Apogee Software: When the sultans of shareware went retail
by Alexander Antoniades
In this reprint from the February 1995 issue of Game Developer magazine, editor-at-large Alexander Antoniades describes Apogee Software's attempt to move beyond shareware development.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing, Exclusive, GD Mag Exclusive, GD Mag
Video: #1ReasonToBe panel inspires standing ovation at GDC 2014
by GDC Staff
GDC 2014 saw the triumphant return of one of the conference’s most popular sessions: the #1ReasonToBe panel, a raucous celebration and exploration of gender and alternative voices in games.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault
Oh! The places I've been!
by Gamasutra Community
Eccentric world traveler and video game producer, Matt Powers, shares stories from some of his interesting, on-the-job travel to visit indigenous local developers as well as exotic trade shows.
GDC China 2014 announced for Oct 19-21st: call for talks now open
by GDC Staff
The call for submissions in Mandarin and English to present talks is now open for the 2014 Game Developers Conference China, which has moved up to October this year.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC China