The prehistory of Spaceteam1 by
"That’s where the idea came from: having something on one screen that you had to react to on another screen, sort of necessitating communication between the two people—not just between devices, but between the people themselves."
Smartphone/Tablet, Indie, Design, Production
Blog: Game industry word problems9 by
"Take your time, crunch the numbers, and make sure you have the personal financial ability to weather a few years of little to no income. It generally takes companies somewhere between 3-5 years to break even."