
by Leigh Alexander [02.23.11]
Longtime industry veteran Brenda Brathwaite has left Ravenwood Fair studio LOLApps to join her longtime colleagues, John Romero, Robert Sirotek and Tom Hall, at Loot Drop, their new social gaming studio.
PC, Console/PC, Exclusive
 
3
Interview: Guerrilla On 3D, Motion Control And Improving Narrative In Killzone 3
by Jeff Fleming [02.23.11]
Gamasutra spoke with Guerrilla Games' Steven ter Heide to discuss Killzone 3, and how the team strove to not only support new technologies, but to add "more depth" to the game's narrative and characters.
PC, Console/PC
 
1
Gears Of War 3 Gets Confirmed September 20 Launch
by Leigh Alexander [02.23.11]
The previously-announced April launch of Epic's Gears of War 3 had been delayed due to a "business decision", but now Microsoft has confirmed an official September 20 launch date for the title.
PC, Console/PC
 
2
Digital Chocolate, Zynga Settle Mafia Wars Lawsuit
by Eric Caoili [02.23.11]
Social game developer Digital Chocolate has settled its lawsuit against rival studio Zynga, which alleged trademark infringement, unfair competition, and other charges regarding the Mafia Wars trademark.
PC, Console/PC
 
2
Double Fine's Martz: Game Industry Often Stays 'Very Safe'
by Staff [02.23.11]
In the first interview for Double Fine's Sesame Street: Once Upon a Monster, project lead Nathan Martz tells Gamasutra that the game industry is "not nearly as creatively broad as [it] could be."
PC, Console/PC
 
2
John Romero's Ravenwood Fair Has 10M Users, Expansion On The Way
by Mike Rose [02.23.11]
LOLapps' Ravenwood Fair, a woodland sim designed under the consultancy of game industry veteran and id Software co-founder John Romero, now has over 10 million monthly active users, and an expansion on the way.
PC, Casual
 
   
 
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