The anatomy of a good producer
by Gamasutra Community
In the second part of his series, World of Warcraft producer Ernest ten Bosch takes a look at what a good producer would do -- and not do -- in a variety of situations.
ADC survey finds piracy, discoverability to be key issues facing app creators
More than 250 app developers provided insight on targeted platforms and app stores, app verticals, monetization methods, and more in advance of inaugural ADC event.
Social/Online, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, ADC
Double Fine's Broken Age, Grand Cru's Supernauts added to 'GDC Next 10'
GDC Next organizers have revealed Double Fine's crowdfunded adventure game Broken Age and Grand Cru's 'Minecraft vs. Clash Of Clans'-esque Supernauts as the latest in the 'GDC Next 10' lecture series.
Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC Next
Video: Don Daglow on next-gen transition 'traps and treasures'
How do you prepare for the next-gen transition? In this GDC Europe talk, industry luminary Don Daglow revisits game dev history lessons from past console generations to avoid making old mistakes.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Video