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May 3, 2015
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May 3, 2015
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Updates » Recruitment
'What impact has the game modding community had on your career?' Exclusive 1
by Christian Nutt [05.01.15]
With mods in the news, we wondered: What effect did the mod scene have on the developers who follow us on Twitter? We asked them.
Console/PC, Indie, Business/Marketing, Exclusive, Recruitment

Get a job: Temple Run's Imangi Studios seeks a Senior Game Developer  
by Staff [05.01.15]
Imangi Studios, creators of the massively popular Temple Run franchise, seek a multidisciplinary "Senior Game Developer" who is optimally proficient in Unity, too.
Smartphone/Tablet, Programming, Art, Design, Recruitment

Get a job: Hi-Rez Studios seeks a Level Designer  
by Staff [04.28.15]
The folks responsible for Smite and Tribes: Ascend are looking for an experienced level designer to join the development team at Hi-Rez Studios' Alpharetta, Georgia headquarters.
Console/PC, Design, Recruitment

Get a job: Twisted Pixel seeks an experienced Systems Engineer  
by Staff [04.27.15]
'Splosion Man creator Twisted Pixel Games is aiming to bring on a senior (or at least mid-level) engineer to work on developing game dev tools and systems at its studio in Austin, Texas.
Console/PC, Indie, Programming, Recruitment

Get a job: Be a Systems Designer for Sucker Punch  
by Staff [04.23.15]
InFamous: Second Son creator Sucker Punch is looking to bring on a systems designer to work on building out features alongside the game design team in the studio's Bellevue, WA office.
Console/PC, Design, Recruitment

Get a job: Be a Level Designer for The Workshop  
by Staff [04.22.15]
The Workshop, which worked on The Evil Within and Sorcery, seeks to bring on a level designer to building CryEngine/Unreal levels alongside the team in its Marina Del Rey, CA office.
Console/PC, Design, Recruitment

Get a job: Retro Studios seeks a Concept Artist  
by Staff [04.21.15]
Nintendo-owned developer Retro Studios (Donkey Kong Country: Tropical Freeze) is looking to hire a concept artist to work alongside the art team in Retro's Austin, TX office.
Console/PC, Art, Recruitment

Get a job: NetherRealm seeks an experienced Cinematic Artist  
by Staff [04.20.15]
The makers of Mortal Kombat X are looking for an experienced artist to join the team at NetherRealm's Chicago, IL studio to focus on creating in-game cinematics.
Console/PC, Art, Recruitment

Get a job: Be an AI Programmer for Tripwire  
by Staff [04.17.15]
If you're comfortable with C++ and Unreal Engine, the house that built Killing Floor 2 seeks an AI programmer like you to work on character and monster AI in Tripwire's Roswell, GA offices.
Console/PC, Programming, Recruitment

Get a job: Sony Santa Monica seeks an experienced Maya Programmer  
by Staff [04.16.15]
Handy with Maya? Sony's Santa Monica branch is looking for someone like you to work alongside the God of War team.
Console/PC, Programming, Recruitment

Get a job: Be a Graphics Programmer for Firaxis Games  
by Staff [04.15.15]
Comfortable coding rendering tech? Baltimore-based Firaxis needs someone with C/C++ programming skills and UE3 experience to program graphics systems and tools for a cross-platform game.
Console/PC, Programming, Recruitment

Get a job: Retro Studios is hiring a Concept Artist  
by Staff [04.14.15]
Nintendo-owned developer Retro Studios (Donkey Kong Country: Tropical Freeze) seeks to hire a concept artist to collaborate with the art team in Retro's Austin, TX office.
Console/PC, Art, Recruitment

Get a job: NetherRealm is hiring a Senior Technical Artist  
by Staff [04.13.15]
The house responsible for Mortal Kombat seeks an experienced technical artist to join the team at its Chicago, IL studio and refine/redefine the studio's approach to creating assets for games.
Console/PC, Art, Recruitment

Get a job: Disruptor Beam seeks a Lead 3D Artist  
by Staff [04.10.15]
Disruptor Beam seeks someone with experience in 3D art and design to take a lead role in the Boston-based studio's efforts to create content for Star Trek and Game of Thrones social/mobile games.
Social/Online, Smartphone/Tablet, Art, Recruitment

Get a job: iRacing is hiring a QA Engineer  
by Staff [04.09.15]
The folks responsible for the ultra-accurate racing simulator game iRacing are hoping to bring on an experienced engineer who can work alongside the QA teams in the comapny's Bedford, MA office.
Console/PC, Programming, Recruitment

Getting a job creating sound and music for video games 4
by Gamasutra Community [04.09.15]
Former senior audio designer and dialogue supervisor for Rockstar North (Grand Theft Auto V) Will Morton shares his expertise -- with this must-read for game audio professionals.
Console/PC, Audio, Recruitment

Hiring to boost productivity? You're solving the wrong problem 2
by Gamasutra Community [04.09.15]
"You’re in the middle of creating a game when you realize that you have way too much work to complete within the timeframe you have left. What’s the first thought that crosses your mind?"
Console/PC, Business/Marketing, Recruitment

Get a job: Firaxis is hiring a Creature Programmer  
by Staff [04.08.15]
The folks at Baltimore-based Firaxis Games are looking for someone with C/C++ programming skills and Unreal Engine development experience to develop creature animation systems for a next-gen game.
Console/PC, Programming, Recruitment

Get a job: Cloud Imperium Games seeks to hire a Graphic Designer  
by Staff [04.07.15]
One of the studios behind Chris Roberts' Star Citizen is hiring an experienced graphic designer to work on the crowdfunded space game alongside the team in CIG's Santa Monica, CA offices.
Console/PC, Art, Recruitment

Get a job: Crystal Dynamics is hiring a senior Environment Artist  
by Staff [04.06.15]
Handy with Maya and ZBrush? The folks who rebooted Tomb Raider seek an experienced environment artist to work alongside the Rise of the Tomb Raider team in its Redwood City, CA office.
Console/PC, Art, Recruitment