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November 28, 2015
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November 28, 2015
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Updates » Programming
Google AdMob implementation with GameMaker: Studio 1
by Gamasutra Community [08.12.15]
"Implementing in-app advertisements with AdMob and GameMaker: Studio was a little challenging, but overall I felt that it went very smoothly." Here's how you do it!
Smartphone/Tablet, Programming, Business/Marketing

Give us your Dirty Coding Tricks! 1
by Staff [08.11.15]
The "Dirty Coding Tricks" articles have been among the most popular on Gamasutra, and that's why we're asking you to share your stories -- so we can do a part 3!
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming

Hacking in high school: Roguelikes in the early '80s 4
by Gamasutra Community [08.11.15]
"You'd open the door of the room and hear kids yelling across the room to their friends and project partners, see some kids playing games, some just hanging out, and others hard at work with total concentration."
Console/PC, Indie, Programming, History

The spookiest postmortem: WayForward's Til Morning's Light 1
by Adam Tierney [08.11.15]
A console-quality horror adventure on mobile, for a publisher that had just gotten into games? Adam Tierney, the game's director at WayForward, tells the tale of its creation.
Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

2D animation methods in Unity 12
by Gamasutra Community [08.10.15]
"Any approach works well enough on a toy problem, but how well would they handle a much more complex character? Our set of states here, while small, is big enough to provide a view into this important issue."
Console/PC, Smartphone/Tablet, Indie, Programming

Google using Vulkan to boost 3D performance of Android games 4
by Chris Kerr [08.10.15]
Google will bring OpenGL successor, Vulkan, to Android in a bid to minimize CPU overhead and give developers more control over rendering.
Smartphone/Tablet, Programming, Video

Sponsored: Integrating Cortana with Unity in Windows Universal games (Unite 2015)  
by Kevin Ashley, Microsoft Game Evangelist [08.10.15]
If you are a Unity developer, integrating Unity with Cortana can certainly add flavor to your Windows version of the app. And for users it just means more fun! So let’s get started…
Programming, Sponsored Article

Great game GIFs galore: The week in GameDevTweets  
by Christian Nutt [08.07.15]
Game developers are all over Twitter, sharing everything from tips on making games, observations on the latest news, and snarky jokes. This week: The magical way games look, broken or not.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art

Microsoft's iOS porting tool 'Windows Bridge' goes open source  
by Chris Kerr [08.07.15]
Microsoft is looking to bring more apps to Windows 10 by open sourcing its "Windows Bridge" -- an iOS porting tool that allows developers to easily create Windows apps using existing Objective-C code.
Smartphone/Tablet, Programming, Production

Get a job: Insomniac seeks a gameplay programmer  
by Staff [08.06.15]
The company behind Ratchet & Clank and Sunset Overdrive is looking for a coder for its North Carolina studio -- to work on a virtual reality project.
Console/PC, Programming, Recruitment

Sponsored tutorial: A brick-breaking game in Unity (source code included)  
by Dimitris-Ilias Gkanatsios, Tech Evangelist, Microsoft Greece [08.06.15]
Microsoft Greece tech evangelist Dimitris-Ilias Gkanatsios offers a detailed tutorial for creating a brick breaker-style game in Unity.
Programming, Design, Sponsored Article, Microsoft Sponsored

Start making your first game in Twine: Advice from the 2015 Game Career Guide  
by Staff [08.05.15]
Learn both why and how you can make your own text-based adventure game with Twine from one of indie gaming's most outspoken proponents of democratized creation: Anna Anthropy.
Console/PC, Indie, Programming, Design, Production

Don't miss: Our in-depth postmortem of the original Crackdown GDMag Exclusive 2
by Phil Wilson [08.05.15]
This 2007 postmortem of one of the Xbox 360's first surprise hits takes a candid look at the development of the original game in the franchise, shared again just in time for the debut of its third title at Gamescom.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GD Mag Exclusive

Get a job: CrowdStar seeks a Unity Developer  
by Staff [08.05.15]
The successful, Bay Area-based Covet Fashion studio is seeking experienced Unity programmers to work on a the company's "newest unannounced mobile project."
Smartphone/Tablet, Programming

Achieving a 'walls on fire' effect using simple shader changes 7
by Gamasutra Community [08.05.15]
"My current game started off with a very flat art style ... I didn't want to redo all the art or rebuild the levels, so shaders to the rescue."
Indie, Programming

5 lessons learned building Vainglory, a MOBA for touchscreens 3
by Gamasutra Community [08.04.15]
"I wanted to share five lessons we’ve learned while developing the game and bringing a super core, traditionally PC-only genre to touch screens."
Smartphone/Tablet, Programming, Design, Production, Business/Marketing

Sponsored: From hindsight to insight to foresight in the Azure cloud  
by Lee Stott, Technical Evangelist, Microsoft UK [08.04.15]
Microsoft Azure offers a number of benefits for people planning to build analytics into their games.
Programming, Design, Sponsored Article, Microsoft Sponsored

Get a job: ToyTalk is seeking a Gameplay and Prototyping Engineer  
by Staff [08.03.15]
Kids' game studio ToyTalk is looking for a high-level Gameplay and Prototyping Engineer to work alongside the company's Chief Creative Officer.
Smartphone/Tablet, Programming, Recruitment

Autodesk Stingray game engine to launch later this month  
by Christian Nutt [08.03.15]
You can get your hands on the tool, by subscription, on August 19; later in the summer, Maya LT subscribers will get it bundled for free.
Console/PC, Smartphone/Tablet, Programming

Lessons learned while fixing memory leaks in Unity 7
by Gamasutra Community [08.03.15]
Boss Fight Entertainment CTO Rich Geldreich shares a list of practical tips and lessons learned when fixing a major, game-crashing memory leak in Unity.
Console/PC, Smartphone/Tablet, Indie, Programming