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November 21, 2018
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  • Editor-In-Chief:
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  • Editor:
    Alex Wawro
  • Contributors:
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    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Programming
Blog: Different ways of shaking the camera in Unity 6
by Gamasutra Community [07.11.18]
The main objective of this blog post is to give you an idea about Camera Shake in Unity3D.
Programming, Design

Blog: Visualizing StarCraft replays with R  
by Gamasutra Community [07.10.18]
Here's how you can use the R programming language to create interesting summarizations of expert StarCraft gameplay.
Console/PC, Programming

Blog: Behind the AI and storytelling of Spec Ops: The Line  
by Gamasutra Community [07.10.18]
In this article I explore how the horrific story of Spec Ops is held aloft by smart AI systems and designers exploiting them to full effect.
Console/PC, Programming, Design

Attend XRDC for cutting-edge insight into AR data visualization!  
by Staff [07.10.18]
At XRDC in San Francisco this October, IBM's Reena Ganga and Jenna Goldberg will share lessons learned from building AR tools that help data scientists analyze data and present their findings in 3D.
VR, Programming

Get a job: Visual Concepts is hiring Software Engineers  
by Staff [07.09.18]
Visual Concepts is seeking Software Engineers to join its ongoing development efforts across a multitude of platforms.
Programming, Recruitment

Blog: How to use Wheel Collider in Unity  
by Chris Kerr [07.09.18]
The main objective of this post is to give an idea of how to work with Wheel Collider in Unity.
Programming

Meet the dev making his first DOS game -- in 2018 8
by Samuel Horti [07.09.18]
“[MS-DOS coding] is a lost art,” says David Murray, developer of MS-DOS RTS Planet X3. “If I didn’t have the help...I probably wouldn’t have figured out how to do half the things I need to do.”
Console/PC, Programming

Video Game Deep Cuts: Livestreaming Your Fortnite Addiction 1
by Gamasutra Staff [07.08.18]
This week's highlights include a fascinating longform piece on a video streamer, Fortnite's unexpected story flourishes, and more on gaming addiction being 'singled out'.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: How to use C# Events in Unity 4
by Gamasutra Community [07.06.18]
The main objective of this blog post is to give you an idea about how to use C# Events in Unity.
Programming, Design

Blog: A better architecture for Unity projects 22
by Gamasutra Community [07.06.18]
After working six months on the remake of Diamond Dash with Unity I can say that I learned quite a bit from engineers at Wooga and through self reflection.
Programming, Design

Weekly Jobs Roundup: Cold Iron Studios, Rockstar Games, and more are hiring now!  
by Staff [07.05.18]
From indie to triple-A, companies are looking for producers, engineers, designers, community managers, and more right now on the Gamasutra Job Board.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Recruitment

Blog: How to create homing missiles in-game with Unity 2
by Gamasutra Community [07.04.18]
The main objective of this post is to give a brief introduction to Homing Missiles in Game (2D). A script for Homing missile is also included and explained in the article.
Programming, Design

Google reveals how DeepMind AI learned to play Quake III Arena like a pro  
by Alex Wawro [07.03.18]
A team of Google DeepMind researchers have trained AI agents to 'act independently, yet learn to interact and cooperate with other agents' by letting them play CTF in (what else?) Quake III Arena.
Social/Online, Programming, Video

Get a job: Skydance Interactive is hiring an AI Gameplay Engineer  
by Staff [07.03.18]
Skydance Interactive is looking for an AI Gameplay Engineer to maintain and extend major game subsystems, create and optimizing gameplay elements, and more as a member of its team in Marina Del Rey.
Programming, Recruitment

Don't Miss: The postmortem of Resident Evil 2 for the N64 1
by Staff [07.02.18]
"It was a task that the newsgroups, gaming [websites], and perhaps even the publisher had doubts could be done," recalled Todd Meynink in this classic postmortem of the 1999 N64 port.
Console/PC, Programming, Production

OpenAI to level up Dota 2 neural networks with live Twitch demo  
by Chris Kerr [07.02.18]
OpenAI has been teaching a group of neural networks how to play Dota 2 in the hopes they'll be able to compete against a team of pros at The International esports tournament this August.
Console/PC, Programming

Video Game Deep Cuts: Inside The RNG Tetris Effect  
by Gamasutra Staff [07.01.18]
This week's highlights include a piece on random number generation in classic games, what the upcoming Tetris Effect can learn from other classic updates, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Niantic previews AR tech designed to create 'meaningful' interactions  
by Chris Kerr [06.29.18]
"Ideally, AR objects should be able to blend into our reality, seamlessly moving behind and around real world objects."
VR, Programming, Video

Get a job: Cold Iron Studios is hiring a Console Gameplay Engineer  
by Staff [06.28.18]
Cold Iron is seeking a passionate and experienced Console Gameplay Engineer to join it in creating a shooter set in the Alien universe for consoles and PC.
Console/PC, Programming, Recruitment

Weekly Jobs Roundup: Telltale Games, Square Enix, and more are hiring now!  
by Staff [06.27.18]
From indie to triple-A, here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Console/PC, Programming, Design, Production, Recruitment